Added 2 extra macros to handle all the flavours of wxInt64 :(

Did a quick and dirty cut'n'paste to implement wxULongLong and provide
wxUint64 on platforms without a suitable native type.
Noted it's existance and inappropriate methods in the wxLongLong docs.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12790 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ron Lee 2001-12-01 03:43:08 +00:00
parent 2b7e44a28c
commit 8e38fd1fb0
4 changed files with 915 additions and 8 deletions

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@ -24,7 +24,8 @@ also has operators for implicit construction from and conversion to the native
{\it long long} type if it exists and {\it long}.
You would usually use this type in exactly the same manner as any other
(built-in) arithmetic type. Note that wxLongLong is a signed type.
(built-in) arithmetic type. Note that wxLongLong is a signed type, if you
want unsigned values use wxULongLong.
If a native (i.e. supported directly by the compiler) 64 bit integer type was
found a typedef {\it wxLongLong\_t} will be defined to correspond it.
@ -71,7 +72,7 @@ Assignment operator from native long long (only for compilers supporting it).
\func{wxLongLong\&}{Abs}{\void}
Returns an absolute value of wxLongLong - either making a copy (const version)
or modifying it in place (the second one).
or modifying it in place (the second one). Not in wxULongLong.
\membersection{wxLongLong::Assign}\label{wxlonglongassign}
@ -79,7 +80,7 @@ or modifying it in place (the second one).
This allows to convert a double value to wxLongLong type. Such conversion is
not always possible in which case the result will be silently truncated in a
platform-dependent way.
platform-dependent way. Not in wxULongLong.
\membersection{wxLongLong::GetHi}\label{wxlonglonggethi}
@ -137,7 +138,7 @@ Pre/post increment operator.
\constfunc{wxLongLong}{operator$-$}{\void}
Returns the value of this wxLongLong with opposite sign.
Returns the value of this wxLongLong with opposite sign. Not in wxULongLong.
\membersection{wxLongLong::operator$-$}\label{wxlonglongoperatorminus}

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@ -451,7 +451,7 @@ enum
#define wxUint64 long long unsigned
#else // FIXME: what else can we do here aside from implementing wxULongLong
#define wxInt64 wxLongLong
#define wxUint64 wxLongLong
#define wxUint64 wxULongLong
#endif
#define wxByte wxUint8
@ -550,6 +550,53 @@ typedef float wxFloat32 ;
#endif
// machine specific byte swapping
#if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8)
#define wxUINT64_SWAP_ALWAYS(val) \
((wxUint64) ( \
(((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \
(((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \
(((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \
(((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \
(((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \
(((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \
(((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \
(((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56)))
#define wxINT64_SWAP_ALWAYS(val) \
((wxInt64) ( \
(((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \
(((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \
(((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \
(((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \
(((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \
(((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \
(((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \
(((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56)))
#elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8)
#define wxUINT64_SWAP_ALWAYS(val) \
((wxUint64) ( \
(((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \
(((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \
(((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \
(((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \
(((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \
(((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \
(((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \
(((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56)))
#define wxINT64_SWAP_ALWAYS(val) \
((wxInt64) ( \
(((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \
(((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \
(((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \
(((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \
