Remove the never implemented wxPoint2D::SetPolarCoordinates().

This method was declared but never implemented, just remove it.

Closes #17065.
This commit is contained in:
Vadim Zeitlin 2015-07-09 14:32:20 +02:00
parent d267735a2d
commit 9c88e76752
2 changed files with 0 additions and 4 deletions

View File

@ -49,7 +49,6 @@ public :
wxDouble GetVectorAngle() const;
inline void SetVectorLength( wxDouble length );
void SetVectorAngle( wxDouble degrees );
void SetPolarCoordinates( wxInt32 angle , wxInt32 length );
// set the vector length to 1.0, preserving the angle
inline void Normalize();
@ -302,7 +301,6 @@ public :
wxDouble GetVectorAngle() const ;
void SetVectorLength( wxDouble length );
void SetVectorAngle( wxDouble degrees );
void SetPolarCoordinates( wxDouble angle , wxDouble length );
// set the vector length to 1.0, preserving the angle
void Normalize();

View File

@ -32,7 +32,6 @@ public :
wxDouble GetVectorAngle() const;
void SetVectorLength( wxDouble length );
void SetVectorAngle( wxDouble degrees );
void SetPolarCoordinates( wxInt32 angle , wxInt32 length );
// set the vector length to 1.0, preserving the angle
void Normalize();
@ -92,7 +91,6 @@ public :
wxDouble GetVectorAngle() const ;
void SetVectorLength( wxDouble length );
void SetVectorAngle( wxDouble degrees );
void SetPolarCoordinates( wxDouble angle , wxDouble length );
// set the vector length to 1.0, preserving the angle
void Normalize();