Also mention wxRound() and wxIsSameDouble()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58035 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -43,5 +43,23 @@ wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes);
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*/
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*/
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void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
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void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
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/**
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Small wrapper around round().
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*/
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int wxRound(double x);
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/**
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Returns true if both double values are identical. This is
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only reliable if both values have been assigned the same
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value.
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*/
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bool wxIsSameDouble(double x, double y);
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/**
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Return true of @a x is exactly zero. This is only reliable
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if it has been assigned 0.
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*/
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bool wxIsNullDouble(double x);
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//@}
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//@}
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