Added default constructor to wxGLCanvas.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5100 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -108,6 +108,14 @@ public:
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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inline wxGLCanvas() {
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m_glContext = (wxGLContext*) NULL;
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m_sharedContext = (wxGLContext*) NULL;
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m_glWidget = (GtkWidget*) NULL;
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m_vi = (void*) NULL;
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m_exposed = FALSE;
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}
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bool Create( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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@ -30,6 +30,8 @@ DECLARE_CLASS(wxGLCanvas)
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public:
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GLXContext glx_cx;
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inline wxGLCanvas() { glx_cx = 0; }
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wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
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@ -69,6 +69,12 @@ class wxGLCanvas: public wxScrolledWindow
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{
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DECLARE_CLASS(wxGLCanvas)
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public:
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wxGLCanvas()
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{
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m_glContext = (wxGLContext*) NULL;
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m_hDC = 0;
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}
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wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
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