Doc corrections
filelist.txt correction and filedlgg.cpp inclusion for wxUniv/MSW git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18307 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -80,7 +80,7 @@ dirctrlg.cpp Generic
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dirdlgg.cpp Generic NotWin32
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dragimgg.cpp Generic NotOS2
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fdrepdlg.cpp Generic NotMSW
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filedlgg.cpp Generic NotMSW,NotX,NotOS2,NotMac
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filedlgg.cpp Generic Generic,NotX,NotOS2,NotMac
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fontdlgg.cpp Generic Generic,NotOS2
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grid.cpp Generic
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gridctrl.cpp Generic
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@ -297,7 +297,7 @@ evtloop.cpp MSW LowLevel
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fdrepdlg.cpp MSW Win32Only
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# FIXME: the generic implementation doesn't work under MSW, so we must
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# the native dialog under MSW
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filedlg.cpp MSW LowLevel
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filedlg.cpp MSW
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font.cpp MSW LowLevel
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fontdlg.cpp MSW
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fontenum.cpp MSW LowLevel
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@ -309,7 +309,7 @@ gdiimage.cpp MSW LowLevel
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gdiobj.cpp MSW LowLevel
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glcanvas.cpp MSW
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helpchm.cpp MSW Win32Only,LowLevel
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helpwin.cpp MSW LowLevel
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helpwin.cpp MSW LowLevel
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icon.cpp MSW LowLevel
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imaglist.cpp MSW Win32Only
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iniconf.cpp MSW
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@ -119,6 +119,8 @@ zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\stc.rsp
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zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\contrib.rsp
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zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\makefile.rsp
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zip32 -@ %dest%\wxWindows-%version%-CW-Mac.zip < %src%\distrib\msw\cw_mac.rsp
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erase /Y %src%\include\wx\setup.h
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if direxist %dest%\wxWindows-%version% erase /sxyz %dest%\wxWindows-%version%
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@ -59,28 +59,28 @@ Sets the current location. {\it location} parameter passed to
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\helpref{OpenFile}{wxfilesystemopenfile} is relative to this path.
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{\bf Caution! } Unless {\it is\_dir} is TRUE the {\it location} parameter
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is not directory name but the name of the file in this directory!! All these
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commands change path to "dir/subdir/" :
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is not the directory name but the name of the file in this directory. All these
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commands change the path to "dir/subdir/":
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\begin{verbatim}
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ChangePathTo("dir/subdir/xh.htm");
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ChangePathTo("dir/subdir", TRUE);
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ChangePathTo("dir/subdir/", TRUE);
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ChangePathTo("dir/subdir/xh.htm");
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ChangePathTo("dir/subdir", TRUE);
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C hangePathTo("dir/subdir/", TRUE);
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\end{verbatim}
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\wxheading{Parameters}
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\docparam{location}{the new location. Its meaning depends on value of {\it is\_dir}}
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\docparam{location}{the new location. Its meaning depends on the value of {\it is\_dir}}
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\docparam{is\_dir}{if TRUE {\it location} is new directory. If FALSE (default)
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\docparam{is\_dir}{if TRUE {\it location} is new directory. If FALSE (default)
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{\it location} is {\bf file in} the new directory.}
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\wxheading{Example}
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\begin{verbatim}
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f = fs -> OpenFile("hello.htm"); // opens file 'hello.htm'
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fs -> ChangePathTo("subdir/folder", TRUE);
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f = fs -> OpenFile("hello.htm"); // opens file 'subdir/folder/hello.htm' !!
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f = fs -> OpenFile("hello.htm"); // opens file 'hello.htm'
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fs -> ChangePathTo("subdir/folder", TRUE);
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f = fs -> OpenFile("hello.htm"); // opens file 'subdir/folder/hello.htm' !!
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\end{verbatim}
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\membersection{wxFileSystem::GetPath}\label{wxfilesystemgetpath}
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@ -112,14 +112,13 @@ wxFILE (only files), wxDIR (only directories) or 0 (both).
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\func{wxString}{FindNext}{\void}
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Returns next filename that matches parameters passed to \helpref{FindFirst}{wxfilesystemfindfirst}.
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Returns the next filename that matches parameters passed to \helpref{FindFirst}{wxfilesystemfindfirst}.
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\membersection{wxFileSystem::OpenFile}\label{wxfilesystemopenfile}
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\func{wxFSFile*}{OpenFile}{\param{const wxString\& }{location}}
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Opens file and returns pointer to \helpref{wxFSFile}{wxfsfile} object
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Opens the file and returns a pointer to a \helpref{wxFSFile}{wxfsfile} object
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or NULL if failed. It first tries to open the file in relative scope
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(based on value passed to ChangePathTo() method) and then as an
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absolute path.
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@ -128,10 +127,11 @@ absolute path.
