-1->wxID_ANY, TRUE->true and FALSE->false replacements.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27367 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -273,7 +273,7 @@ bool MyApp::LoadImages()
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wxString path = pathList.FindValidPath(_T("pat4.bmp"));
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if ( !path )
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return FALSE;
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return false;
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/* 4 colour bitmap */
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gs_bmp4->LoadFile(path, wxBITMAP_TYPE_BMP);
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@ -284,21 +284,21 @@ bool MyApp::LoadImages()
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path = pathList.FindValidPath(_T("pat36.bmp"));
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if ( !path )
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return FALSE;
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return false;
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gs_bmp36->LoadFile(path, wxBITMAP_TYPE_BMP);
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wxMask* mask36 = new wxMask(*gs_bmp36, *wxBLACK);
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gs_bmp36->SetMask(mask36);
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path = pathList.FindValidPath(_T("image.bmp"));
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if ( !path )
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return FALSE;
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return false;
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gs_bmpNoMask->LoadFile(path, wxBITMAP_TYPE_BMP);
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gs_bmpWithMask->LoadFile(path, wxBITMAP_TYPE_BMP);
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gs_bmpWithColMask->LoadFile(path, wxBITMAP_TYPE_BMP);
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path = pathList.FindValidPath(_T("mask.bmp"));
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if ( !path )
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return FALSE;
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return false;
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gs_bmpMask->LoadFile(path, wxBITMAP_TYPE_BMP);
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wxMask *mask = new wxMask(*gs_bmpMask, *wxBLACK);
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@ -307,7 +307,7 @@ bool MyApp::LoadImages()
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mask = new wxMask(*gs_bmpWithColMask, *wxWHITE);
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gs_bmpWithColMask->SetMask(mask);
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return TRUE;
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return true;
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}
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// `Main program' equivalent: the program execution "starts" here
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@ -318,7 +318,7 @@ bool MyApp::OnInit()
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wxPoint(50, 50), wxSize(550, 340));
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// Show it and tell the application that it's our main window
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frame->Show(TRUE);
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frame->Show(true);
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SetTopWindow(frame);
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if ( !LoadImages() )
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@ -330,11 +330,11 @@ bool MyApp::OnInit()
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// stop here
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DeleteBitmaps();
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return FALSE;
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return false;
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}
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// ok, continue
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return TRUE;
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return true;
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}
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void MyApp::DeleteBitmaps()
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@ -370,14 +370,14 @@ END_EVENT_TABLE()
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#include "smile.xpm"
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MyCanvas::MyCanvas(MyFrame *parent)
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: wxScrolledWindow(parent, -1, wxDefaultPosition, wxDefaultSize,
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: wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxHSCROLL | wxVSCROLL | wxNO_FULL_REPAINT_ON_RESIZE)
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{
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m_owner = parent;
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m_show = Show_Default;
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m_smile_bmp = wxBitmap(smile_xpm);
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m_std_icon = wxArtProvider::GetIcon(wxART_INFORMATION);
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m_clip = FALSE;
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m_clip = false;
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}
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void MyCanvas::DrawTestBrushes(wxDC& dc)
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@ -525,7 +525,7 @@ void MyCanvas::DrawDefault(wxDC& dc)
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.SetBrush( *wxGREEN_BRUSH );
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dc.DrawRectangle(x, 10, rectSize, rectSize);
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dc.DrawBitmap(m_std_icon, x + 5, 15, TRUE);
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dc.DrawBitmap(m_std_icon, x + 5, 15, true);
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x += rectSize + 10;
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dc.DrawRectangle(x, 10, rectSize, rectSize);
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dc.DrawIcon(m_std_icon, x + 5, 15);
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@ -537,7 +537,7 @@ void MyCanvas::DrawDefault(wxDC& dc)
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//dc.SetBrush( *wxTRANSPARENT_BRUSH );
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if (m_smile_bmp.Ok())
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dc.DrawBitmap(m_smile_bmp, x + rectSize - 20, rectSize - 10, TRUE);
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dc.DrawBitmap(m_smile_bmp, x + rectSize - 20, rectSize - 10, true);
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dc.SetBrush( *wxBLACK_BRUSH );
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dc.DrawRectangle( 0, 160, 1000, 300 );
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@ -708,7 +708,7 @@ void MyCanvas::DrawDefault(wxDC& dc)
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void MyCanvas::DrawText(wxDC& dc)
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{
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// set underlined font for testing
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dc.SetFont( wxFont(12, wxMODERN, wxNORMAL, wxNORMAL, TRUE) );
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dc.SetFont( wxFont(12, wxMODERN, wxNORMAL, wxNORMAL, true) );
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dc.DrawText( _T("This is text"), 110, 10 );
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dc.DrawRotatedText( _T("That is text"), 20, 10, -45 );
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@ -788,11 +788,11 @@ void MyCanvas::DrawImages(wxDC& dc)
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dc.DrawText(_T("original image"), 0, 0);
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dc.DrawBitmap(*gs_bmpNoMask, 0, 20, 0);
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dc.DrawText(_T("with colour mask"), 0, 100);
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dc.DrawBitmap(*gs_bmpWithColMask, 0, 120, TRUE);