(((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \
(((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \
(((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \
(((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56)))
#else
#define wxUINT64_SWAP_ALWAYS(val) \
((wxUint64) ( \
((wxLongLong(val) & wxLongLong(0L, 0x000000ffU)) << 56) | \
@ -559,7 +606,7 @@ typedef float wxFloat32 ;
((wxLongLong(val) & wxLongLong(0x000000ffL, 0U)) >> 8) | \
((wxLongLong(val) & wxLongLong(0x0000ff00L, 0U)) >> 24) | \
((wxLongLong(val) & wxLongLong(0x00ff0000L, 0U)) >> 40) | \
((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)).GetValue())
((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)))
#define wxINT64_SWAP_ALWAYS(val) \
((wxInt64) ( \
@ -570,8 +617,8 @@ typedef float wxFloat32 ;
((wxLongLong(val) & wxLongLong(0x000000ffL, 0U)) >> 8) | \
((wxLongLong(val) & wxLongLong(0x0000ff00L, 0U)) >> 24) | \
((wxLongLong(val) & wxLongLong(0x00ff0000L, 0U)) >> 40) | \
((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)).GetValue())
((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)))
#endif
#ifdef WORDS_BIGENDIAN
#define wxUINT16_SWAP_ON_BE(val) wxUINT16_SWAP_ALWAYS(val)

View File

@ -96,8 +96,10 @@
class WXDLLEXPORT wxLongLongWx;
#if defined(__VISUALC__) && !defined(__WIN32__)
#define wxLongLong wxLongLongWx
#define wxULongLong wxULongLongWx
#else
typedef wxLongLongWx wxLongLong;
typedef wxULongLongWx wxULongLong;
#endif
#else
@ -110,7 +112,9 @@
#ifndef wxUSE_LONGLONG_WX
#define wxUSE_LONGLONG_WX 0
class WXDLLEXPORT wxLongLongNative;
class WXDLLEXPORT wxULongLongNative;
typedef wxLongLongNative wxLongLong;
typedef wxULongLongNative wxULongLong;
#endif
// NB: if both wxUSE_LONGLONG_WX and NATIVE are defined, the user code should
@ -173,6 +177,11 @@ public:
// convert to native long long
wxLongLong_t GetValue() const { return m_ll; }
// implicit conversion for times when we want a native type
// or wxLongLong, NOT wxLongLongNative and without having
// to ifdef user code for each use.
operator wxLongLong_t() const { return m_ll; }
// convert to long with range checking in the debug mode (only!)
long ToLong() const
{
@ -326,6 +335,193 @@ private:
wxLongLong_t m_ll;
};
class WXDLLEXPORT wxULongLongNative
{
public:
// ctors
// default ctor initializes to 0
wxULongLongNative() { m_ll = 0; }
// from long long
wxULongLongNative(unsigned wxLongLong_t ll) { m_ll = ll; }
// from 2 longs
wxULongLongNative(unsigned long hi, unsigned long lo)
{
// assign first to avoid precision loss!
m_ll = ((unsigned wxLongLong_t) hi) << 32;
m_ll |= (unsigned wxLongLong_t) lo;
}
// default copy ctor is ok
// no dtor
// assignment operators
// from native 64 bit integer
wxULongLongNative& operator=(unsigned wxLongLong_t ll)
{ m_ll = ll; return *this; }
// assignment operators from wxULongLongNative is ok
// accessors
// get high part
unsigned long GetHi() const
{ return (unsigned long)(m_ll >> 32); }
// get low part
unsigned long GetLo() const
{ return (unsigned long)m_ll; }
// convert to native ulong long
unsigned wxLongLong_t GetValue() const { return m_ll; }
// convert to ulong with range checking in the debug mode (only!)
unsigned long ToULong() const
{
wxASSERT_MSG( (m_ll >= LONG_MIN) && (m_ll <= LONG_MAX),
_T("wxULongLong to long conversion loss of precision") );
return (unsigned long)m_ll;
}
// don't provide implicit conversion to unsigned wxLongLong_t or we
// will have an ambiguity for all arithmetic operations
//operator wxULongLong_t() const { return m_ll; }
// operations
// addition
wxULongLongNative operator+(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll + ll.m_ll); }
wxULongLongNative& operator+=(const wxULongLongNative& ll)
{ m_ll += ll.m_ll; return *this; }
wxULongLongNative operator+(const unsigned wxLongLong_t ll) const
{ return wxULongLongNative(m_ll + ll); }
wxULongLongNative& operator+=(const unsigned wxLongLong_t ll)
{ m_ll += ll; return *this; }
// pre increment
wxULongLongNative& operator++()
{ m_ll++; return *this; }
// post increment
wxULongLongNative& operator++(int)
{ m_ll++; return *this; }
// subtraction
wxULongLongNative operator-(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll - ll.m_ll); }
wxULongLongNative& operator-=(const wxULongLongNative& ll)
{ m_ll -= ll.m_ll; return *this; }
wxULongLongNative operator-(const unsigned wxLongLong_t ll) const
{ return wxULongLongNative(m_ll - ll); }
