For MSW, scan line boundary aligned, and >2MB case enabled
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1401 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
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0330f713ee
commit
bba6f3bd3c
@ -1096,215 +1096,333 @@ bool wxBMPHandler::LoadFile( wxImage *image, wxInputStream& stream )
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wxBitmap wxImage::ConvertToBitmap() const
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{
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// sizeLimit is the MS upper limit for the DIB size
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int sizeLimit = 1024*768*3;
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wxBitmap bitmap;
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wxCHECK_MSG( Ok(), bitmap, "invalid image" );
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int width = GetWidth();
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int height = GetHeight();
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bitmap.SetWidth( width );
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bitmap.SetHeight( height );
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bitmap.SetDepth( wxDisplayDepth() );
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// width and height of the device-dependent bitmap
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int width = GetWidth();
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int bmpHeight = GetHeight();
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int headersize = sizeof(BITMAPINFOHEADER);
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LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
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wxCHECK_MSG( lpDIBh, bitmap, "could not allocate memory for DIB header" );
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// calc the number of bytes per scanline and padding
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int bytePerLine = width*3;
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int sizeDWORD = sizeof( DWORD );
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div_t lineBoundary = div( bytePerLine, sizeDWORD );
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int padding = 0;
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if( lineBoundary.rem > 0 )
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{
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padding = sizeDWORD - lineBoundary.rem;
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bytePerLine += padding;
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}
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// calc the number of DIBs and heights of DIBs
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int numDIB = 1;
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int hRemain = 0;
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int height = sizeLimit/bytePerLine;
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if( height >= bmpHeight )
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height = bmpHeight;
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else
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{
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div_t result = div( bmpHeight, height );
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numDIB = result.quot;
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hRemain = result.rem;
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if( hRemain >0 ) numDIB++;
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}
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// set bitmap parameters
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wxBitmap bitmap;
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wxCHECK_MSG( Ok(), bitmap, "invalid image" );
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bitmap.SetWidth( width );
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bitmap.SetHeight( bmpHeight );
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bitmap.SetDepth( wxDisplayDepth() );
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// create a DIB header
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int headersize = sizeof(BITMAPINFOHEADER);
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LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
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wxCHECK_MSG( lpDIBh, bitmap, "could not allocate memory for DIB header" );
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// Fill in the DIB header
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lpDIBh->bmiHeader.biSize = headersize;
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lpDIBh->bmiHeader.biWidth = width;
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lpDIBh->bmiHeader.biHeight = -height;
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lpDIBh->bmiHeader.biSizeImage = width * height * 3;
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lpDIBh->bmiHeader.biSize = headersize;
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lpDIBh->bmiHeader.biWidth = (DWORD)width;
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lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
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lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
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// the general formula for biSizeImage:
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// ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
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lpDIBh->bmiHeader.biPlanes = 1;
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lpDIBh->bmiHeader.biBitCount = 24;
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lpDIBh->bmiHeader.biCompression = BI_RGB;
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lpDIBh->bmiHeader.biClrUsed = 0;
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// These seem not really needed for our purpose here.
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lpDIBh->bmiHeader.biClrImportant = 0;
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lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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// memory for DIB data
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unsigned char *lpBits;
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lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
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if( !lpBits )
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{
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wxFAIL_MSG( "could not allocate memory for DIB" );
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free( lpDIBh );
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return bitmap;
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}
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lpDIBh->bmiHeader.biPlanes = 1;
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lpDIBh->bmiHeader.biBitCount = 24;
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lpDIBh->bmiHeader.biCompression = BI_RGB;
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lpDIBh->bmiHeader.biClrUsed = 0;
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// create and set the device-dependent bitmap
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HDC hdc = ::GetDC(NULL);
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HDC memdc = ::CreateCompatibleDC( hdc );
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HBITMAP hbitmap;
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hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
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::SelectObject( memdc, hbitmap);
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// These seem not needed for our purpose here.
