remove old hacks for gtk blit problem which was probably fixed long ago
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59033 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -152,11 +152,6 @@ void wxOverlayImpl::Init( wxDC* dc, int x , int y , int width , int height )
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m_y = y ;
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m_width = width ;
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m_height = height ;
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#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
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wxPoint pt = dc->GetDeviceOrigin();
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x += pt.x;
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y += pt.y;
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#endif // broken wxGTK wxDC::Blit
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dcMem.Blit(0, 0, m_width, m_height,
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dc, x, y);
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dcMem.SelectObject( wxNullBitmap );
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@ -243,16 +243,8 @@ void wxCaret::Refresh()
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if ( m_xOld == -1 && m_yOld == -1 )
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{
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// save the part we're going to overdraw
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int x = m_x,
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y = m_y;
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#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
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wxPoint pt = dcWin.GetDeviceOrigin();
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x += pt.x;
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y += pt.y;
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#endif // broken wxGTK wxDC::Blit
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dcMem.Blit(0, 0, m_width, m_height,
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&dcWin, x, y);
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&dcWin, m_x, m_y);
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m_xOld = m_x;
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m_yOld = m_y;
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