wxULongLongNative& operator-=(const unsigned wxLongLong_t ll)
{ m_ll -= ll; return *this; }
// pre decrement
wxULongLongNative& operator--()
{ m_ll--; return *this; }
// post decrement
wxULongLongNative& operator--(int)
{ m_ll--; return *this; }
// shifts
// left shift
wxULongLongNative operator<<(int shift) const
{ return wxULongLongNative(m_ll << shift);; }
wxULongLongNative& operator<<=(int shift)
{ m_ll <<= shift; return *this; }
// right shift
wxULongLongNative operator>>(int shift) const
{ return wxULongLongNative(m_ll >> shift);; }
wxULongLongNative& operator>>=(int shift)
{ m_ll >>= shift; return *this; }
// bitwise operators
wxULongLongNative operator&(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll & ll.m_ll); }
wxULongLongNative& operator&=(const wxULongLongNative& ll)
{ m_ll &= ll.m_ll; return *this; }
wxULongLongNative operator|(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll | ll.m_ll); }
wxULongLongNative& operator|=(const wxULongLongNative& ll)
{ m_ll |= ll.m_ll; return *this; }
wxULongLongNative operator^(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll ^ ll.m_ll); }
wxULongLongNative& operator^=(const wxULongLongNative& ll)
{ m_ll ^= ll.m_ll; return *this; }
// multiplication/division
wxULongLongNative operator*(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll * ll.m_ll); }
wxULongLongNative operator*(unsigned long l) const
{ return wxULongLongNative(m_ll * l); }
wxULongLongNative& operator*=(const wxULongLongNative& ll)
{ m_ll *= ll.m_ll; return *this; }
wxULongLongNative& operator*=(unsigned long l)
{ m_ll *= l; return *this; }
wxULongLongNative operator/(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll / ll.m_ll); }
wxULongLongNative operator/(unsigned long l) const
{ return wxULongLongNative(m_ll / l); }
wxULongLongNative& operator/=(const wxULongLongNative& ll)
{ m_ll /= ll.m_ll; return *this; }
wxULongLongNative& operator/=(unsigned long l)
{ m_ll /= l; return *this; }
wxULongLongNative operator%(const wxULongLongNative& ll) const
{ return wxULongLongNative(m_ll % ll.m_ll); }
wxULongLongNative operator%(unsigned long l) const
{ return wxULongLongNative(m_ll % l); }
// comparison
bool operator==(const wxULongLongNative& ll) const
{ return m_ll == ll.m_ll; }
bool operator==(unsigned long l) const
{ return m_ll == l; }
bool operator!=(const wxULongLongNative& ll) const
{ return m_ll != ll.m_ll; }
bool operator!=(unsigned long l) const
{ return m_ll != l; }
bool operator<(const wxULongLongNative& ll) const
{ return m_ll < ll.m_ll; }
bool operator<(unsigned long l) const
{ return m_ll < l; }
bool operator>(const wxULongLongNative& ll) const
{ return m_ll > ll.m_ll; }
bool operator>(unsigned long l) const
{ return m_ll > l; }
bool operator<=(const wxULongLongNative& ll) const
{ return m_ll <= ll.m_ll; }
bool operator<=(unsigned long l) const
{ return m_ll <= l; }
bool operator>=(const wxULongLongNative& ll) const
{ return m_ll >= ll.m_ll; }
bool operator>=(unsigned long l) const
{ return m_ll >= l; }
// miscellaneous
// return the string representation of this number
wxString ToString() const;
// conversion to byte array: returns a pointer to static buffer!
void *asArray() const;
#if wxUSE_STD_IOSTREAM
// input/output
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
#endif
private:
unsigned wxLongLong_t m_ll;
};
#endif // wxUSE_LONGLONG_NATIVE
#if wxUSE_LONGLONG_WX
@ -526,6 +722,180 @@ private:
#endif // wxLONGLONG_TEST_MODE
};
class WXDLLEXPORT wxULongLongWx
{
public:
// ctors
// default ctor initializes to 0
wxULongLongWx()
{
m_lo = m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = 0;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// from ulong
wxULongLongWx(unsigned long l) { *this = l; }
// from 2 ulongs
wxULongLongWx(unsigned long hi, unsigned long lo)
{
m_hi = hi;
m_lo = lo;
#ifdef wxLONGLONG_TEST_MODE
m_ll = hi;
m_ll <<= 32;
m_ll |= lo;
Check();
#endif // wxLONGLONG_TEST_MODE
}
// default copy ctor is ok in both cases
// no dtor
// assignment operators
// from long
wxULongLongWx& operator=(unsigned long l)
{
m_lo = l;
m_hi = 0;
#ifdef wxLONGLONG_TEST_MODE
m_ll = l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// can't have assignment operator from 2 longs
// accessors
// get high part
unsigned long GetHi() const { return m_hi; }
// get low part
unsigned long GetLo() const { return m_lo; }
// convert to long with range checking in the debug mode (only!)