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// lpDIBh->bmiHeader.biClrImportant = 0;
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// lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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// lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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// copy image data into DIB data and then into DDB (in a loop)
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unsigned char *data = GetData();
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int i, j, n;
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int origin = 0;
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unsigned char *ptdata = data;
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unsigned char *ptbits;
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unsigned char *lpBits = (unsigned char *) malloc( width*height*3 );
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if( !lpBits )
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{
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wxFAIL_MSG( "could not allocate memory for DIB" );
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free( lpDIBh );
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return bitmap;
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}
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unsigned char *data = GetData();
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unsigned char *ptdata = data, *ptbits = lpBits;
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for( int i=0; i<width*height; i++ )
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{
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*(ptbits++) = *(ptdata+2);
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*(ptbits++) = *(ptdata+1);
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*(ptbits++) = *(ptdata );
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ptdata += 3;
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}
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HDC hdc = ::GetDC(NULL);
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HBITMAP hbitmap;
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hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
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for( n=0; n<numDIB; n++ )
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{
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if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
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{
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// redefine height and size of the (possibly) last smaller DIB
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// memory is not reallocated
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height = hRemain;
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lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
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lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
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}
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ptbits = lpBits;
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for( j=0; j<height; j++ )
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{
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for( i=0; i<width; i++ )
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{
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*(ptbits++) = *(ptdata+2);
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*(ptbits++) = *(ptdata+1);
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*(ptbits++) = *(ptdata );
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ptdata += 3;
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}
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for( i=0; i< padding; i++ ) *(ptbits++) = 0;
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}
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::StretchDIBits( memdc, 0, origin, width, height,\
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0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
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origin += height;
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// if numDIB = 1, lines below can also be used
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// hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
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// The above line is equivalent to the following two lines.
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// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
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// ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
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// or the following lines
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// hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
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// HDC memdc = ::CreateCompatibleDC( hdc );
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// ::SelectObject( memdc, hbitmap);
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// ::SelectObject( memdc, hbitmap);
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// ::SetDIBitsToDevice( memdc, 0, 0, width, height,
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// 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
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// ::SelectObject( memdc, 0 );
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// ::DeleteDC( memdc );
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bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
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if( HasMask() )
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{
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unsigned char r = GetMaskRed();
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unsigned char g = GetMaskGreen();
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unsigned char b = GetMaskBlue();
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unsigned char zero = 0, one = 255;
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ptdata = data;
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ptbits = lpBits;
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for( int i=0; i<width*height; i++ )
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{
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if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
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{
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*(ptbits++) = one;
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*(ptbits++) = one;
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*(ptbits++) = one;
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}
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else
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{
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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}
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// 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
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// ::SelectObject( memdc, 0 );
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// ::DeleteDC( memdc );
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}
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hbitmap = ::CreateBitmap( (WORD)width, (WORD)height, 1, 1, NULL );
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::SetDIBits( hdc, hbitmap, 0, (WORD)height, lpBits, lpDIBh, DIB_RGB_COLORS);
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wxMask *mask = new wxMask();
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mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
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bitmap.SetMask( mask );
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bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
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// similarly, created an mono-bitmap for the possible mask
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if( HasMask() )
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{
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hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
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::SelectObject( memdc, hbitmap);
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if( numDIB == 1 ) height = bmpHeight;
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else height = sizeLimit/bytePerLine;
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lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
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lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
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origin = 0;
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unsigned char r = GetMaskRed();
