* Created a new wxObject method: wxObject::CopyObject(wxObject&)
and wxObject::Clone() uses it. * Added some CopyObject to events. * Reenable the idle loop in wxEvtHandler::ProcessThreadEvent(...) * Some correctness in wxSocket. Major bugs remaining: - it seems there is a mutex problem when it works too quickly - all threads aren't destroyed ... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2358 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
096c9f9b98
commit
aadbdf11bd
@ -290,7 +290,7 @@ public:
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// exists only for optimization purposes
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bool IsCommandEvent() const { return m_isCommandEvent; }
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wxObject *Clone() const;
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void CopyObject(wxObject& object_dest) const;
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public:
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bool m_skipped;
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@ -366,6 +366,8 @@ public:
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void SetInt(int i) { m_commandInt = i; }
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long GetInt() const { return m_commandInt ; }
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void CopyObject(wxObject& obj) const;
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public:
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wxString m_commandString; // String event argument
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int m_commandInt;
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@ -545,6 +547,8 @@ public:
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// Get Y position
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long GetY() const { return m_y; }
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void CopyObject(wxObject& obj) const;
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public:
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long m_x;
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long m_y;
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@ -594,6 +598,8 @@ public:
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// Get Y position
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long GetY() const { return m_y; }
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void CopyObject(wxObject& obj) const;
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public:
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long m_x;
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long m_y;
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@ -622,6 +628,8 @@ public:
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{ m_eventType = wxEVT_SIZE; m_id = id; }
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wxSize GetSize() const { return m_size; }
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void CopyObject(wxObject& obj) const;
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};
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// Move event class
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@ -643,6 +651,8 @@ public:
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{ m_eventType = wxEVT_MOVE; m_id = id; }
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wxPoint GetPosition() const { return m_pos; }
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void CopyObject(wxObject& obj) const;
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};
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// Paint event class
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@ -676,6 +686,8 @@ public:
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wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL)
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{ m_eventType = wxEVT_ERASE_BACKGROUND; m_id = Id; m_dc = dc; }
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wxDC *GetDC() const { return m_dc; }
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void CopyObject(wxObject& obj) const;
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};
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// Focus event class
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@ -708,6 +720,8 @@ public:
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{ m_eventType = type; m_active = active; m_id = Id; }
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bool GetActive() const { return m_active; }
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void CopyObject(wxObject& obj) const;
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private:
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bool m_active;
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};
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@ -740,13 +754,14 @@ class WXDLLEXPORT wxMenuEvent : public wxEvent
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DECLARE_DYNAMIC_CLASS(wxMenuEvent)
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public:
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wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0)
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{ m_eventType = type; m_menuId = id; }
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wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0)
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{ m_eventType = type; m_menuId = id; }
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int GetMenuId() const { return m_menuId; }
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int GetMenuId() const { return m_menuId; }
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void CopyObject(wxObject& obj) const;
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private:
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int m_menuId;
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int m_menuId;
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};
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// Window close or session close event class
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@ -797,6 +812,8 @@ public:
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bool GetForce() const { return m_force; }
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#endif
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void CopyObject(wxObject& obj) const;
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protected:
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bool m_loggingOff;
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bool m_veto, m_canVeto;
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@ -822,6 +839,8 @@ public:
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void SetShow(bool show) { m_show = show; }
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bool GetShow() const { return m_show; }
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void CopyObject(wxObject& obj) const;
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protected:
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bool m_show;
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};
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@ -192,7 +192,8 @@ class WXDLLEXPORT wxObject
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virtual ~wxObject(void);
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virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
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virtual wxObject *Clone(void) const;
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wxObject *Clone(void) const;
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virtual void CopyObject(wxObject& object_dest) const;
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bool IsKindOf(wxClassInfo *info) const;
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@ -262,7 +262,8 @@ public:
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wxSocketBase::wxRequestEvent SocketEvent() const { return m_skevt; }
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wxSocketBase *Socket() const { return m_socket; }
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wxObject *Clone() const;
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void CopyObject(wxObject& obj_d) const;
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public:
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wxSocketBase::wxRequestEvent m_skevt;
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wxSocketBase *m_socket;
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@ -98,20 +98,19 @@ wxEvent::wxEvent(int theId)
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m_isCommandEvent = FALSE;
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}
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wxObject *wxEvent::Clone() const
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void wxEvent::CopyObject(wxObject& object_dest) const
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{
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wxEvent *event = (wxEvent *)wxObject::Clone();
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wxEvent *obj = (wxEvent *)&object_dest;
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wxObject::CopyObject(object_dest);
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event->m_eventType = m_eventType;
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event->m_eventObject = m_eventObject;
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event->m_eventHandle = m_eventHandle;
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event->m_timeStamp = m_timeStamp;
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event->m_id = m_id;
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event->m_skipped = m_skipped;
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event->m_callbackUserData = m_callbackUserData;
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event->m_isCommandEvent = m_isCommandEvent;
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return event;
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obj->m_eventType = m_eventType;
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obj->m_eventObject = m_eventObject;
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obj->m_eventHandle = m_eventHandle;
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obj->m_timeStamp = m_timeStamp;
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obj->m_id = m_id;
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obj->m_skipped = m_skipped;
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obj->m_callbackUserData = m_callbackUserData;
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obj->m_isCommandEvent = m_isCommandEvent;
