Speed-up for very large grids by more efficient search for rows/columns
that need to be updated (in various locations). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15246 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -4243,7 +4243,7 @@ wxArrayInt wxGrid::CalcRowLabelsExposed( const wxRegion& reg )
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// find the row labels within these bounds
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//
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int row;
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for ( row = 0; row < m_numRows; row++ )
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for ( row = YToRow(top); row < m_numRows; row++ )
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{
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if ( GetRowBottom(row) < top )
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continue;
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@ -4294,7 +4294,7 @@ wxArrayInt wxGrid::CalcColLabelsExposed( const wxRegion& reg )
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// find the cells within these bounds
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//
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int col;
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for ( col = 0; col < m_numCols; col++ )
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for ( col = XToCol(left); col < m_numCols; col++ )
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{
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if ( GetColRight(col) < left )
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continue;
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@ -4345,7 +4345,7 @@ wxGridCellCoordsArray wxGrid::CalcCellsExposed( const wxRegion& reg )
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// find the cells within these bounds
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//
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int row, col;
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for ( row = 0; row < m_numRows; row++ )
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for ( row = YToRow(top); row < m_numRows; row++ )
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{
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if ( GetRowBottom(row) <= top )
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continue;
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@ -4353,8 +4353,7 @@ wxGridCellCoordsArray wxGrid::CalcCellsExposed( const wxRegion& reg )
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if ( GetRowTop(row) > bottom )
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break;
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for ( col = 0; col < m_numCols; col++ )
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for ( col = XToCol(left); col < m_numCols; col++ )
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{
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if ( GetColRight(col) <= left )
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continue;
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@ -6294,7 +6293,7 @@ void wxGrid::DrawAllGridLines( wxDC& dc, const wxRegion & WXUNUSED(reg) )
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// horizontal grid lines
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//
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int i;
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for ( i = 0; i < m_numRows; i++ )
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for ( i = YToRow(top); i < m_numRows; i++ )
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{
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int bot = GetRowBottom(i) - 1;
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@ -6312,7 +6311,7 @@ void wxGrid::DrawAllGridLines( wxDC& dc, const wxRegion & WXUNUSED(reg) )
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// vertical grid lines
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//
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for ( i = 0; i < m_numCols; i++ )
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for ( i = XToCol(left); i < m_numCols; i++ )
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{
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int colRight = GetColRight(i) - 1;
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if ( colRight > right )
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@ -6829,31 +6828,68 @@ void wxGrid::XYToCell( int x, int y, wxGridCellCoords& coords )
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}
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int wxGrid::YToRow( int y )
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{
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int i;
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// Internal Helper function for computing row or column from some
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// (unscrolled) coordinate value, using either
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// m_defaultRowHeight/m_defaultColWidth or binary search on array
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// of m_rowBottoms/m_ColRights to speed up the search!
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for ( i = 0; i < m_numRows; i++ )
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static int CoordToRowOrCol(int coord, int defaultDist, int minDist,
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wxArrayInt BorderArray)
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{
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if (!defaultDist)
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defaultDist = 1;
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unsigned int i_max = coord / defaultDist,
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i_min = 0;
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if (BorderArray.IsEmpty())
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{
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if ( y < GetRowBottom(i) )
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return i;
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return i_max;
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}
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return -1;
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if ( i_max >= BorderArray.GetCount())
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i_max = BorderArray.GetCount() - 1;
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else
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{
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if ( coord >= BorderArray[i_max])
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{
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i_min = i_max;
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i_max = coord / minDist;
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}
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if ( i_max >= BorderArray.GetCount())
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i_max = BorderArray.GetCount() - 1;
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}
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if ( coord > BorderArray[i_max])
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return -1;
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while ( i_max - i_min > 1 )
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{
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wxCHECK_MSG(BorderArray[i_min] <= coord && coord < BorderArray[i_max],
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-1, _T("wxGrid: internal error in CoordToRowOrCol"));
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if (coord >= BorderArray[ i_max - 1])
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{
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return i_max;
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}
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else
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i_max--;
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int median = i_min + (i_max - i_min + 1) / 2;
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if (coord < BorderArray[median])
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i_max = median;
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else
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i_min = median;
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}
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return i_max;
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}
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int wxGrid::YToRow( int y )
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{
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return CoordToRowOrCol(y, m_defaultRowHeight,
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WXGRID_MIN_ROW_HEIGHT, m_rowBottoms);
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}
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int wxGrid::XToCol( int x )
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{
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int i;
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for ( i = 0; i < m_numCols; i++ )
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{
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if ( x < GetColRight(i) )
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return i;
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}
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return -1;
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return CoordToRowOrCol(x, m_defaultColWidth,
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WXGRID_MIN_COL_WIDTH, m_colRights);
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}
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@ -6864,7 +6900,7 @@ int wxGrid::YToEdgeOfRow( int y )
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{
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int i, d;
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for ( i = 0; i < m_numRows; i++ )
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for ( i = YToRow( y ) - 1; i < m_numRows; i++ )
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{
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if ( GetRowHeight(i) > WXGRID_LABEL_EDGE_ZONE )
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{
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@ -6885,7 +6921,7 @@ int wxGrid::XToEdgeOfCol( int x )
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{
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int i, d;
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for ( i = 0; i < m_numCols; i++ )
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for (i = XToCol( x ) - 1; i < m_numCols; i++ )
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{
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if ( GetColWidth(i) > WXGRID_LABEL_EDGE_ZONE )
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{
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@ -8295,7 +8331,12 @@ void wxGrid::SetDefaultRowSize( int height, bool resizeExistingRows )
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if ( resizeExistingRows )
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{
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InitRowHeights();
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// since we are resizing all rows to the default row size,
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// we can simply clear the row heights and row bottoms
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// arrays (which also allows us to take advantage of
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// some speed optimisations)
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m_rowHeights.Empty();
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m_rowBottoms.Empty();
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if ( !GetBatchCount() )
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CalcDimensions();
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}
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@ -8330,7 +8371,12 @@ void wxGrid::SetDefaultColSize( int width, bool resizeExistingCols )
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if ( resizeExistingCols )
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{
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InitColWidths();
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// since we are resizing all columns to the default column size,
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// we can simply clear the col widths and col rights
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// arrays (which also allows us to take advantage of
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// some speed optimisations)
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m_colWidths.Empty();
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m_colRights.Empty();
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if ( !GetBatchCount() )
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CalcDimensions();
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}
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