xti expansions, streaming code changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22710 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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106
include/wx/xti.h
106
include/wx/xti.h
@ -316,19 +316,6 @@ template<typename T> const wxTypeInfo* wxGetTypeInfo( wxSet<T> * )
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template<> const wxTypeInfo* wxGetTypeInfo( e ** ){ static wxBuiltInTypeInfo s_typeInfo(wxT_VOID) ; assert(0) ; return &s_typeInfo ; } \
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template<> const wxTypeInfo* wxGetTypeInfo( e * ){ static wxCustomTypeInfo s_typeInfo(#e) ; return &s_typeInfo ; }
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// ----------------------------------------------------------------------------
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// value streaming
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//
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// streaming is defined for xml constructs right now, the aim is to make this
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// pluggable in the future
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// ----------------------------------------------------------------------------
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// convenience function (avoids including xml headers in users code)
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class wxXmlNode ;
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void wxXmlAddContentToNode( wxXmlNode* node , const wxString& data ) ;
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wxString wxXmlGetContentFromNode( wxXmlNode *node ) ;
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// templated streaming, every type must have their specialization for these methods
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template<typename T>
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@ -337,22 +324,13 @@ void wxStringReadValue( const wxString &s , T &data );
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template<typename T>
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void wxStringWriteValue( wxString &s , const T &data);
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// for simple types this default implementation is ok, composited structures will have to
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// loop through their properties
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// sometimes a compiler invents specializations that are nowhere called, use this macro to satisfy the refs
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template<typename T>
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void wxXmlReadValue( wxXmlNode *node , T &data )
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{
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wxStringReadValue<T>( wxXmlGetContentFromNode( node ) , data ) ;
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}
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template<typename T>
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void wxXmlWriteValue( wxXmlNode *node , const T &data)
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{
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wxString s ;
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wxStringWriteValue<T>( s, data ) ;
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wxXmlAddContentToNode( node ,s ) ;
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}
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#define WX_ILLEGAL_TYPE_SPECIALIZATION( a ) \
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template<> const wxTypeInfo* wxGetTypeInfo( a * ) { assert(0) ; \
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static wxBuiltInTypeInfo s_typeInfo( wxT_VOID ) ; return &s_typeInfo ; } \
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template<> void wxStringReadValue(const wxString & , a & ) { assert(0) ; }\
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template<> void wxStringWriteValue(wxString & , a const & ) { assert(0) ; }
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// ----------------------------------------------------------------------------
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// wxxVariant as typesafe data holder
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@ -369,12 +347,6 @@ public:
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// returns the type info of the contentc
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virtual const wxTypeInfo* GetTypeInfo() const = 0 ;
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// write the value into an xml node
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virtual void Write( wxXmlNode* node ) const = 0 ;
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// read the value from the xml node
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virtual void Read( wxXmlNode* node ) = 0 ;
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// write the value into a string
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virtual void Write( wxString &s ) const = 0 ;
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@ -403,12 +375,6 @@ public:
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// returns the type info of the contentc
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virtual const wxTypeInfo* GetTypeInfo() const { return wxGetTypeInfo( (T*) NULL ) ; }
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// write the value into an xml node
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virtual void Write( wxXmlNode* node ) const { wxXmlWriteValue( node , m_data ) ; }
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// read the value from the xml node
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virtual void Read( wxXmlNode* node ) { wxXmlReadValue( node , m_data ) ; }
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// write the value into a string
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virtual void Write( wxString &s ) const { wxStringWriteValue( s , m_data ) ; }
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@ -466,13 +432,7 @@ public :
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// get the typeinfo of the stored object
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const wxTypeInfo* GetTypeInfo() const { return m_data->GetTypeInfo() ; }
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// write the value into an xml node
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void Write( wxXmlNode* node ) const { m_data->Write( node ) ; }
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// read the value from the xml node
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void Read( wxXmlNode* node ) { m_data->Read( node ) ; }
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// write the value into a string
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// write the value into a string
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void Write( wxString &s ) const { m_data->Write( s ) ; }
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// read the value from a string
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@ -513,26 +473,18 @@ public :
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class SetAndGetByRefRetBool ;
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class GetByRef ;
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virtual void SetProperty(wxObject *object, const wxxVariant &value) const = 0 ;
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virtual wxxVariant GetProperty(wxObject *object) const = 0 ;
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virtual wxxVariant GetProperty(const wxObject *object) const = 0 ;
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virtual bool HasSetter() const = 0 ;
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virtual bool HasGetter() const = 0 ;
