Update the build instructions for Win64
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36140 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -190,21 +190,17 @@ Microsoft Visual C++ compilation for 64-bit Windows
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Visual Studio 2005 includes 64-bit compilers, though they are not installed by
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default; you need to select them during the installation. The compilers are
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32-bit hosted and you do not need a 64-bit machine to use them, just to run the
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created executables. Visual C++ Express Edition does not include 64-bit
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compilers.
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default; you need to select them during the installation. Both native 64-bit
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compilers and 32-bit hosted cross compilers are included, so you do not need a
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64-bit machine to use them (though you do to run the created executables).
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Visual C++ Express Edition does not include 64-bit compilers.
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64-bit compilers are also available in various SDKs, for example the .NET
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Framework SDK:
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64-bit compilers are also available in various SDKs, for example
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the .NET Framework SDK:
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http://msdn.microsoft.com/netframework/programming/64bit/devtools/
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Using project files:
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FIXME: Currently only works with wxUSE_NO_MANIFEST set to 1. Also currently
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you can't build both 32 and 64 bit versions of the same build at the
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same time.
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1. Open the VC++ 6 workspace file: build\msw\wx.dsw. Visual Studio will then
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convert the projects to the current Visual C++ project format.
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@ -215,6 +211,12 @@ Using project files:
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For more detailed instructions see:
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http://msdn2.microsoft.com/en-us/library/9yb4317s(en-us,vs.80).aspx
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Note: 64-bit targets created this way will use the build directory of the
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corresponding 32-bit target for some files. Therefore after building
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for one CPU it is necessary to clean the build before building the
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equivalent target for another CPU. We've reported the problem to MS
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so maybe this will be fixed before VS 2005 ships.
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3. To build, go to the 'Build' menu and choose 'Batch Build...'. Tick all the
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all the 'x64|Debug' or all the 'Itanium|Debug' projects, and click 'Build'.
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