implement support for display enumeration under WinCE (patch 1890936)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52077 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2008-02-25 02:45:27 +00:00
parent fa9cd5d361
commit d238d403f1
2 changed files with 20 additions and 12 deletions

View File

@ -315,6 +315,7 @@ wxMSW:
- Allow tooltips longer than 64 (up to 128) characters in wxTaskBarIcon
- Fix centering wxFileDialog and allow positioning it
- Allow centering wxMessageDialog on its parent window (troelsk)
- Fix display enumeration under WinCE (Vince Harron)
wxX11:

View File

@ -86,6 +86,13 @@
{ 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
#endif // wxUSE_DIRECTDRAW
// display functions are found in different DLLs under WinCE and normal Win32
#ifdef __WXWINCE__
static const wxChar displayDllName[] = _T("coredll.dll");
#else
static const wxChar displayDllName[] = _T("user32.dll");
#endif
// ----------------------------------------------------------------------------
// typedefs for dynamically loaded Windows functions
// ----------------------------------------------------------------------------
@ -513,17 +520,17 @@ wxDisplayFactoryWin32Base::wxDisplayFactoryWin32Base()
{
ms_supportsMultimon = 0;
wxDynamicLibrary dllUser32(_T("user32.dll"), wxDL_VERBATIM | wxDL_QUIET);
wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
if ( (wxDL_INIT_FUNC(gs_, MonitorFromPoint, dllUser32)) == NULL ||
(wxDL_INIT_FUNC(gs_, MonitorFromWindow, dllUser32)) == NULL ||
(wxDL_INIT_FUNC_AW(gs_, GetMonitorInfo, dllUser32)) == NULL )
if ( (wxDL_INIT_FUNC(gs_, MonitorFromPoint, dllDisplay)) == NULL ||
(wxDL_INIT_FUNC(gs_, MonitorFromWindow, dllDisplay)) == NULL ||
(wxDL_INIT_FUNC_AW(gs_, GetMonitorInfo, dllDisplay)) == NULL )
return;
ms_supportsMultimon = 1;
// we can safely let dllUser32 go out of scope, the DLL itself will
// still remain loaded as all Win32 programs use it
// we can safely let dllDisplay go out of scope, the DLL itself will
// still remain loaded as all programs link to it statically anyhow
}
}
@ -586,8 +593,8 @@ wxDisplayFactoryMultimon::wxDisplayFactoryMultimon()
// implementation
EnumDisplayMonitors_t pfnEnumDisplayMonitors;
{
wxDynamicLibrary dllUser32(_T("user32.dll"), wxDL_VERBATIM | wxDL_QUIET);
if ( (wxDL_INIT_FUNC(pfn, EnumDisplayMonitors, dllUser32)) == NULL )
wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
if ( (wxDL_INIT_FUNC(pfn, EnumDisplayMonitors, dllDisplay)) == NULL )
return;
}
@ -731,12 +738,12 @@ bool wxDisplayImplMultimon::ChangeMode(const wxVideoMode& mode)
static ChangeDisplaySettingsEx_t pfnChangeDisplaySettingsEx = NULL;
if ( !pfnChangeDisplaySettingsEx )
{
wxDynamicLibrary dllUser32(_T("user32.dll"), wxDL_VERBATIM | wxDL_QUIET);
if ( dllUser32.IsLoaded() )
wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
if ( dllDisplay.IsLoaded() )
{
wxDL_INIT_FUNC_AW(pfn, ChangeDisplaySettingsEx, dllUser32);
wxDL_INIT_FUNC_AW(pfn, ChangeDisplaySettingsEx, dllDisplay);
}
//else: huh, no user32.dll??
//else: huh, no this DLL must always be present, what's going on??
#ifndef __WXWINCE__
if ( !pfnChangeDisplaySettingsEx )