diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 450132dc60..7d18937df3 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -121,9 +121,9 @@ wxWindowBase::wxWindowBase() // no constraints on the minimal window size m_minWidth = + m_maxWidth = wxDefaultSize.x; m_minHeight = - m_maxWidth = - m_maxHeight = -1; + m_maxHeight = wxDefaultSize.y; // window are created enabled and visible by default m_isShown = @@ -180,9 +180,9 @@ wxWindowBase::wxWindowBase() m_virtualSize = wxDefaultSize; m_minVirtualWidth = + m_maxVirtualWidth = wxDefaultSize.x; m_minVirtualHeight = - m_maxVirtualWidth = - m_maxVirtualHeight = -1; + m_maxVirtualHeight = wxDefaultSize.y; m_windowVariant = wxWINDOW_VARIANT_NORMAL; @@ -432,8 +432,8 @@ void wxWindowBase::Centre(int direction) int width, height; GetSize(&width, &height); - int xNew = -1, - yNew = -1; + int xNew = wxDefaultPosition.x, + yNew = wxDefaultPosition.y; if ( direction & wxHORIZONTAL ) xNew = (widthParent - width)/2; @@ -590,9 +590,9 @@ wxSize wxWindowBase::DoGetBestSize() const // if the window hadn't been positioned yet, assume that it is in // the origin - if ( wx == -1 ) + if ( wx == wxDefaultPosition.x ) wx = 0; - if ( wy == -1 ) + if ( wy == wxDefaultPosition.y ) wy = 0; win->GetSize(&ww, &wh); @@ -624,12 +624,12 @@ void wxWindowBase::SetBestSize(const wxSize& size) { // If the given size is incomplete then merge with the best size. wxSize sizeBest; - if ( size.x == -1 || size.y == -1 ) + if ( size.x == wxDefaultSize.x || size.y == wxDefaultSize.y ) { sizeBest = DoGetBestSize(); - if ( size.x != -1 ) + if ( size.x != wxDefaultSize.x ) sizeBest.x = size.x; - if ( size.y != -1 ) + if ( size.y != wxDefaultSize.y ) sizeBest.y = size.y; } else // have complete explicit size @@ -659,8 +659,8 @@ void wxWindowBase::SetSizeHints(int minW, int minH, { // setting min width greater than max width leads to infinite loops under // X11 and generally doesn't make any sense, so don't allow it - wxCHECK_RET( (minW == -1 || maxW == -1 || minW <= maxW) && - (minH == -1 || maxH == -1 || minH <= maxH), + wxCHECK_RET( (minW == wxDefaultSize.x || maxW == wxDefaultSize.x || minW <= maxW) && + (minH == wxDefaultSize.y || maxH == wxDefaultSize.y || minH <= maxH), _T("min width/height must be less than max width/height!") ); m_minWidth = minW; @@ -725,13 +725,13 @@ void wxWindowBase::SetVirtualSizeHints( int minW, int minH, void wxWindowBase::DoSetVirtualSize( int x, int y ) { - if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x ) + if ( m_minVirtualWidth != wxDefaultSize.x && m_minVirtualWidth > x ) x = m_minVirtualWidth; - if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x ) + if ( m_maxVirtualWidth != wxDefaultSize.x && m_maxVirtualWidth < x ) x = m_maxVirtualWidth; - if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y ) + if ( m_minVirtualHeight != wxDefaultSize.y && m_minVirtualHeight > y ) y = m_minVirtualHeight; - if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y ) + if ( m_maxVirtualHeight != wxDefaultSize.y && m_maxVirtualHeight < y ) y = m_maxVirtualHeight; m_virtualSize = wxSize(x, y); @@ -1886,22 +1886,22 @@ void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h) wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - if ( x != -1 ) + if ( x != wxDefaultPosition.x ) { constr->left.SetValue(x); constr->left.SetDone(true); } - if ( y != -1 ) + if ( y != wxDefaultPosition.y ) { constr->top.SetValue(y); constr->top.SetDone(true); } - if ( w != -1 ) + if ( w != wxDefaultSize.x ) { constr->width.SetValue(w); constr->width.SetDone(true); } - if ( h != -1 ) + if ( h != wxDefaultSize.y ) { constr->height.SetValue(h); constr->height.SetDone(true); @@ -1914,12 +1914,12 @@ void wxWindowBase::MoveConstraint(int x, int y) wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - if ( x != -1 ) + if ( x != wxDefaultPosition.x ) { constr->left.SetValue(x); constr->left.SetDone(true); } - if ( y != -1 ) + if ( y != wxDefaultPosition.y ) { constr->top.SetValue(y); constr->top.SetDone(true);