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\func{static wxFileName}{URLToFileName}{\param{const wxString& }{url}}
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Converts URL into well-formed filename. The URL must use {\tt file}
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Converts URL into a well-formed filename. The URL must use the {\tt file}
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protocol.
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\wxheading{See also}
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\helpref{wxFileSystem::FileNameToURL}{wxfilesystemfilenametourl},
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\helpref{wxFileSystem::FileNameToURL}{wxfilesystemfilenametourl},
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\helpref{wxFileName}{wxfilename}
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109
src/wxUniv.dsp
109
src/wxUniv.dsp
@ -49,7 +49,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxuniv.lib"
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!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
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@ -221,11 +221,6 @@ SOURCE=.\common\event.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\common\extended.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# Begin Source File
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SOURCE=.\common\fddlgcmn.cpp
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# End Source File
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# Begin Source File
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@ -554,11 +549,6 @@ SOURCE=.\common\txtstrm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\common\unzip.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# Begin Source File
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SOURCE=.\common\url.cpp
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# End Source File
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# Begin Source File
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@ -609,6 +599,18 @@ SOURCE=.\common\zipstrm.cpp
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SOURCE=.\common\zstream.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\common\extended.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# Begin Source File
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SOURCE=.\common\unzip.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# End Group
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# Begin Group "Generic Files"
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@ -659,6 +661,10 @@ SOURCE=.\generic\fdrepdlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\generic\filedlgg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\generic\fontdlgg.cpp
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# End Source File
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# Begin Source File
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@ -789,6 +795,7 @@ SOURCE=.\generic\treelay.cpp
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SOURCE=.\generic\wizard.cpp
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# End Source File
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# End Group
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# Begin Group "wxHTML Files"
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@ -873,12 +880,18 @@ SOURCE=.\html\m_tables.cpp
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SOURCE=.\html\winpars.cpp
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# End Source File
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# End Group
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# Begin Group "MSW Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\msw\dummy.cpp
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# ADD CPP /Yc"wx/wxprec.h"
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# End Source File
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# Begin Source File
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SOURCE=.\msw\app.cpp
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# End Source File
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# Begin Source File
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@ -943,19 +956,10 @@ SOURCE=.\msw\dir.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\dummy.cpp
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# ADD CPP /Yc"wx/wxprec.h"
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# End Source File
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# Begin Source File
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SOURCE=.\msw\evtloop.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\filedlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\font.cpp
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# End Source File
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# Begin Source File
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@ -976,16 +980,6 @@ SOURCE=.\msw\gdiobj.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\gsocket.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# Begin Source File
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SOURCE=.\msw\gsockmsw.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# Begin Source File
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SOURCE=.\msw\helpbest.cpp
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# End Source File
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# Begin Source File
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@ -1068,26 +1062,22 @@ SOURCE=.\msw\volume.cpp
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SOURCE=.\msw\window.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\msw\gsocket.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# Begin Source File
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SOURCE=.\msw\gsockmsw.c
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# SUBTRACT CPP /YX /Yc /Yu
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# End Source File
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# End Group
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# Begin Group "Universal Files"
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# PROP Default_Filter ""
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# Begin Group "Theme Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\univ\themes\gtk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\univ\themes\metal.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\univ\themes\win32.cpp
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\univ\bmpbuttn.cpp
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@ -1224,6 +1214,24 @@ SOURCE=.\univ\topluniv.cpp
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SOURCE=.\univ\winuniv.cpp
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# End Source File
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# Begin Group "Theme Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\univ\themes\gtk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\univ\themes\metal.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\univ\themes\win32.cpp
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# End Source File
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# End Group
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# End Group
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# Begin Group "Headers"
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@ -1234,9 +1242,7 @@ SOURCE=.\univ\winuniv.cpp
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# Begin Source File
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SOURCE=..\include\wx\univ\setup.h
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!IF "$(CFG)" == "wxUniv - Win32 Release"
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# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\univ\setup.h
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@ -1244,9 +1250,7 @@ InputPath=..\include\wx\univ\setup.h
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copy "$(InputPath)" ..\lib\univ\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
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# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\univ\setup.h
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@ -1254,9 +1258,7 @@ InputPath=..\include\wx\univ\setup.h
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copy "$(InputPath)" ..\lib\univd\wx\setup.h
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Common"
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@ -2210,6 +2212,7 @@ SOURCE=..\include\wx\zipstrm.h
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SOURCE=..\include\wx\zstream.h
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# End Source File
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# End Group
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# Begin Group "MSW"
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@ -2378,6 +2381,7 @@ SOURCE=..\include\wx\generic\treectlg.h
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SOURCE=..\include\wx\generic\wizard.h
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# End Source File
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# End Group
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# Begin Group "HTML"
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@ -2434,6 +2438,7 @@ SOURCE=..\include\wx\html\m_templ.h
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SOURCE=..\include\wx\html\winpars.h
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# End Source File
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# End Group
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# Begin Group "Universal"
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