unsigned long ToULong() const
{
wxASSERT_MSG( (m_hi == 0l),
_T("wxULongLong to long conversion loss of precision") );
return (unsigned long)m_lo;
}
// operations
// addition
wxULongLongWx operator+(const wxULongLongWx& ll) const;
wxULongLongWx& operator+=(const wxULongLongWx& ll);
wxULongLongWx operator+(unsigned long l) const;
wxULongLongWx& operator+=(unsigned long l);
// pre increment operator
wxULongLongWx& operator++();
// post increment operator
wxULongLongWx& operator++(int) { return ++(*this); }
// subraction
wxULongLongWx operator-(const wxULongLongWx& ll) const;
wxULongLongWx& operator-=(const wxULongLongWx& ll);
// pre decrement operator
wxULongLongWx& operator--();
// post decrement operator
wxULongLongWx& operator--(int) { return --(*this); }
// shifts
// left shift
wxULongLongWx operator<<(int shift) const;
wxULongLongWx& operator<<=(int shift);
// right shift
wxULongLongWx operator>>(int shift) const;
wxULongLongWx& operator>>=(int shift);
// bitwise operators
wxULongLongWx operator&(const wxULongLongWx& ll) const;
wxULongLongWx& operator&=(const wxULongLongWx& ll);
wxULongLongWx operator|(const wxULongLongWx& ll) const;
wxULongLongWx& operator|=(const wxULongLongWx& ll);
wxULongLongWx operator^(const wxULongLongWx& ll) const;
wxULongLongWx& operator^=(const wxULongLongWx& ll);
wxULongLongWx operator~() const;
// comparison
bool operator==(const wxULongLongWx& ll) const
{ return m_lo == ll.m_lo && m_hi == ll.m_hi; }
bool operator!=(const wxULongLongWx& ll) const
{ return !(*this == ll); }
bool operator<(const wxULongLongWx& ll) const;
bool operator>(const wxULongLongWx& ll) const;
bool operator<=(const wxULongLongWx& ll) const
{ return *this < ll || *this == ll; }
bool operator>=(const wxULongLongWx& ll) const
{ return *this > ll || *this == ll; }
bool operator<(unsigned long l) const { return *this < wxULongLongWx(l); }
bool operator>(unsigned long l) const { return *this > wxULongLongWx(l); }
bool operator==(unsigned long l) const
{
return (m_hi == 0 && m_lo == (unsigned long)l);
}
bool operator<=(unsigned long l) const { return *this < l || *this == l; }
bool operator>=(unsigned long l) const { return *this > l || *this == l; }
// multiplication
wxULongLongWx operator*(const wxULongLongWx& ll) const;
wxULongLongWx& operator*=(const wxULongLongWx& ll);
// division
wxULongLongWx operator/(const wxULongLongWx& ll) const;
wxULongLongWx& operator/=(const wxULongLongWx& ll);
wxULongLongWx operator%(const wxULongLongWx& ll) const;
void Divide(const wxULongLongWx& divisor,
wxULongLongWx& quotient,
wxULongLongWx& remainder) const;
// input/output
// return the string representation of this number
wxString ToString() const;
void *asArray() const;
#if wxUSE_STD_IOSTREAM
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
#endif // wxUSE_STD_IOSTREAM
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
unsigned long m_hi
unsigned long m_lo;
#ifdef wxLONGLONG_TEST_MODE
void Check()
{
wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
}
unsigned wxLongLong_t m_ll;
#endif // wxLONGLONG_TEST_MODE
};
#endif // wxUSE_LONGLONG_WX
// ----------------------------------------------------------------------------
@ -542,4 +912,14 @@ inline bool operator!=(long l, const wxLongLong& ll) { return ll > l; }
inline wxLongLong operator+(long l, const wxLongLong& ll) { return ll + l; }
inline wxLongLong operator-(long l, const wxLongLong& ll) { return ll - l; }
