correcting CGImage handling to be always correctly initialized and freed on OSX builds, even when not using CoreGraphics, Ryan's Patch 1372209

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36333 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2005-12-03 07:58:16 +00:00
parent 1c5e12589c
commit abb4f9c937

View File

@ -135,7 +135,7 @@ void wxBitmapRefData::Init()
m_depth = 0 ;
m_ok = false ;
m_bitmapMask = NULL ;
#if wxMAC_USE_CORE_GRAPHICS
#ifdef __WXMAC_OSX__
m_cgImageRef = NULL ;
#endif
m_iconRef = NULL ;
@ -228,7 +228,7 @@ void *wxBitmapRefData::BeginRawAccess()
// the bitmap data may change now
wxASSERT_MSG( m_pictHandle == NULL && m_iconRef == NULL ,
wxT("Currently, modifing bitmaps that are used in controls already is not supported") ) ;
#if wxMAC_USE_CORE_GRAPHICS
#ifdef __WXMAC_OSX__
if ( m_cgImageRef )
{
CGImageRelease( m_cgImageRef ) ;
@ -592,7 +592,7 @@ void wxBitmapRefData::Free()
{
wxASSERT_MSG( m_rawAccessCount == 0 , wxT("Bitmap still selected when destroyed") ) ;
#if wxMAC_USE_CORE_GRAPHICS
#ifdef __WXMAC_OSX__
if ( m_cgImageRef )
{
CGImageRelease( m_cgImageRef ) ;