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}
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/*
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@ -131,6 +130,18 @@ wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
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m_isCommandEvent = TRUE;
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}
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void wxCommandEvent::CopyObject(wxObject& obj_d) const
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{
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wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_clientData = m_clientData;
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obj->m_clientObject = m_clientObject;
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obj->m_extraLong = m_extraLong;
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obj->m_commandInt = m_commandInt;
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}
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/*
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* Scroll events
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*/
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@ -145,7 +156,6 @@ wxScrollEvent::wxScrollEvent(wxEventType commandType,
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m_commandInt = pos;
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}
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/*
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* Mouse events
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*
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@ -165,6 +175,23 @@ wxMouseEvent::wxMouseEvent(wxEventType commandType)
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m_y = 0;
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}
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void wxMouseEvent::CopyObject(wxObject& obj_d) const
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{
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wxMouseEvent *obj = (wxMouseEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_metaDown = m_metaDown;
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obj->m_altDown = m_altDown;
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obj->m_controlDown = m_controlDown;
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obj->m_shiftDown = m_shiftDown;
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obj->m_leftDown = m_leftDown;
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obj->m_rightDown = m_rightDown;
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obj->m_middleDown = m_middleDown;
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obj->m_x = m_x;
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obj->m_y = m_y;
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}
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// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
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// or any button dclick event (but = -1)
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bool wxMouseEvent::ButtonDClick(int but) const
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@ -287,6 +314,85 @@ wxKeyEvent::wxKeyEvent(wxEventType type)
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m_keyCode = 0;
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}
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void wxKeyEvent::CopyObject(wxObject& obj_d) const
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{
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wxKeyEvent *obj = (wxKeyEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_shiftDown = m_shiftDown;
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obj->m_controlDown = m_controlDown;
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obj->m_metaDown = m_metaDown;
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obj->m_altDown = m_altDown;
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obj->m_keyCode = m_keyCode;
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}
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/*
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* Misc events
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*/
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void wxSizeEvent::CopyObject(wxObject& obj_d) const
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{
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wxSizeEvent *obj = (wxSizeEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_size = m_size;
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}
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void wxMoveEvent::CopyObject(wxObject& obj_d) const
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{
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wxMoveEvent *obj = (wxMoveEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_pos = m_pos;
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}
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void wxEraseEvent::CopyObject(wxObject& obj_d) const
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{
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wxEraseEvent *obj = (wxEraseEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_dc = m_dc;
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}
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void wxActivateEvent::CopyObject(wxObject& obj_d) const
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{
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wxActivateEvent *obj = (wxActivateEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_active = m_active;
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}
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void wxMenuEvent::CopyObject(wxObject& obj_d) const
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{
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wxMenuEvent *obj = (wxMenuEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_menuId = m_menuId;
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}
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void wxCloseEvent::CopyObject(wxObject& obj_d) const
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{
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wxCloseEvent *obj = (wxCloseEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_loggingOff = m_loggingOff;
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obj->m_veto = m_veto;
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#if WXWIN_COMPATIBILITY
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obj->m_force = m_force;
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#endif
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obj->m_canVeto = m_canVeto;
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}
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void wxShowEvent::CopyObject(wxObject& obj_d) const
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{
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wxShowEvent *obj = (wxShowEvent *)&obj_d;
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wxEvent::CopyObject(obj_d);
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obj->m_show = m_show;
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}
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/*
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* Event handler
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*/
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@ -335,11 +441,19 @@ wxEvtHandler::~wxEvtHandler()
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}
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#if wxUSE_THREADS
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#ifdef __WXGTK__
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extern bool g_isIdle;
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extern void wxapp_install_idle_handler();
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#endif
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bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
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{
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wxEvent *event_main;
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wxCriticalSectionLocker locker(*m_eventsLocker);
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// check that we are really in a child thread
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wxASSERT( !wxThread::IsMain() );
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@ -354,6 +468,10 @@ bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
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wxPendingEvents->Append(this);
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wxPendingEventsLocker->Leave();
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#ifdef __WXGTK__
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if (g_isIdle) wxapp_install_idle_handler();
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#endif
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return TRUE;
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}
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@ -89,7 +89,14 @@ bool wxObject::IsKindOf(wxClassInfo *info) const
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wxObject *wxObject::Clone() const
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{
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return GetClassInfo()->CreateObject();
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wxObject *object = GetClassInfo()->CreateObject();
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CopyObject(*object);
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return object;
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}
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void wxObject::CopyObject(wxObject& object_dest) const
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{
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wxASSERT(object_dest.GetClassInfo()->IsKindOf(GetClassInfo()));
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}
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#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
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@ -159,19 +159,15 @@ void *SocketWaiter::Entry()
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#ifdef Yield
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#undef Yield
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#endif
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#endif
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if (ret == 0)
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// If nothing happened, we wait for 100 ms.