inline bool operator<(unsigned long l, const wxULongLong& ll) { return ll > l; }
inline bool operator>(unsigned long l, const wxULongLong& ll) { return ll > l; }
inline bool operator<=(unsigned long l, const wxULongLong& ll) { return ll > l; }
inline bool operator>=(unsigned long l, const wxULongLong& ll) { return ll > l; }
inline bool operator==(unsigned long l, const wxULongLong& ll) { return ll > l; }
inline bool operator!=(unsigned long l, const wxULongLong& ll) { return ll > l; }
inline wxULongLong operator+(unsigned long l, const wxULongLong& ll) { return ll + l; }
inline wxULongLong operator-(unsigned long l, const wxULongLong& ll) { return ll - l; }
#endif // _WX_LONGLONG_H

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@ -62,6 +62,22 @@ void *wxLongLongNative::asArray() const
return temp;
}
void *wxULongLongNative::asArray() const
{
static unsigned char temp[8];
temp[0] = (m_ll >> 56) & 0xFF;
temp[1] = (m_ll >> 48) & 0xFF;
temp[2] = (m_ll >> 40) & 0xFF;
temp[3] = (m_ll >> 32) & 0xFF;
temp[4] = (m_ll >> 24) & 0xFF;
temp[5] = (m_ll >> 16) & 0xFF;
temp[6] = (m_ll >> 8) & 0xFF;
temp[7] = (m_ll >> 0) & 0xFF;
return temp;
}
#endif // wxUSE_LONGLONG_NATIVE
// ============================================================================
@ -106,6 +122,14 @@ wxLongLongWx wxLongLongWx::operator<<(int shift) const
return ll;
}
wxULongLongWx wxULongLongWx::operator<<(int shift) const
{
wxULongLongWx ll(*this);
ll <<= shift;
return ll;
}
wxLongLongWx& wxLongLongWx::operator<<=(int shift)
{
if (shift != 0)
@ -132,6 +156,32 @@ wxLongLongWx& wxLongLongWx::operator<<=(int shift)
return *this;
}
wxULongLongWx& wxULongLongWx::operator<<=(int shift)
{
if (shift != 0)
{
if (shift < 32)
{
m_hi <<= shift;
m_hi |= m_lo >> (32 - shift);
m_lo <<= shift;
}
else
{
m_hi = m_lo << (shift - 32);
m_lo = 0;
}
}
#ifdef wxLONGLONG_TEST_MODE
m_ll <<= shift;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx wxLongLongWx::operator>>(int shift) const
{
wxLongLongWx ll(*this);
@ -140,6 +190,14 @@ wxLongLongWx wxLongLongWx::operator>>(int shift) const
return ll;
}
wxULongLongWx wxULongLongWx::operator>>(int shift) const
{
wxULongLongWx ll(*this);
ll >>= shift;
return ll;
}
wxLongLongWx& wxLongLongWx::operator>>=(int shift)
{
if (shift != 0)
@ -166,6 +224,32 @@ wxLongLongWx& wxLongLongWx::operator>>=(int shift)
return *this;
}
wxULongLongWx& wxULongLongWx::operator>>=(int shift)
{
if (shift != 0)
{
if (shift < 32)
{
m_lo >>= shift;
m_lo |= m_hi << (32 - shift);
m_hi >>= shift;
}
else
{
m_lo = m_hi >> (shift - 32);
m_hi = 0;
}
}
#ifdef wxLONGLONG_TEST_MODE
m_ll >>= shift;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx wxLongLongWx::operator+(const wxLongLongWx& ll) const
{
wxLongLongWx res(*this);
@ -174,6 +258,14 @@ wxLongLongWx wxLongLongWx::operator+(const wxLongLongWx& ll) const
return res;
}
wxULongLongWx wxULongLongWx::operator+(const wxULongLongWx& ll) const
{
wxULongLongWx res(*this);
res += ll;
return res;
}
wxLongLongWx wxLongLongWx::operator+(long l) const
{
wxLongLongWx res(*this);
@ -182,6 +274,14 @@ wxLongLongWx wxLongLongWx::operator+(long l) const
return res;
}
wxULongLongWx wxULongLongWx::operator+(unsigned long l) const
{
wxULongLongWx res(*this);
res += l;
return res;
}
wxLongLongWx& wxLongLongWx::operator+=(const wxLongLongWx& ll)
{
unsigned long previous = m_lo;
