Add wxBitmap constructors and Create methods to allow creating a wxBitmap from an NSBitmapImageRep or NSImage instance.
Copyright 2007 Software 2000 Ltd. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47990 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -77,6 +77,10 @@ public:
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wxBitmap(const char* const* bits);
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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// Construct from Cocoa's NSImage
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wxBitmap(NSImage* cocoaNSImage);
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// Construct from Cocoa's NSBitmapImageRep
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wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep);
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// Constructor for generalised creation from data
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wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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// If depth is omitted, will create a bitmap compatible with the display
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@ -98,6 +102,8 @@ public:
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bool CreateFromImage(const wxImage& image, int depth=-1);
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virtual bool Create(int width, int height, int depth = -1);
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virtual bool Create(NSImage* cocoaNSImage);
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virtual bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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@ -125,6 +125,16 @@ wxBitmap::wxBitmap(int w, int h, int d)
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(void)Create(w, h, d);
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}
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wxBitmap::wxBitmap(NSImage* cocoaNSImage)
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{
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(void) Create(cocoaNSImage);
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}
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wxBitmap::wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep)
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{
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(void) Create(cocoaNSBitmapImageRep);
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}
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wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
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{
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(void) Create(data, type, width, height, depth);
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@ -348,6 +358,33 @@ bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
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return true;
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}
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bool wxBitmap::Create(NSImage* cocoaNSImage)
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{
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wxAutoNSAutoreleasePool pool;
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NSBitmapImageRep *bitmapImageRep = [NSBitmapImageRep imageRepWithData:[cocoaNSImage TIFFRepresentation]];
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return Create(bitmapImageRep);
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}
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bool wxBitmap::Create(NSBitmapImageRep *imageRep)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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if(imageRep != nil)
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{
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M_BITMAPDATA->m_width = [imageRep pixelsWide];
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M_BITMAPDATA->m_height = [imageRep pixelsHigh];
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M_BITMAPDATA->m_depth = [imageRep bitsPerPixel];
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M_BITMAPDATA->m_ok = true;
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M_BITMAPDATA->m_numColors = 0;
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M_BITMAPDATA->m_quality = 0;
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M_BITMAPDATA->m_cocoaNSBitmapImageRep = [imageRep retain];
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M_BITMAPDATA->m_bitmapMask = NULL;
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return true;
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}
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else
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return false;
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}
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bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
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{
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UnRef();
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