implement button support for pre-XP systems (or with themes disabled); using only the normal bitmap so far

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61063 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2009-06-15 19:21:49 +00:00
parent 8ba01d3546
commit 8f4745feeb

View File

@ -112,6 +112,7 @@ class wxButtonImageData
{
public:
wxButtonImageData() { }
virtual ~wxButtonImageData() { }
virtual wxBitmap GetBitmap(wxButton::State which) const = 0;
virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which) = 0;
@ -119,7 +120,7 @@ public:
virtual wxSize GetBitmapMargins() const = 0;
virtual void SetBitmapMargins(wxCoord x, wxCoord y) = 0;
virtual bool IsHorizontal() const = 0;
virtual wxDirection GetBitmapPosition() const = 0;
virtual void SetBitmapPosition(wxDirection dir) = 0;
private:
@ -129,10 +130,20 @@ private:
namespace
{
// the gap between button edge and the interior area used by Windows for the
// standard buttons
const int OD_BUTTON_MARGIN = 4;
class wxODButtonImageData : public wxButtonImageData
{
public:
wxODButtonImageData() { m_dir = wxLEFT; }
wxODButtonImageData(wxButton *btn)
{
m_dir = wxLEFT;
m_margin.x = btn->GetCharWidth();
m_margin.y = btn->GetCharHeight() / 2;
}
virtual wxBitmap GetBitmap(wxButton::State which) const
{
@ -146,7 +157,7 @@ public:
virtual wxSize GetBitmapMargins() const
{
return m_margin;
return m_margin + wxSize(OD_BUTTON_MARGIN, OD_BUTTON_MARGIN);
}
virtual void SetBitmapMargins(wxCoord x, wxCoord y)
@ -154,9 +165,9 @@ public:
m_margin = wxSize(x, y);
}
virtual bool IsHorizontal() const
virtual wxDirection GetBitmapPosition() const
{
return m_dir == wxLEFT || m_dir == wxRIGHT;
return m_dir;
}
virtual void SetBitmapPosition(wxDirection dir)
@ -243,10 +254,26 @@ public:
}
}
virtual bool IsHorizontal() const
virtual wxDirection GetBitmapPosition() const
{
return m_data.uAlign == BUTTON_IMAGELIST_ALIGN_LEFT ||
m_data.uAlign == BUTTON_IMAGELIST_ALIGN_RIGHT;
switch ( m_data.uAlign )
{
default:
wxFAIL_MSG( "invalid image alignment" );
// fall through
case BUTTON_IMAGELIST_ALIGN_LEFT:
return wxLEFT;
case BUTTON_IMAGELIST_ALIGN_RIGHT:
return wxRIGHT;
case BUTTON_IMAGELIST_ALIGN_TOP:
return wxTOP;
case BUTTON_IMAGELIST_ALIGN_BOTTOM:
return wxBOTTOM;
}
}
virtual void SetBitmapPosition(wxDirection dir)
@ -544,7 +571,8 @@ wxSize wxButton::DoGetBestSize() const
if ( m_imageData )
{
const wxSize sizeBmp = m_imageData->GetBitmap(State_Normal).GetSize();
if ( m_imageData->IsHorizontal() )
const wxDirection dirBmp = m_imageData->GetBitmapPosition();
if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
{
size.x += sizeBmp.x;
if ( sizeBmp.y > size.y )
@ -858,10 +886,15 @@ void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which)
{
#if wxUSE_UXTHEME
if ( wxUxThemeEngine::GetIfActive() )
{
m_imageData = new wxXPButtonImageData(this, bitmap.GetSize());
}
else
#endif // wxUSE_UXTHEME
m_imageData = new wxODButtonImageData;
{
m_imageData = new wxODButtonImageData(this);
MakeOwnerDrawn();
}
// if a bitmap was assigned to the bitmap, its best size must be
// changed to account for it
@ -977,7 +1010,7 @@ void DrawRect(HDC hdc, const RECT& r)
BGGGGGGGGGGGGGGGGGB
BBBBBBBBBBBBBBBBBBB
*/
void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
void DrawButtonFrame(HDC hdc, RECT& rectBtn,
bool selected, bool pushed)
{
RECT r;
@ -1026,17 +1059,13 @@ void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
}
InflateRect(&rectBtn, -OD_BUTTON_MARGIN, -OD_BUTTON_MARGIN);
}
#if wxUSE_UXTHEME
void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
void MSWDrawXPBackground(wxButton *button, HDC hdc, RECT& rectBtn, UINT state)
{
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
HDC hdc = lpDIS->hDC;
UINT state = lpDIS->itemState;
RECT rectBtn;
CopyRect(&rectBtn, &lpDIS->rcItem);
