Use wxString::ToCDouble() instead of emulating it.
No real changes, just replace the code which was working around the absence of a wxString::ToCDouble() with the call to the real thing now that we have it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64204 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1189,18 +1189,11 @@ float wxXmlResourceHandler::GetFloat(const wxString& param, float defaultv)
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{
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wxString str = GetParamValue(param);
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#if wxUSE_INTL
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// strings in XRC always use C locale but wxString::ToDouble() uses the
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// current one, so transform the string to it supposing that the only
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// difference between them is the decimal separator
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//
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// TODO: use wxString::ToCDouble() when we have it
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str.Replace(wxT("."), wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT,
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wxLOCALE_CAT_NUMBER));
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#endif // wxUSE_INTL
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// strings in XRC always use C locale so make sure to use the
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// locale-independent wxString::ToCDouble() and not ToDouble() which uses
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// the current locale with a potentially different decimal point character
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double value;
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if (!str.ToDouble(&value))
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if (!str.ToCDouble(&value))
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value = defaultv;
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return wx_truncate_cast(float, value);
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