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const wxChar * GetGetterName() const { return m_setterName ; }
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const wxChar * GetSetterName() const { return m_getterName ; }
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virtual wxxVariant ReadValue( wxXmlNode* node ) const = 0 ;
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virtual void WriteValue( wxXmlNode* node , wxObject *o ) const = 0 ;
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virtual wxxVariant ReadValue( const wxString &value ) const = 0 ;
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virtual void WriteValue( wxString& value , wxObject *o ) const = 0 ;
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virtual void WriteValue( wxString& value , const wxObject *o ) const = 0 ;
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protected :
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const wxChar *m_setterName ;
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const wxChar *m_getterName ;
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};
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template<typename T>
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void wxXmlReadValue( wxXmlNode *node , T &data ) ;
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template<typename T>
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void wxXmlWriteValue( wxXmlNode *node , const T &data) ;
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template<class Klass, typename T>
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class WXDLLIMPEXP_BASE wxPropertyAccessorT : public wxPropertyAccessor
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{
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@ -611,34 +563,18 @@ public:
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}
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// gets the property this accessor is responsible for from an object
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wxxVariant GetProperty(wxObject *o) const
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wxxVariant GetProperty(const wxObject *o) const
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{
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return wxxVariant( (wxxVariantData* ) DoGetProperty( o ) ) ;
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}
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// write the property this accessor is responsible for from an object into
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// a xml node
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void WriteValue( wxXmlNode* node , wxObject *o ) const
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{
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DoGetProperty( o )->Write( node ) ;
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}
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// write the property this accessor is responsible for from an object into
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// a string
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void WriteValue( wxString& s , wxObject *o ) const
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void WriteValue( wxString& s , const wxObject *o ) const
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{
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DoGetProperty( o )->Write( s ) ;
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}
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// read a wxxVariant having the correct type for the property this accessor
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// is responsible for from an xml node
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wxxVariant ReadValue( wxXmlNode* node ) const
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{
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T data ;
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wxXmlReadValue( node , data ) ;
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return wxxVariant( data ) ;
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}
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// read a wxxVariant having the correct type for the property this accessor
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// is responsible for from a string
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wxxVariant ReadValue( const wxString &value ) const
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@ -649,9 +585,9 @@ public:
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}
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private :
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wxxVariantDataT<T>* DoGetProperty(wxObject *o) const
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wxxVariantDataT<T>* DoGetProperty(const wxObject *o) const
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{
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Klass *obj = dynamic_cast<Klass*>(o);
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const Klass *obj = dynamic_cast<const Klass*>(o);
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if ( m_getter )
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return new wxxVariantDataT<T>( (obj->*(m_getter))() ) ;
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else
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@ -1021,7 +957,7 @@ public:
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m_variantOfPtrToObjectConverter( _PtrConverter1 ) , m_variantToObjectConverter( _Converter2 ) , m_objectToVariantConverter( _Converter3 ) , m_next(sm_first)
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{
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sm_first = this;
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Register( m_className , this ) ;
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Register() ;
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}
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virtual ~wxClassInfo() ;
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@ -1056,16 +992,14 @@ public:
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return false ;
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}
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#ifdef WXWIN_COMPATIBILITY_2_4
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// Initializes parent pointers and hash table for fast searching.
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// this is going to be removed by Register/Unregister calls
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// in Constructor / Destructor together with making the hash map private
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static void InitializeClasses();
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wxDEPRECATED( static void InitializeClasses() );
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// Cleans up hash table used for fast searching.
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static void CleanUpClasses();
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wxDEPRECATED( static void CleanUpClasses() );
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#endif
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static void CleanUp();
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// returns the first property
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const wxPropertyInfo* GetFirstProperty() const { return m_firstProperty ; }
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@ -32,10 +32,122 @@ const int wxNullObjectID = -1 ;
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// listed below.
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/*
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Main interface for streaming out an object to XML.
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Main interfaces for streaming out objects.