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unsigned char g = GetMaskGreen();
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unsigned char b = GetMaskBlue();
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unsigned char zero = 0, one = 255;
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ptdata = data;
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for( n=0; n<numDIB; n++ )
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{
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if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
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{
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// redefine height and size of the (possibly) last smaller DIB
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// memory is not reallocated
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height = hRemain;
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lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
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lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
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}
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ptbits = lpBits;
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for( int j=0; j<height; j++ )
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{
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for( int i=0; i<width; i++ )
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{
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if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
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{
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*(ptbits++) = one;
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*(ptbits++) = one;
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*(ptbits++) = one;
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}
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else
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{
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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}
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}
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for( i=0; i< padding; i++ ) *(ptbits++) = zero;
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}
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::StretchDIBits( memdc, 0, origin, width, height,\
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0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
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origin += height;
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}
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// create a wxMask object
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wxMask *mask = new wxMask();
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mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
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bitmap.SetMask( mask );
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// It will be deleted when the wxBitmap object is deleted (as of 01/1999)
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/* The following can also be used but is slow to run
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wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
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wxMask *mask = new wxMask( bitmap, colour );
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bitmap.SetMask( mask );
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wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
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wxMask *mask = new wxMask( bitmap, colour );
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bitmap.SetMask( mask );
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*/
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}
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}
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::ReleaseDC(NULL, hdc);
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free(lpDIBh);
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free(lpBits);
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// free allocated resources
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::SelectObject( memdc, 0 );
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::DeleteDC( memdc );
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::ReleaseDC(NULL, hdc);
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free(lpDIBh);
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free(lpBits);
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if( bitmap.GetHBITMAP() )
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bitmap.SetOk( TRUE );
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else
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bitmap.SetOk( FALSE );
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return bitmap;
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// check the wxBitmap object
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if( bitmap.GetHBITMAP() )
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bitmap.SetOk( TRUE );
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else
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bitmap.SetOk( FALSE );
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return bitmap;
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}
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wxImage::wxImage( const wxBitmap &bitmap )
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{
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if( !bitmap.Ok() )
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{
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wxFAIL_MSG( "invalid bitmap" );
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return;
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}
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int width = bitmap.GetWidth();
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int height = bitmap.GetHeight();
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Create( width, height );
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unsigned char *data = GetData();
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if( !data )
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{
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wxFAIL_MSG( "could not allocate data for image" );
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return;
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}
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int headersize = sizeof(BITMAPINFOHEADER);
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LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
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if( !lpDIBh )
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{
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wxFAIL_MSG( "could not allocate data for DIB header" );
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free( data );
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return;
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}
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// Fill in the DIB header
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lpDIBh->bmiHeader.biSize = headersize;
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lpDIBh->bmiHeader.biWidth = width;
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lpDIBh->bmiHeader.biHeight = -height;
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lpDIBh->bmiHeader.biSizeImage = width * height * 3;
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lpDIBh->bmiHeader.biPlanes = 1;
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lpDIBh->bmiHeader.biBitCount = 24;
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lpDIBh->bmiHeader.biCompression = BI_RGB;
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lpDIBh->bmiHeader.biClrUsed = 0;
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// These seem not needed for our purpose here.
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// lpDIBh->bmiHeader.biClrImportant = 0;
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// lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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// lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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unsigned char *lpBits = (unsigned char *) malloc( width*height*3 );
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if( !lpBits )
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{
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wxFAIL_MSG( "could not allocate data for DIB" );
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free( data );
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free( lpDIBh );
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return;