@ -201,6 +301,25 @@ wxLongLongWx& wxLongLongWx::operator+=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator+=(const wxULongLongWx& ll)
{
unsigned long previous = m_lo;
m_lo += ll.m_lo;
m_hi += ll.m_hi;
if ((m_lo < previous) || (m_lo < ll.m_lo))
m_hi++;
#ifdef wxLONGLONG_TEST_MODE
m_ll += ll.m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx& wxLongLongWx::operator+=(long l)
{
unsigned long previous = m_lo;
@ -221,6 +340,24 @@ wxLongLongWx& wxLongLongWx::operator+=(long l)
return *this;
}
wxULongLongWx& wxULongLongWx::operator+=(unsigned long l)
{
unsigned long previous = m_lo;
m_lo += l;
if ((m_lo < previous) || (m_lo < l))
m_hi++;
#ifdef wxLONGLONG_TEST_MODE
m_ll += l;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// pre increment
wxLongLongWx& wxLongLongWx::operator++()
{
@ -237,6 +374,21 @@ wxLongLongWx& wxLongLongWx::operator++()
return *this;
}
wxULongLongWx& wxULongLongWx::operator++()
{
m_lo++;
if (m_lo == 0)
m_hi++;
#ifdef wxLONGLONG_TEST_MODE
m_ll++;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// negation
wxLongLongWx wxLongLongWx::operator-() const
{
@ -274,6 +426,14 @@ wxLongLongWx wxLongLongWx::operator-(const wxLongLongWx& ll) const
return res;
}
wxULongLongWx wxULongLongWx::operator-(const wxULongLongWx& ll) const
{
wxULongLongWx res(*this);
res -= ll;
return res;
}
wxLongLongWx& wxLongLongWx::operator-=(const wxLongLongWx& ll)
{
unsigned long previous = m_lo;
@ -293,6 +453,25 @@ wxLongLongWx& wxLongLongWx::operator-=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator-=(const wxULongLongWx& ll)
{
unsigned long previous = m_lo;
m_lo -= ll.m_lo;
m_hi -= ll.m_hi;
if (previous < ll.m_lo)
m_hi--;
#ifdef wxLONGLONG_TEST_MODE
m_ll -= ll.m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// pre decrement
wxLongLongWx& wxLongLongWx::operator--()
{
@ -309,6 +488,21 @@ wxLongLongWx& wxLongLongWx::operator--()
return *this;
}
wxULongLongWx& wxULongLongWx::operator--()
{
m_lo--;
if (m_lo == 0xFFFFFFFF)
m_hi--;
#ifdef wxLONGLONG_TEST_MODE
m_ll--;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// comparison operators
bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
@ -321,6 +515,16 @@ bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
return FALSE;
}
bool wxULongLongWx::operator<(const wxULongLongWx& ll) const
{
if ( m_hi < ll.m_hi )
return TRUE;
else if ( m_hi == ll.m_hi )
return m_lo < ll.m_lo;
else
return FALSE;
}
bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
{
if ( m_hi > ll.m_hi )
@ -331,6 +535,16 @@ bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
return FALSE;
}
bool wxULongLongWx::operator>(const wxULongLongWx& ll) const
{
if ( m_hi > ll.m_hi )
return TRUE;
else if ( m_hi == ll.m_hi )
return m_lo > ll.m_lo;
else
return FALSE;
}
// bitwise operators
wxLongLongWx wxLongLongWx::operator&(const wxLongLongWx& ll) const
@ -338,16 +552,31 @@ wxLongLongWx wxLongLongWx::operator&(const wxLongLongWx& ll) const
return wxLongLongWx(m_hi & ll.m_hi, m_lo & ll.m_lo);
}
wxULongLongWx wxULongLongWx::operator&(const wxULongLongWx& ll) const
{
return wxULongLongWx(m_hi & ll.m_hi, m_lo & ll.m_lo);
}
wxLongLongWx wxLongLongWx::operator|(const wxLongLongWx& ll) const
{
return wxLongLongWx(m_hi | ll.m_hi, m_lo | ll.m_lo);
}
wxULongLongWx wxULongLongWx::operator|(const wxULongLongWx& ll) const
{
return wxULongLongWx(m_hi | ll.m_hi, m_lo | ll.m_lo);
}
wxLongLongWx wxLongLongWx::operator^(const wxLongLongWx& ll) const
