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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6174 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1939,6 +1939,7 @@ void wxGridWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
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#if WXGRID_DRAW_LINES
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m_owner->DrawAllGridLines( dc, reg );
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#endif
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m_owner->DrawHighlight( dc );
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}
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@ -3947,6 +3948,11 @@ void wxGrid::OnKeyDown( wxKeyEvent& event )
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attr->GetEditor()->StartingKey(event);
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attr->DecRef();
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}
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else
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{
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// let others process char events for readonly cells
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event.Skip();
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}
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break;
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}
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}
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@ -4098,11 +4104,6 @@ void wxGrid::DrawCell( wxDC& dc, const wxGridCellCoords& coords )
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// but all the rest is drawn by the cell renderer and hence may be
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// customized
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attr->GetRenderer()->Draw(*this, *attr, dc, rect, row, col, IsInSelection(coords));
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if ( isCurrent )
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{
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DrawCellHighlight(dc, attr);
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}
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}
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attr->DecRef();
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@ -4122,26 +4123,18 @@ void wxGrid::DrawCellHighlight( wxDC& dc, const wxGridCellAttr *attr )
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rect.width = m_colWidths[col] - 1;
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rect.height = m_rowHeights[row] - 1;
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if ( attr->IsReadOnly() )
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{
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// hmmm... what could we do here to show that the cell is disabled?
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// for now, I just draw a thinner border than for the other ones, but
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// it doesn't look really good
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dc.SetPen(wxPen(m_gridLineColour, 2, wxSOLID));
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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// hmmm... what could we do here to show that the cell is disabled?
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// for now, I just draw a thinner border than for the other ones, but
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// it doesn't look really good
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dc.SetPen(wxPen(m_gridLineColour, attr->IsReadOnly() ? 1 : 3, wxSOLID));
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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dc.DrawRectangle(rect);
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dc.DrawRectangle(rect);
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}
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else
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{
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// VZ: my experiments with 3d borders...
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#if 0
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dc.SetPen(wxPen(m_gridLineColour, 3, wxSOLID));
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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// VZ: my experiments with 3d borders...
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dc.DrawRectangle(rect);
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#else //1
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// FIXME we should properly set colours for arbitrary bg
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// how to properly set colours for arbitrary bg?
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wxCoord x1 = rect.x,
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y1 = rect.y,
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x2 = rect.x + rect.width -1,
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@ -4157,8 +4150,7 @@ void wxGrid::DrawCellHighlight( wxDC& dc, const wxGridCellAttr *attr )
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dc.SetPen(*wxBLACK_PEN);
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dc.DrawLine(x1, y2, x2, y2);
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dc.DrawLine(x2, y1, x2, y2+1);
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#endif // 0/1
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}
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#endif // 0
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}
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void wxGrid::DrawCellBorder( wxDC& dc, const wxGridCellCoords& coords )
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@ -4181,6 +4173,23 @@ void wxGrid::DrawCellBorder( wxDC& dc, const wxGridCellCoords& coords )
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m_colRights[col], m_rowBottoms[row] );
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}
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void wxGrid::DrawHighlight(wxDC& dc)
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{
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// if the active cell was repainted, repaint its highlight too because it
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// might have been damaged by the grid lines
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size_t count = m_cellsExposed.GetCount();
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for ( size_t n = 0; n < count; n++ )
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{
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if ( m_cellsExposed[n] == m_currentCellCoords )
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{
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wxGridCellAttr* attr = GetCellAttr(m_currentCellCoords);
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DrawCellHighlight(dc, attr);
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attr->DecRef();
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break;
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}
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}
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}
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// TODO: remove this ???
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// This is used to redraw all grid lines e.g. when the grid line colour
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@ -607,7 +607,8 @@ void wxTreeCtrl::Init()
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m_dragCount = 0;
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m_isDragging = FALSE;
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m_dropTarget = (wxGenericTreeItem *)NULL;
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m_dropTarget =
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m_oldSelection = (wxGenericTreeItem *)NULL;
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m_renameTimer = new wxTreeRenameTimer( this );
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@ -2143,6 +2144,22 @@ void wxTreeCtrl::OnMouse( wxMouseEvent &event )
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// we're going to drag this item
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m_isDragging = TRUE;
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// remember the old cursor because we will change it while
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// dragging
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m_oldCursor = m_cursor;
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// in a single selection control, hide the selection temporarily
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if ( !(GetWindowStyleFlag() & wxTR_MULTIPLE) )
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{
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m_oldSelection = GetSelection().m_pItem;
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if ( m_oldSelection )
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{
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m_oldSelection->SetHilight(FALSE);
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RefreshLine(m_oldSelection);
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}
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}
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CaptureMouse();
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}
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}
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@ -2178,9 +2195,16 @@ void wxTreeCtrl::OnMouse( wxMouseEvent &event )
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m_isDragging = FALSE;
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m_dropTarget = (wxGenericTreeItem *)NULL;
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if ( m_oldSelection )
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{
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m_oldSelection->SetHilight(TRUE);
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RefreshLine(m_oldSelection);
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m_oldSelection = (wxGenericTreeItem *)NULL;
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}
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ReleaseMouse();
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SetCursor(wxCURSOR_DEFAULT);
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SetCursor(m_oldCursor);
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wxYield();
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}
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@ -462,8 +462,7 @@ void wxRegionIterator::Reset(const wxRegion& region)
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m_numRects = count;
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m_rects = new wxRect[m_numRects];
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int i = 0;
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for (i = 0; i < m_numRects; i++)
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for (size_t i = 0; i < m_numRects; i++)
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m_rects[i] = rects[i];
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/*
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