don't compile DirectDraw code when wxUSE_DIRECTDRAW==0 (patch 1461271); set wxUSE_DIRECTDRAW to 0 by default

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38457 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2006-03-30 23:49:34 +00:00
parent 82d492f145
commit b3825734fc

View File

@ -39,18 +39,12 @@
#include "wx/display.h"
#include "wx/display_impl.h"
// Mingw's w32api headers don't include ddraw.h, though the user may have
// installed it. If using configure, we actually probe for ddraw.h there
// and set wxUSE_DIRECTDRAW. Otherwise, assume we don't have it if using
// the w32api headers, and that we do otherwise.
#if !defined HAVE_W32API_H && !defined HAVE_DDRAW_H
#define HAVE_DDRAW_H
#endif
// define this to use DirectDraw for display mode switching: this is disabled
// by default because ddraw.h is now always available and also it's not really
// clear what are the benefits of using DirectDraw compared to the standard API
// user may disable compilation of DirectDraw code by setting
// wxUSE_DIRECTDRAW to 0 in the makefile/project settings
#if defined(HAVE_DDRAW_H) && !defined(wxUSE_DIRECTDRAW)
#define wxUSE_DIRECTDRAW 1
#if !defined(wxUSE_DIRECTDRAW)
#define wxUSE_DIRECTDRAW 0
#endif
#ifndef __WXWINCE__
@ -80,7 +74,7 @@
#endif
#endif // !__WXWINCE__
#ifdef wxUSE_DIRECTDRAW
#if wxUSE_DIRECTDRAW
#include <ddraw.h>
// we don't want to link with ddraw.lib which contains the real
@ -99,7 +93,7 @@ typedef LONG (WINAPI *ChangeDisplaySettingsEx_t)(LPCTSTR lpszDeviceName,
DWORD dwFlags,
LPVOID lParam);
#ifdef wxUSE_DIRECTDRAW
#if wxUSE_DIRECTDRAW
typedef BOOL (PASCAL *DDEnumExCallback_t)(GUID *pGuid,
LPTSTR driverDescription,
LPTSTR driverName,
@ -297,7 +291,7 @@ private:
// wxDisplay implementation using DirectDraw
// ----------------------------------------------------------------------------
#ifdef wxUSE_DIRECTDRAW
#if wxUSE_DIRECTDRAW
struct wxDisplayInfoDirectDraw : wxDisplayInfo
{
@ -396,7 +390,7 @@ private:
// and another using DirectDraw, the choice between them is done using a
// system option
#ifdef wxUSE_DIRECTDRAW
#if wxUSE_DIRECTDRAW
if ( wxSystemOptions::GetOptionInt(_T("msw.display.directdraw")) )
{
wxDisplayFactoryDirectDraw *factoryDD = new wxDisplayFactoryDirectDraw;