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*/
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void WriteComponent(wxObject *Object, const wxClassInfo *ClassInfo, wxXmlNode *parent, const wxString& nodeName );
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class wxPersister
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{
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public :
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// will be called before a toplevel object is written, may veto even that (eg for objects that cannot be supported) by returning false
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virtual bool BeforeWriteObject( const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , const wxString &WXUNUSED(name)) { return true ; }
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// will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( -1 , -1 ) or veto
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// writing that property at all by returning false
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virtual bool BeforeWriteProperty( const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; }
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// will be called before a property with an object value gets written, may change the value , eg replace the instance, void it or veto
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// writing that property at all by returning false
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virtual bool BeforeWritePropertyAsObject( const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; }
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// will be called before a delegate property gets written, you may change all informations about the event sink
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virtual bool BeforeWriteDelegate( const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
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const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { return true ; }
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} ;
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class wxWriter : public wxObject
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{
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public :
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wxWriter() ;
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~wxWriter() ;
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// with this call you start writing out a new top-level object
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void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , const wxString &name ) ;
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int GetObjectID(const wxObject *obj) ;
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bool IsObjectKnown( const wxObject *obj ) ;
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//
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// streaming callbacks
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//
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// these callbacks really write out the values in the stream format
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//
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// start of writing an toplevel object name param is used for unique identification within the container
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virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , const wxString &name ) = 0 ;
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// end of writing an toplevel object name param is used for unique identification within the container
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virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , const wxString &name ) = 0 ;
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// start of writing an object used as param
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virtual void DoBeginWriteParamAsObject(const wxObject *parentObject, const wxClassInfo *parentClassInfo, const wxObject *valueObject,
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const wxClassInfo *valueObjectClassInfo, int valueObjectID , const wxPropertyInfo *propInfo ) = 0 ;
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// end of writing an object used as param
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virtual void DoEndWriteParamAsObject(const wxObject *parentObject, const wxClassInfo *parentClassInfo, const wxObject *valueObject,
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const wxClassInfo *valueObjectClassInfo, int valueObjectID , const wxPropertyInfo *propInfo ) = 0 ;
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// insert an object reference to an already written object
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virtual void DoWriteObjectReference(const wxObject *parentObject, const wxClassInfo *parentClassInfo, const wxObject *valueObject,
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const wxClassInfo *valueObjectClassInfo, int valueObjectID , const wxPropertyInfo *propInfo ) = 0 ;
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// writes a property in the stream format
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virtual void DoWriteProperty( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo , wxxVariant &value ) = 0 ;
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// writes a delegate in the stream format
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virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
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const wxObject *eventSink , int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerIndo ) = 0;
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private :
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struct wxWriterInternal ;
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wxWriterInternal* m_data ;
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struct wxWriterInternalPropertiesData ;
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void WriteAllProperties( const wxObject * obj , const wxClassInfo* ci , wxPersister *persister, wxWriterInternalPropertiesData * data ) ;
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} ;
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class wxXmlWriter : public wxWriter
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{
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public :
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wxXmlWriter( wxXmlNode * parent ) ;
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~wxXmlWriter() ;
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//
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// streaming callbacks
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//
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// these callbacks really write out the values in the stream format
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//
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// start of writing an toplevel object name param is used for unique identification within the container
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virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , const wxString &name ) ;
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// end of writing an toplevel object name param is used for unique identification within the container
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virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , const wxString &name ) ;
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// start of writing an object used as param
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virtual void DoBeginWriteParamAsObject(const wxObject *parentObject, const wxClassInfo *parentClassInfo, const wxObject *valueObject,
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const wxClassInfo *valueObjectClassInfo, int valueObjectID , const wxPropertyInfo *propInfo ) ;
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// end of writing an object used as param
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virtual void DoEndWriteParamAsObject(const wxObject *parentObject, const wxClassInfo *parentClassInfo, const wxObject *valueObject,
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const wxClassInfo *valueObjectClassInfo, int valueObjectID , const wxPropertyInfo *propInfo ) ;
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// insert an object reference to an already written object or to a null object
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virtual void DoWriteObjectReference(const wxObject *parentObject, const wxClassInfo *parentClassInfo, const wxObject *valueObject,
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const wxClassInfo *valueObjectClassInfo, int valueObjectID , const wxPropertyInfo *propInfo ) ;
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// writes a property in the stream format
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virtual void DoWriteProperty( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo , wxxVariant &value ) ;
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// writes a delegate in the stream format
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virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
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const wxObject *eventSink, int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerInfo ) ;
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private :
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struct wxXmlWriterInternal ;
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wxXmlWriterInternal* m_data ;
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} ;
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/*
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Streaming callbacks for depersisting XML to code, or running objects
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@ -53,6 +165,7 @@ class wxReader : public wxObject
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public :
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wxReader() ;
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~wxReader() ;
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// the only thing wxReader knows about is the class info by object ID
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wxClassInfo *GetObjectClassInfo(int objectID) ;
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bool HasObjectClassInfo( int objectID ) ;
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