wxUxThemeHandle theme(button, L"BUTTON");
int iState;
@ -1077,15 +1106,7 @@ void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
TMT_CONTENTMARGINS, &rectBtn, &margins);
RECT rectClient;
::CopyRect(&rectClient, &rectBtn);
::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight);
// if focused and !nofocus rect
if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
{
DrawFocusRect(hdc, &rectClient);
}
::InflateRect(&rectBtn, -margins.cxLeftWidth, -margins.cyTopHeight);
if ( button->UseBgCol() )
{
@ -1093,6 +1114,8 @@ void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
AutoHBRUSH hbrushBackground(colBg);
// don't overwrite the focus rect
RECT rectClient;
::CopyRect(&rectClient, &rectBtn);
::InflateRect(&rectClient, -1, -1);
FillRect(hdc, &rectClient, hbrushBackground);
}
@ -1150,14 +1173,18 @@ bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
{
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
HDC hdc = lpDIS->hDC;
UINT state = lpDIS->itemState;
bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
RECT rectBtn;
CopyRect(&rectBtn, &lpDIS->rcItem);
// draw the button background
#if wxUSE_UXTHEME
if ( wxUxThemeEngine::GetIfActive() )
{
MSWDrawXPBackground(this, wxdis);
MSWDrawXPBackground(this, hdc, rectBtn, state);
}
else
#endif // wxUSE_UXTHEME
@ -1172,36 +1199,84 @@ bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
bool selected = (state & ODS_SELECTED) != 0;
if ( !selected )
{
wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
wxTopLevelWindow *
tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
if ( tlw )
{
selected = tlw->GetDefaultItem() == this;
}
}
bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
DrawButtonFrame(hdc, rectBtn, selected, pushed);
}
// if focused and !nofocus rect
if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
// draw the focus rectangle if we need it
if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
{
DrawFocusRect(hdc, &rectBtn);
#if wxUSE_UXTHEME
if ( !wxUxThemeEngine::GetIfActive() )
#endif // wxUSE_UXTHEME
{
RECT rectFocus;
CopyRect(&rectFocus, &rectBtn);
// I don't know where does this constant come from, but this is how
// Windows draws them
InflateRect(&rectFocus, -4, -4);
DrawFocusRect(hdc, &rectFocus);
}
if ( pushed )
{
// the label is shifted by 1 pixel to create "pushed" effect
OffsetRect(&rectBtn, 1, 1);
if ( pushed )
{
// the label is shifted by 1 pixel to create "pushed" effect
OffsetRect(&rectBtn, 1, 1);
}
}
}
// draw the image, if any
if ( m_imageData )
{
wxBitmap bmp = m_imageData->GetBitmap(State_Normal);
const wxSize sizeBmp = bmp.GetSize();
const wxSize margin = m_imageData->GetBitmapMargins();
const wxSize sizeBmpWithMargins(sizeBmp + 2*margin);
wxRect rectButton(wxRectFromRECT(rectBtn));
// for simplicity, we start with centred rectangle and then move it to
// the appropriate edge
wxRect rectBitmap = wxRect(sizeBmp).CentreIn(rectButton);
switch ( m_imageData->GetBitmapPosition() )
{
default:
wxFAIL_MSG( "invalid direction" );
// fall through
case wxLEFT:
rectBitmap.x = rectButton.x + margin.x;
rectButton.x += sizeBmpWithMargins.x;
rectButton.width -= sizeBmpWithMargins.x;
break;
case wxRIGHT:
rectBitmap.x = rectButton.GetRight() - sizeBmp.x - margin.x;
rectButton.width -= sizeBmpWithMargins.x;
break;
case wxTOP:
rectBitmap.y = rectButton.y + margin.y;
rectButton.y += sizeBmpWithMargins.y;
rectButton.height -= sizeBmpWithMargins.y;
break;
case wxBOTTOM:
rectBitmap.y = rectButton.GetBottom() - sizeBmp.y - margin.y;
rectButton.height -= sizeBmpWithMargins.y;
break;
}
wxDCTemp dst((WXHDC)hdc);
dst.DrawBitmap(bmp, rectBitmap.GetPosition(), true);
wxCopyRectToRECT(rectButton, rectBtn);
}
// finally draw the label
COLORREF colFg = state & ODS_DISABLED
? ::GetSysColor(COLOR_GRAYTEXT)
: wxColourToRGB(GetForegroundColour());