Doc corrections

filelist.txt correction and filedlgg.cpp inclusion for wxUniv/MSW


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18307 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 2002-12-17 22:22:19 +00:00
parent 4a69b0600a
commit ba7fe276d4
4 changed files with 77 additions and 70 deletions

View File

@ -80,7 +80,7 @@ dirctrlg.cpp Generic
dirdlgg.cpp Generic NotWin32
dragimgg.cpp Generic NotOS2
fdrepdlg.cpp Generic NotMSW
filedlgg.cpp Generic NotMSW,NotX,NotOS2,NotMac
filedlgg.cpp Generic Generic,NotX,NotOS2,NotMac
fontdlgg.cpp Generic Generic,NotOS2
grid.cpp Generic
gridctrl.cpp Generic
@ -297,7 +297,7 @@ evtloop.cpp MSW LowLevel
fdrepdlg.cpp MSW Win32Only
# FIXME: the generic implementation doesn't work under MSW, so we must
# the native dialog under MSW
filedlg.cpp MSW LowLevel
filedlg.cpp MSW
font.cpp MSW LowLevel
fontdlg.cpp MSW
fontenum.cpp MSW LowLevel
@ -309,7 +309,7 @@ gdiimage.cpp MSW LowLevel
gdiobj.cpp MSW LowLevel
glcanvas.cpp MSW
helpchm.cpp MSW Win32Only,LowLevel
helpwin.cpp MSW LowLevel
helpwin.cpp MSW LowLevel
icon.cpp MSW LowLevel
imaglist.cpp MSW Win32Only
iniconf.cpp MSW

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@ -119,6 +119,8 @@ zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\stc.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\contrib.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\makefile.rsp
zip32 -@ %dest%\wxWindows-%version%-CW-Mac.zip < %src%\distrib\msw\cw_mac.rsp
erase /Y %src%\include\wx\setup.h
if direxist %dest%\wxWindows-%version% erase /sxyz %dest%\wxWindows-%version%

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@ -59,28 +59,28 @@ Sets the current location. {\it location} parameter passed to
\helpref{OpenFile}{wxfilesystemopenfile} is relative to this path.
{\bf Caution! } Unless {\it is\_dir} is TRUE the {\it location} parameter
is not directory name but the name of the file in this directory!! All these
commands change path to "dir/subdir/" :
is not the directory name but the name of the file in this directory. All these
commands change the path to "dir/subdir/":
\begin{verbatim}
ChangePathTo("dir/subdir/xh.htm");
ChangePathTo("dir/subdir", TRUE);
ChangePathTo("dir/subdir/", TRUE);
ChangePathTo("dir/subdir/xh.htm");
ChangePathTo("dir/subdir", TRUE);
C hangePathTo("dir/subdir/", TRUE);
\end{verbatim}
\wxheading{Parameters}
\docparam{location}{the new location. Its meaning depends on value of {\it is\_dir}}
\docparam{location}{the new location. Its meaning depends on the value of {\it is\_dir}}
\docparam{is\_dir}{if TRUE {\it location} is new directory. If FALSE (default)
\docparam{is\_dir}{if TRUE {\it location} is new directory. If FALSE (default)
{\it location} is {\bf file in} the new directory.}
\wxheading{Example}
\begin{verbatim}
f = fs -> OpenFile("hello.htm"); // opens file 'hello.htm'
fs -> ChangePathTo("subdir/folder", TRUE);
f = fs -> OpenFile("hello.htm"); // opens file 'subdir/folder/hello.htm' !!
f = fs -> OpenFile("hello.htm"); // opens file 'hello.htm'
fs -> ChangePathTo("subdir/folder", TRUE);
f = fs -> OpenFile("hello.htm"); // opens file 'subdir/folder/hello.htm' !!
\end{verbatim}
\membersection{wxFileSystem::GetPath}\label{wxfilesystemgetpath}
@ -112,14 +112,13 @@ wxFILE (only files), wxDIR (only directories) or 0 (both).
\func{wxString}{FindNext}{\void}
Returns next filename that matches parameters passed to \helpref{FindFirst}{wxfilesystemfindfirst}.
Returns the next filename that matches parameters passed to \helpref{FindFirst}{wxfilesystemfindfirst}.
\membersection{wxFileSystem::OpenFile}\label{wxfilesystemopenfile}
\func{wxFSFile*}{OpenFile}{\param{const wxString\& }{location}}
Opens file and returns pointer to \helpref{wxFSFile}{wxfsfile} object
Opens the file and returns a pointer to a \helpref{wxFSFile}{wxfsfile} object
or NULL if failed. It first tries to open the file in relative scope
(based on value passed to ChangePathTo() method) and then as an
absolute path.
@ -128,10 +127,11 @@ absolute path.
\func{static wxFileName}{URLToFileName}{\param{const wxString& }{url}}
Converts URL into well-formed filename. The URL must use {\tt file}
Converts URL into a well-formed filename. The URL must use the {\tt file}
protocol.
\wxheading{See also}
\helpref{wxFileSystem::FileNameToURL}{wxfilesystemfilenametourl},
\helpref{wxFileSystem::FileNameToURL}{wxfilesystemfilenametourl},
\helpref{wxFileName}{wxfilename}