{
return wxLongLongWx(m_hi ^ ll.m_hi, m_lo ^ ll.m_lo);
}
wxULongLongWx wxULongLongWx::operator^(const wxULongLongWx& ll) const
{
return wxULongLongWx(m_hi ^ ll.m_hi, m_lo ^ ll.m_lo);
}
wxLongLongWx& wxLongLongWx::operator&=(const wxLongLongWx& ll)
{
m_lo &= ll.m_lo;
@ -362,6 +591,20 @@ wxLongLongWx& wxLongLongWx::operator&=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator&=(const wxULongLongWx& ll)
{
m_lo &= ll.m_lo;
m_hi &= ll.m_hi;
#ifdef wxLONGLONG_TEST_MODE
m_ll &= ll.m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx& wxLongLongWx::operator|=(const wxLongLongWx& ll)
{
m_lo |= ll.m_lo;
@ -376,6 +619,20 @@ wxLongLongWx& wxLongLongWx::operator|=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator|=(const wxULongLongWx& ll)
{
m_lo |= ll.m_lo;
m_hi |= ll.m_hi;
#ifdef wxLONGLONG_TEST_MODE
m_ll |= ll.m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx& wxLongLongWx::operator^=(const wxLongLongWx& ll)
{
m_lo ^= ll.m_lo;
@ -390,11 +647,30 @@ wxLongLongWx& wxLongLongWx::operator^=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator^=(const wxULongLongWx& ll)
{
m_lo ^= ll.m_lo;
m_hi ^= ll.m_hi;
#ifdef wxLONGLONG_TEST_MODE
m_ll ^= ll.m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
wxLongLongWx wxLongLongWx::operator~() const
{
return wxLongLongWx(~m_hi, ~m_lo);
}
wxULongLongWx wxULongLongWx::operator~() const
{
return wxULongLongWx(~m_hi, ~m_lo);
}
// multiplication
wxLongLongWx wxLongLongWx::operator*(const wxLongLongWx& ll) const
@ -405,6 +681,14 @@ wxLongLongWx wxLongLongWx::operator*(const wxLongLongWx& ll) const
return res;
}
wxULongLongWx wxULongLongWx::operator*(const wxULongLongWx& ll) const
{
wxULongLongWx res(*this);
res *= ll;
return res;
}
wxLongLongWx& wxLongLongWx::operator*=(const wxLongLongWx& ll)
{
wxLongLongWx t(m_hi, m_lo);
@ -437,6 +721,38 @@ wxLongLongWx& wxLongLongWx::operator*=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator*=(const wxULongLongWx& ll)
{
wxULongLongWx t(m_hi, m_lo);
wxULongLongWx q(ll.m_hi, ll.m_lo);
m_hi = m_lo = 0;
#ifdef wxLONGLONG_TEST_MODE
unsigned wxLongLong_t llOld = m_ll;
m_ll = 0;
#endif // wxLONGLONG_TEST_MODE
int counter = 0;
do
{
if ((q.m_lo & 1) != 0)
*this += t;
q >>= 1;
t <<= 1;
counter++;
}
while ((counter < 64) && ((q.m_hi != 0) || (q.m_lo != 0)));
#ifdef wxLONGLONG_TEST_MODE
m_ll = llOld * ll.m_ll;
Check();
#endif // wxLONGLONG_TEST_MODE
return *this;
}
// division
void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
@ -560,6 +876,95 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
}
}
void wxULongLongWx::Divide(const wxULongLongWx& divisorIn,
wxULongLongWx& quotient,
wxULongLongWx& remainder) const
{
if ((divisorIn.m_lo == 0) && (divisorIn.m_hi == 0))
{
// provoke division by zero error and silence the compilers warnings
// about an expression without effect and unused variable
unsigned long dummy = divisorIn.m_lo/divisorIn.m_hi;
dummy += 0;
}
// VZ: I'm writing this in a hurry and it's surely not the fastest way to
// do this - any improvements are more than welcome
//
// code inspired by the snippet at
// http://www.bearcave.com/software/divide.htm
//
// Copyright notice:
//
// Use of this program, for any purpose, is granted the author, Ian
// Kaplan, as long as this copyright notice is included in the source
// code or any source code derived from this program. The user assumes
// all responsibility for using this code.