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}
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HBITMAP hbitmap;
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hbitmap = (HBITMAP) bitmap.GetHBITMAP();
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HDC hdc = ::GetDC(NULL);
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::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
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unsigned char *ptdata = data, *ptbits = lpBits;
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for( int i=0; i<width*height; i++ )
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{
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*(ptdata++) = *(ptbits+2);
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*(ptdata++) = *(ptbits+1);
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*(ptdata++) = *(ptbits );
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ptbits += 3;
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}
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if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
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{
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hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
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HDC memdc = ::CreateCompatibleDC( hdc );
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::SetTextColor( memdc, RGB( 0, 0, 0 ) );
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::SetBkColor( memdc, RGB( 255, 255, 255 ) );
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::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
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::DeleteDC( memdc );
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unsigned char r=16, g=16, b=16; // background set to RGB(16,16,16)
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ptdata = data;
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ptbits = lpBits;
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for( int i=0; i<width*height; i++ )
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// check the bitmap
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if( !bitmap.Ok() )
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{
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if( *ptbits != 0 )
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{
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*(ptdata++) = r;
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*(ptdata++) = g;
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*(ptdata++) = b;
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}
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ptbits += 3;
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wxFAIL_MSG( "invalid bitmap" );
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return;
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}
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SetMaskColour( r, g, b );
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}
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::ReleaseDC(NULL, hdc);
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free(lpDIBh);
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free(lpBits);
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// create an wxImage object
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int width = bitmap.GetWidth();
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int height = bitmap.GetHeight();
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Create( width, height );
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unsigned char *data = GetData();
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if( !data )
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{
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wxFAIL_MSG( "could not allocate data for image" );
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return;
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}
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// calc the number of bytes per scanline and padding in the DIB
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int bytePerLine = width*3;
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int sizeDWORD = sizeof( DWORD );
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div_t lineBoundary = div( bytePerLine, sizeDWORD );
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int padding = 0;
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if( lineBoundary.rem > 0 )
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{
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padding = sizeDWORD - lineBoundary.rem;
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bytePerLine += padding;
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}
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// create a DIB header
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int headersize = sizeof(BITMAPINFOHEADER);
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LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
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if( !lpDIBh )
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{
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wxFAIL_MSG( "could not allocate data for DIB header" );
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free( data );
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return;
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}
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// Fill in the DIB header
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lpDIBh->bmiHeader.biSize = headersize;
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lpDIBh->bmiHeader.biWidth = width;
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lpDIBh->bmiHeader.biHeight = -height;
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lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
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lpDIBh->bmiHeader.biPlanes = 1;
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lpDIBh->bmiHeader.biBitCount = 24;
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lpDIBh->bmiHeader.biCompression = BI_RGB;
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lpDIBh->bmiHeader.biClrUsed = 0;
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// These seem not really needed for our purpose here.
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lpDIBh->bmiHeader.biClrImportant = 0;
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lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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// memory for DIB data
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unsigned char *lpBits;
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lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
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if( !lpBits )
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{
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wxFAIL_MSG( "could not allocate data for DIB" );
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free( data );
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free( lpDIBh );
|
||||
return;
|
||||
}
|
||||
|
||||
// copy data from the device-dependent bitmap to the DIB
|
||||
HDC hdc = ::GetDC(NULL);
|
||||
HBITMAP hbitmap;
|
||||
hbitmap = (HBITMAP) bitmap.GetHBITMAP();
|
||||
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
|
||||
// copy DIB data into the wxImage object
|
||||
int i, j;
|
||||
unsigned char *ptdata = data;
|
||||
unsigned char *ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
*(ptdata++) = *(ptbits+2);
|
||||
*(ptdata++) = *(ptbits+1);
|
||||
*(ptdata++) = *(ptbits );
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
|
||||
// similarly, set data according to the possible mask bitmap
|
||||
if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
|
||||
{
|
||||
hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
|
||||
// memory DC created, color set, data copied, and memory DC deleted
|
||||
HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
||||
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
||||
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
::DeleteDC( memdc );
|
||||
// background color set to RGB(16,16,16) in consistent with wxGTK
|
||||
unsigned char r=16, g=16, b=16;
|
||||
ptdata = data;
|
||||
ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
if( *ptbits != 0 )
|
||||
ptdata += 3;
|
||||
else
|
||||
{
|
||||
*(ptdata++) = r;
|
||||
*(ptdata++) = g;
|
||||
*(ptdata++) = b;
|
||||
}
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
SetMaskColour( r, g, b );
|
||||
SetMask( TRUE );
|
||||
}
|
||||
else
|
||||
{
|
||||
SetMask( FALSE );
|
||||
}
|
||||
// free allocated resources
|
||||
::ReleaseDC(NULL, hdc);
|
||||
free(lpDIBh);
|
||||
free(lpBits);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user