Use dedicated functions to covert between physical and logical coordinates of the scrolled wxPropertyGrid
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@ -3810,12 +3810,8 @@ wxSize wxPropertyGrid::GetImageSize( wxPGProperty* p, int item ) const
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// takes scrolling into account
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void wxPropertyGrid::ImprovedClientToScreen( int* px, int* py )
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{
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int vx, vy;
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GetViewStart(&vx,&vy);
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vy*=wxPG_PIXELS_PER_UNIT;
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vx*=wxPG_PIXELS_PER_UNIT;
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*px -= vx;
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*py -= vy;
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wxASSERT(px && py);
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CalcScrolledPosition(*px, *py, px, py);
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ClientToScreen( px, py );
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}
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@ -3823,14 +3819,7 @@ void wxPropertyGrid::ImprovedClientToScreen( int* px, int* py )
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wxPropertyGridHitTestResult wxPropertyGrid::HitTest( const wxPoint& pt ) const
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{
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wxPoint pt2;
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GetViewStart(&pt2.x,&pt2.y);
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pt2.x *= wxPG_PIXELS_PER_UNIT;
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pt2.y *= wxPG_PIXELS_PER_UNIT;
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pt2.x += pt.x;
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pt2.y += pt.y;
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return m_pState->HitTest(pt2);
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return m_pState->HitTest(CalcUnscrolledPosition(pt));
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}
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// -----------------------------------------------------------------------
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