- Include wxCocoa specific header

- Use the normal UNIX IMPLEMENT_WXWIN_MAIN macro


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19689 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott 2003-03-22 05:55:53 +00:00
parent a24aff654f
commit ab590906ba

View File

@ -423,6 +423,8 @@ protected:
#include "wx/x11/app.h"
#elif defined(__WXMAC__)
#include "wx/mac/app.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/app.h"
#elif defined(__WXPM__)
#include "wx/os2/app.h"
#endif
@ -528,7 +530,7 @@ public:
// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
// code if required.
#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__) || defined(__WXCOCOA__)
#define IMPLEMENT_WXWIN_MAIN \
extern int wxEntry( int argc, char **argv ); \
int main(int argc, char **argv) { return wxEntry(argc, argv); }