View File

@ -49,7 +49,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxuniv.lib"
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
@ -221,11 +221,6 @@ SOURCE=.\common\event.cpp
# End Source File
# Begin Source File
SOURCE=.\common\extended.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\fddlgcmn.cpp
# End Source File
# Begin Source File
@ -554,11 +549,6 @@ SOURCE=.\common\txtstrm.cpp
# End Source File
# Begin Source File
SOURCE=.\common\unzip.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\url.cpp
# End Source File
# Begin Source File
@ -609,6 +599,18 @@ SOURCE=.\common\zipstrm.cpp
SOURCE=.\common\zstream.cpp
# End Source File
# Begin Source File
SOURCE=.\common\extended.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\unzip.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
# Begin Group "Generic Files"
@ -659,6 +661,10 @@ SOURCE=.\generic\fdrepdlg.cpp
# End Source File
# Begin Source File
SOURCE=.\generic\filedlgg.cpp
# End Source File
# Begin Source File
SOURCE=.\generic\fontdlgg.cpp
# End Source File
# Begin Source File
@ -789,6 +795,7 @@ SOURCE=.\generic\treelay.cpp
SOURCE=.\generic\wizard.cpp
# End Source File
# End Group
# Begin Group "wxHTML Files"
@ -873,12 +880,18 @@ SOURCE=.\html\m_tables.cpp
SOURCE=.\html\winpars.cpp
# End Source File
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\msw\dummy.cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# Begin Source File
SOURCE=.\msw\app.cpp
# End Source File
# Begin Source File
@ -943,19 +956,10 @@ SOURCE=.\msw\dir.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\dummy.cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# Begin Source File
SOURCE=.\msw\evtloop.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\filedlg.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\font.cpp
# End Source File
# Begin Source File
@ -976,16 +980,6 @@ SOURCE=.\msw\gdiobj.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\gsocket.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\msw\gsockmsw.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\msw\helpbest.cpp
# End Source File
# Begin Source File
@ -1068,26 +1062,22 @@ SOURCE=.\msw\volume.cpp
SOURCE=.\msw\window.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\gsocket.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\msw\gsockmsw.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
# Begin Group "Universal Files"
# PROP Default_Filter ""
# Begin Group "Theme Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\univ\themes\gtk.cpp
# End Source File
# Begin Source File
SOURCE=.\univ\themes\metal.cpp
# End Source File
# Begin Source File
SOURCE=.\univ\themes\win32.cpp
# End Source File
# End Group
# Begin Source File
SOURCE=.\univ\bmpbuttn.cpp
@ -1224,6 +1214,24 @@ SOURCE=.\univ\topluniv.cpp
SOURCE=.\univ\winuniv.cpp
# End Source File
# Begin Group "Theme Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\univ\themes\gtk.cpp
# End Source File
# Begin Source File
SOURCE=.\univ\themes\metal.cpp
# End Source File
# Begin Source File
SOURCE=.\univ\themes\win32.cpp
# End Source File
# End Group
# End Group
# Begin Group "Headers"
@ -1234,9 +1242,7 @@ SOURCE=.\univ\winuniv.cpp
# Begin Source File
SOURCE=..\include\wx\univ\setup.h
!IF "$(CFG)" == "wxUniv - Win32 Release"
# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
@ -1244,9 +1250,7 @@ InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
@ -1254,9 +1258,7 @@ InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univd\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common"
@ -2210,6 +2212,7 @@ SOURCE=..\include\wx\zipstrm.h
SOURCE=..\include\wx\zstream.h
# End Source File
# End Group
# Begin Group "MSW"
@ -2378,6 +2381,7 @@ SOURCE=..\include\wx\generic\treectlg.h
SOURCE=..\include\wx\generic\wizard.h
# End Source File
# End Group
# Begin Group "HTML"
@ -2434,6 +2438,7 @@ SOURCE=..\include\wx\html\m_templ.h
SOURCE=..\include\wx\html\winpars.h
# End Source File
# End Group
# Begin Group "Universal"