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wxThread::Sleep(10);
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else
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wxThread::Yield();
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#else
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/*
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if (ret == 0)
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// If nothing happened, we wait for 100 ms.
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wxUsleep(10);
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else
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wxYield();
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#endif
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*/
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// Check whether we should exit.
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if (TestDestroy())
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@ -331,7 +327,6 @@ wxSocketInternal::wxSocketInternal(wxSocketBase *socket)
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wxSocketInternal::~wxSocketInternal()
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{
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// wxASSERT(!m_finalized); there is no m_finalized anywhere, RR
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m_request_locker.Unlock();
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delete m_thread_waiter;
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delete m_thread_requester;
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@ -387,8 +382,8 @@ void wxSocketInternal::ReleaseFD()
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// ----------------------------------------------------------------------
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void wxSocketInternal::InitializeSocket()
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{
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// wxASSERT( ((m_thread_waiter->IsAlive() && !m_thread_waiter->IsPaused()) ||
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// (m_thread_requester->IsAlive() && !m_thread_requester->IsPaused())));
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wxASSERT( ((!m_thread_waiter->IsAlive() || m_thread_waiter->IsPaused()) &&
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(!m_thread_requester->IsAlive() || m_thread_requester->IsPaused())));
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m_thread_waiter->m_fd = m_socket->m_fd;
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m_thread_requester->m_fd = m_socket->m_fd;
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@ -396,19 +391,17 @@ void wxSocketInternal::InitializeSocket()
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if (m_thread_waiter->IsPaused())
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ResumeSocket();
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else {
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wxThreadError err;
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if (m_thread_waiter->Create() != wxTHREAD_NO_ERROR) {
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// Something should be done here.
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return;
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}
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if (m_thread_requester->Create() != wxTHREAD_NO_ERROR) {
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// Something should be done here.
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return;
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}
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m_thread_waiter->Run();
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m_thread_requester->Run();
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err = m_thread_waiter->Create();
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wxASSERT(err == wxTHREAD_NO_ERROR);
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err = m_thread_requester->Create();
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wxASSERT(err == wxTHREAD_NO_ERROR);
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err = m_thread_waiter->Run();
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wxASSERT(err == wxTHREAD_NO_ERROR);
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err = m_thread_requester->Run();
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wxASSERT(err == wxTHREAD_NO_ERROR);
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}
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}
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@ -418,41 +411,47 @@ void wxSocketInternal::InitializeSocket()
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// ----------------------------------------------------------------------
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void wxSocketInternal::FinalizeSocket()
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{
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wxASSERT( (!m_thread_waiter->IsAlive() && !m_thread_requester->IsAlive()) );
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ResumeSocket();
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m_thread_waiter->Delete();
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// Send a signal to the thread "requester".
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m_socket_locker.Lock();
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if (m_requests.Number() == 0)
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m_socket_cond.Signal();
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m_socket_locker.Unlock();
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// Finish the destruction of the thread "requester".
