Use realloc() and placement new to manage vector's memory instead of

copying objects in T[] array. This is both more efficient and
matches std::vector<> semantics (erase() destroys the object immediately,
T doesn't have to be default-constructible).



git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50996 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2008-01-02 22:58:29 +00:00
parent cfa42cb87f
commit c157b27e66

View File

@ -23,6 +23,10 @@
#include "wx/utils.h"
#include "wx/beforestd.h"
#include <new> // for placement new
#include "wx/afterstd.h"
template<typename T>
class wxVector
{
@ -47,7 +51,13 @@ public:
void clear()
{
delete[] m_values;
// call destructors of stored objects:
for ( size_type i = 0; i < m_size; i++ )
{
m_values[i].~value_type();
}
free(m_values);
m_values = NULL;
m_size = m_capacity = 0;
}
@ -60,7 +70,7 @@ public:
// increase the size twice, unless we're already too big or unless
// more is requested
//
// NB: casts to size_t are needed to suppress mingw32 warnings about
// NB: casts to size_type are needed to suppress mingw32 warnings about
// mixing enums and ints in the same expression
const size_type increment = m_size > 0
? wxMin(m_size, (size_type)ALLOC_MAX_SIZE)
@ -68,16 +78,8 @@ public:
if ( m_capacity + increment > n )
n = m_capacity + increment;
value_type *mem = new value_type[n];
m_values = (value_type*)realloc(m_values, n * sizeof(value_type));
if ( m_values )
{
for ( size_type i = 0; i < m_size; ++i )
mem[i] = m_values[i];
delete[] m_values;
}
m_values = mem;
m_capacity = n;
}
@ -105,7 +107,17 @@ public:
void push_back(const value_type& v)
{
reserve(size() + 1);
m_values[m_size++] = v;
// use placement new to initialize new object in preallocated place in
// m_values and store 'v' in it:
void* const place = m_values + m_size;
new(place) value_type(v);
// only increase m_size if the ctor didn't throw an exception; notice
// that if it _did_ throw, everything is OK, because we only increased
// vector's capacity so far and possibly written some data to
// uninitialized memory at the end of m_values
m_size++;
}
void pop_back()
@ -139,16 +151,50 @@ public:
iterator insert(iterator it, const value_type& v = value_type())
{
size_t idx = it - begin();
// NB: this must be done before reserve(), because reserve()
// invalidates iterators!
const size_t idx = it - begin();
const size_t after = end() - it;
reserve(size() + 1);
// unless we're inserting at the end, move following values out of
// unless we're inserting at the end, move following elements out of
// the way:
for ( size_t n = m_size; n != idx; --n )
m_values[n] = m_values[n-1];
if ( after > 0 )
{
memmove(m_values + idx + 1,
m_values + idx,
after * sizeof(value_type));
}
m_values[idx] = v;
#if wxUSE_EXCEPTIONS
try
{
#endif
// use placement new to initialize new object in preallocated place
// in m_values and store 'v' in it:
void* const place = m_values + idx;
new(place) value_type(v);
#if wxUSE_EXCEPTIONS
}
catch ( ... )
{
// if the ctor threw an exception, we need to move all the elements
// back to their original positions in m_values
if ( after > 0 )
{
memmove(m_values + idx,
m_values + idx + 1,
after * sizeof(value_type));
}
throw; // rethrow the exception
}
#endif // wxUSE_EXCEPTIONS
// increment m_size only if ctor didn't throw -- if it did, we'll be
// left with m_values larger than necessary, but number of elements will
// be the same
m_size++;
return begin() + idx;
@ -165,20 +211,25 @@ public:
return first;
wxASSERT( first < end() && last <= end() );
size_type index = first - begin();
size_type count = last - first;
const size_type idx = first - begin();
const size_type count = last - first;
const size_type after = end() - last;
// move the remaining values over to the freed space:
for ( iterator i = last; i < end(); ++i )
*(i - count) = *i;
// erase elements by calling their destructors:
for ( iterator i = first; i < last; ++i )
i->~value_type();
// erase items behind the new end of m_values:
for ( iterator j = end() - count; j < end(); ++j )
*j = value_type();
// once that's done, move following elements over to the freed space:
if ( after > 0 )
{
memmove(m_values + idx,
m_values + idx + count,
after * sizeof(value_type));
}
m_size -= count;
return begin() + index;
return begin() + idx;
}
#if WXWIN_COMPATIBILITY_2_8