// init everything
wxULongLongWx dividend = *this,
divisor = divisorIn;
quotient = 0l;
remainder = 0l;
// check for some particular cases
if ( divisor > dividend )
{
remainder = dividend;
}
else if ( divisor == dividend )
{
quotient = 1l;
}
else
{
// here: dividend > divisor
size_t nBits = 64u;
wxULongLongWx d;
#define IS_MSB_SET(ll) ((ll.m_hi) & (1 << (8*sizeof(long) - 1)))
while ( remainder < divisor )
{
remainder <<= 1;
if ( IS_MSB_SET(dividend) )
{
remainder |= 1;
}
d = dividend;
dividend <<= 1;
nBits--;
}
// undo the last loop iteration
dividend = d;
remainder >>= 1;
nBits++;
for ( size_t i = 0; i < nBits; i++ )
{
remainder <<= 1;
if ( IS_MSB_SET(dividend) )
{
remainder |= 1;
}
wxULongLongWx t = remainder - divisor;
dividend <<= 1;
quotient <<= 1;
if ( !IS_MSB_SET(t) )
{
quotient |= 1;
remainder = t;
}
}
}
}
wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
{
wxLongLongWx quotient, remainder;
@ -569,6 +974,15 @@ wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
return quotient;
}
wxULongLongWx wxULongLongWx::operator/(const wxULongLongWx& ll) const
{
wxULongLongWx quotient, remainder;
Divide(ll, quotient, remainder);
return quotient;
}
wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
{
wxLongLongWx quotient, remainder;
@ -580,6 +994,17 @@ wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
return *this;
}
wxULongLongWx& wxULongLongWx::operator/=(const wxULongLongWx& ll)
{
wxLongLongWx quotient, remainder;
Divide(ll, quotient, remainder);
*this = quotient;
return *this;
}
wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
{
wxLongLongWx quotient, remainder;
@ -589,6 +1014,15 @@ wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
return remainder;
}
wxULongLongWx wxULongLongWx::operator%(const wxULongLongWx& ll) const
{
wxULongLongWx quotient, remainder;
Divide(ll, quotient, remainder);
return remainder;
}
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
@ -610,6 +1044,22 @@ void *wxLongLongWx::asArray(void) const
return temp;
}
void *wxULongLongWx::asArray(void) const
{
static unsigned char temp[8];
temp[0] = (char)((m_hi >> 24) & 0xFF);
temp[1] = (char)((m_hi >> 16) & 0xFF);
temp[2] = (char)((m_hi >> 8) & 0xFF);
temp[3] = (char)((m_hi >> 0) & 0xFF);
temp[4] = (char)((m_lo >> 24) & 0xFF);
temp[5] = (char)((m_lo >> 16) & 0xFF);
temp[6] = (char)((m_lo >> 8) & 0xFF);
temp[7] = (char)((m_lo >> 0) & 0xFF);
return temp;
}
#endif // wxUSE_LONGLONG_WX
wxString
@ -649,6 +1099,30 @@ wxLongLongWx::ToString() const
return result;
}
wxString
#if wxUSE_LONGLONG_NATIVE
wxULongLongNative::ToString() const
#else
wxULongLongWx::ToString() const
#endif
{
// TODO: this is awfully inefficient, anything better?
wxString result;
wxULongLong ll = *this;
while ( ll != 0 )
{
result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong()));
ll /= 10;
}
if ( result.empty() )
result = _T('0');
return result;
}
#if wxUSE_STD_IOSTREAM
// input/output
@ -657,6 +1131,11 @@ wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll)
return o << ll.ToString();
}
wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll)
{
return o << ll.ToString();
}
#endif // wxUSE_STD_IOSTREAM
#endif // wxUSE_LONGLONG