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m_thread_requester->Delete();
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}
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void wxSocketInternal::PauseSocket()
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{
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if (m_thread_waiter != NULL && !m_thread_waiter->IsPaused())
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m_thread_waiter->Pause();
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DisableWaiter();
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}
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void wxSocketInternal::ResumeSocket()
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{
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if (m_thread_waiter != NULL && m_thread_waiter->IsPaused())
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m_thread_waiter->Resume();
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EnableWaiter();
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}
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void wxSocketInternal::EnableWaiter()
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{
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if (m_thread_waiter != NULL && m_thread_waiter->IsPaused())
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m_thread_waiter->Resume();
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wxASSERT(m_thread_waiter != NULL);
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if (!m_thread_waiter->IsAlive() || !m_thread_waiter->IsPaused())
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return;
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m_thread_waiter->Resume();
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}
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void wxSocketInternal::DisableWaiter()
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{
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if (m_thread_waiter != NULL && !m_thread_waiter->IsPaused())
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m_thread_waiter->Pause();
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wxASSERT(m_thread_waiter != NULL);
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if (!m_thread_waiter->IsAlive() || m_thread_waiter->IsPaused())
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return;
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m_thread_waiter->Pause();
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}
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// ----------------------------------------------------------------------
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@ -464,10 +463,10 @@ void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
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m_request_locker.Lock();
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request->done = FALSE;
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m_requests.Append((wxObject *)request);
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m_socket_cond.Signal();
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m_request_locker.Unlock();
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// Wake up
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m_socket_cond.Signal();
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if (request->wait) {
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if (wxThread::IsMain())
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@ -554,11 +554,14 @@ void wxSocketBase::SetNotify(wxRequestNotify flags)
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void wxSocketBase::Notify(bool notify)
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{
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m_notify_state = notify;
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if (m_fd == INVALID_SOCKET)
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return;
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if (notify)
|
||||
m_internal->EnableWaiter();
|
||||
else
|
||||
m_internal->DisableWaiter();
|
||||
m_notify_state = notify;
|
||||
}
|
||||
|
||||
void wxSocketBase::OnRequest(wxRequestEvent req_evt)
|
||||
@ -586,14 +589,14 @@ wxSocketEvent::wxSocketEvent(int id)
|
||||
SetEventType(type);
|
||||
}
|
||||
|
||||
wxObject *wxSocketEvent::Clone() const
|
||||
void wxSocketEvent::CopyObject(wxObject& obj_d) const
|
||||
{
|
||||
wxSocketEvent *event = (wxSocketEvent *)wxEvent::Clone();
|
||||
wxSocketEvent *event = (wxSocketEvent *)&obj_d;
|
||||
|
||||
wxEvent::CopyObject(obj_d);
|
||||
|
||||
event->m_skevt = m_skevt;
|
||||
event->m_socket = m_socket;
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
void wxSocketBase::OldOnNotify(wxRequestEvent evt)
|
||||
@ -746,8 +749,12 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock)
|
||||
{
|
||||
int fd2;
|
||||
|
||||
if ((fd2 = accept(m_fd, 0, 0)) < 0)
|
||||
m_internal->AcquireFD();
|
||||
if ((fd2 = accept(m_fd, 0, 0)) < 0) {
|
||||
m_internal->ReleaseFD();
|
||||
return FALSE;
|
||||
}
|
||||
m_internal->ReleaseFD();
|
||||
|
||||
struct linger linger;
|
||||
linger.l_onoff = 0;
|
||||
|
@ -914,11 +914,6 @@ int wxApp::MainLoop()
|
||||
|
||||
|
||||
DoMessage();
|
||||
|
||||
// If they are pending events, we must process them.
|
||||
#if wxUSE_THREADS
|
||||
ProcessPendingEvents();
|
||||
#endif
|
||||
}
|
||||
|
||||
return s_currentMsg.wParam;
|
||||
@ -1024,6 +1019,10 @@ void wxApp::OnIdle(wxIdleEvent& event)
|
||||
event.RequestMore(TRUE);
|
||||
}
|
||||
|
||||
// If they are pending events, we must process them.
|
||||
#if wxUSE_THREADS
|
||||
ProcessPendingEvents();
|
||||
#endif
|
||||
s_inOnIdle = FALSE;
|
||||
}
|
||||
|
||||
@ -1179,6 +1178,10 @@ bool wxYield()
|
||||
if ( !wxTheApp->DoMessage() )
|
||||
break;
|
||||
}
|
||||
// If they are pending events, we must process them.
|
||||
#if wxUSE_THREADS
|
||||
ProcessPendingEvents();
|
||||
#endif
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user