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dc.DrawBitmap(*gs_bmpWithColMask, 0, 120, true);
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dc.DrawText(_T("the mask image"), 0, 200);
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dc.DrawBitmap(*gs_bmpMask, 0, 220, 0);
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dc.DrawText(_T("masked image"), 0, 300);
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dc.DrawBitmap(*gs_bmpWithMask, 0, 320, TRUE);
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dc.DrawBitmap(*gs_bmpWithMask, 0, 320, true);
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int cx = gs_bmpWithColMask->GetWidth(),
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cy = gs_bmpWithColMask->GetHeight();
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@ -805,7 +805,7 @@ void MyCanvas::DrawImages(wxDC& dc)
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dc.DrawText(rasterOperations[n].name, x, y - 20);
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memDC.SelectObject(*gs_bmpWithColMask);
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dc.Blit(x, y, cx, cy, &memDC, 0, 0, rasterOperations[n].rop, TRUE);
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dc.Blit(x, y, cx, cy, &memDC, 0, 0, rasterOperations[n].rop, true);
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}
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}
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@ -885,8 +885,8 @@ void MyCanvas::DrawRegions(wxDC& dc)
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_T("should be offset by 10 pixels."),
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10, 5 + 2*dc.GetCharHeight());
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DrawRegionsHelper(dc, 10, TRUE);
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DrawRegionsHelper(dc, 350, FALSE);
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DrawRegionsHelper(dc, 10, true);
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DrawRegionsHelper(dc, 350, false);
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}
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void MyCanvas::DrawRegionsHelper(wxDC& dc, wxCoord x, bool firstTime)
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@ -922,11 +922,11 @@ void MyCanvas::DrawRegionsHelper(wxDC& dc, wxCoord x, bool firstTime)
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if (m_smile_bmp.Ok())
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{
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dc.DrawBitmap( m_smile_bmp, x + 150, y + 150, TRUE );
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dc.DrawBitmap( m_smile_bmp, x + 130, y + 10, TRUE );
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dc.DrawBitmap( m_smile_bmp, x + 130, y + 280, TRUE );
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dc.DrawBitmap( m_smile_bmp, x + 100, y + 70, TRUE );
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dc.DrawBitmap( m_smile_bmp, x + 200, y + 70, TRUE );
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dc.DrawBitmap( m_smile_bmp, x + 150, y + 150, true );
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dc.DrawBitmap( m_smile_bmp, x + 130, y + 10, true );
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dc.DrawBitmap( m_smile_bmp, x + 130, y + 280, true );
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dc.DrawBitmap( m_smile_bmp, x + 100, y + 70, true );
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dc.DrawBitmap( m_smile_bmp, x + 200, y + 70, true );
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}
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}
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@ -1040,7 +1040,7 @@ END_EVENT_TABLE()
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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: wxFrame((wxFrame *)NULL, -1, title, pos, size,
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: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size,
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wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
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{
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// set the frame icon
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@ -1079,8 +1079,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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menuUserScale->Append( UserScale_Restore, _T("&Restore to normal\tCtrl-0") );
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wxMenu *menuAxis = new wxMenu;
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menuAxis->Append( AxisMirror_Horiz, _T("Mirror horizontally\tCtrl-M"), _T(""), TRUE );
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menuAxis->Append( AxisMirror_Vertic, _T("Mirror vertically\tCtrl-N"), _T(""), TRUE );
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menuAxis->Append( AxisMirror_Horiz, _T("Mirror horizontally\tCtrl-M"), _T(""), true );
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menuAxis->Append( AxisMirror_Vertic, _T("Mirror vertically\tCtrl-N"), _T(""), true );
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wxMenu *menuLogical = new wxMenu;
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menuLogical->Append( LogicalOrigin_MoveDown, _T("Move &down\tCtrl-D") );
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@ -1095,8 +1095,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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menuColour->Append( Colour_TextForeground, _T("Text &foreground...") );
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menuColour->Append( Colour_TextBackground, _T("Text &background...") );
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menuColour->Append( Colour_Background, _T("Background &colour...") );
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menuColour->Append( Colour_BackgroundMode, _T("&Opaque/transparent\tCtrl-B"), _T(""), TRUE );
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menuColour->Append( Colour_TextureBackgound, _T("Draw textured back&ground\tCtrl-T"), _T(""), TRUE);
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menuColour->Append( Colour_BackgroundMode, _T("&Opaque/transparent\tCtrl-B"), _T(""), true );
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menuColour->Append( Colour_TextureBackgound, _T("Draw textured back&ground\tCtrl-T"), _T(""), true);
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// now append the freshly created menu to the menu bar...
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wxMenuBar *menuBar = new wxMenuBar;
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@ -1120,11 +1120,11 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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m_xLogicalOrigin = 0;
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m_yLogicalOrigin = 0;
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m_xAxisReversed =
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m_yAxisReversed = FALSE;
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m_yAxisReversed = false;
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m_backgroundMode = wxSOLID;
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m_colourForeground = *wxRED;
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m_colourBackground = *wxBLUE;
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m_textureBackground = FALSE;
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m_textureBackground = false;
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m_canvas = new MyCanvas( this );
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m_canvas->SetScrollbars( 10, 10, 100, 240 );
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@ -1134,8 +1134,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// TRUE is to force the frame to close
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Close(TRUE);
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// true is to force the frame to close
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Close(true);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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