Fix wxMSW wxSpinCtrl initial position
wxSpinCtrl created at the given position was always placed at (0, 0) instead
since 05b980aba1
("Fix wxMSW wxSpinCtrl
appearance: show arrows inside the control").
Fix this in the minimally intrusive way for now by just putting it at the
right position instead of using hard-coded (0, 0) which was done before for
some reason.
See #12297.
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fb0a118230
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@ -319,7 +319,7 @@ bool wxSpinCtrl::Create(wxWindow *parent,
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// create the spin button
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if ( !wxSpinButton::Create(parent, id, wxPoint(0, 0), wxSize(0, 0), style, name) )
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if ( !wxSpinButton::Create(parent, id, pos, wxSize(0, 0), style, name) )
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{
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return false;
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}
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