Removed obsolete code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -28,22 +28,8 @@
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#include <stddef.h>
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// Obsolete
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#if 0
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#if wxUSE_IOSTREAMH
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// N.B. BC++ doesn't have istream.h, ostream.h
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# include <iostream.h>
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#else
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# include <iostream>
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# if defined(__VISUALC__) || defined(__MWERKS__)
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// using namespace std;
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# endif
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#endif
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#endif
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#ifdef __WXDEBUG__
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// devik 2000-8-27: export these because new/delete operators are now inline
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WXDLLEXPORT void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
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WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE);
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@ -85,28 +71,28 @@ WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE);
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inline void * operator new (size_t size, wxChar * fileName, int lineNum)
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{
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return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
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return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
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}
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inline void * operator new (size_t size)
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{
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return wxDebugAlloc(size, NULL, 0, FALSE);
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return wxDebugAlloc(size, NULL, 0, FALSE);
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}
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inline void operator delete (void * buf)
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{
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wxDebugFree(buf, FALSE);
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wxDebugFree(buf, FALSE);
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}
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#if wxUSE_ARRAY_MEMORY_OPERATORS
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inline void * operator new[] (size_t size)
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{
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return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
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return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
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}
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inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
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{
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return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
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return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
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}
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inline void operator delete[] (void * buf)
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@ -119,11 +105,11 @@ inline void operator delete[] (void * buf)
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#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
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inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
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{
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wxDebugFree(pData, FALSE);
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wxDebugFree(pData, FALSE);
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}
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inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
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{
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wxDebugFree(pData, TRUE);
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wxDebugFree(pData, TRUE);
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}
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#endif // __VISUALC__>=1200
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#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
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@ -207,11 +193,11 @@ typedef void (wxMemStruct::*PmSFV) ();
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/*
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Debugging class. This will only have a single instance, but it\'s
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Debugging class. This will only have a single instance, but it's
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a reasonable way to keep everything together and to make this
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available for change if needed by someone else.
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A lot of this stuff would be better off within the wxMemStruct class, but
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it\'s stuff which we need to access at times when there is no wxMemStruct
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it's stuff which we need to access at times when there is no wxMemStruct
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object so we use this class instead. Think of it as a collection of
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globals which have to do with the wxMemStruct class.
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*/
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@ -230,12 +216,6 @@ protected:
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// Traverse the list.
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static void TraverseList (PmSFV, wxMemStruct *from = NULL);
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// Obsolete
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#if 0
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static wxSTD streambuf *m_streamBuf;
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static wxSTD ostream *m_debugStream;
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#endif
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static int debugLevel;
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static bool debugOn;
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@ -249,16 +229,6 @@ public:
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wxDebugContext(void);
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~wxDebugContext(void);
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// Obsolete
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#if 0
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static bool HasStream(void) { return (m_debugStream != NULL); };
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static wxSTD ostream& GetStream(void) { return *m_debugStream; }
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static wxSTD streambuf *GetStreamBuf(void) { return m_streamBuf; }
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static void SetStream(wxSTD ostream *stream, wxSTD streambuf *buf = NULL);
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static bool SetFile(const wxString& file);
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static bool SetStandardError(void);
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#endif
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static int GetLevel(void) { return debugLevel; }
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static void SetLevel(int level) { debugLevel = level; }
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@ -343,7 +313,6 @@ inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
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#define WXTRACE TRUE ? (void)0 : wxTrace
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#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
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// #define WXDEBUG_NEW new
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#endif // __WXDEBUG__
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