Add wx/artids.h to build/files and rerun upmake and bakefile
Finish adding the new file, which was previously added manually to a couple of files, but not everywhere.
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@ -936,6 +936,7 @@ GUI_CMN_HDR =
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wx/animdecod.h
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wx/anybutton.h
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wx/appprogress.h
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wx/artids.h
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wx/artprov.h
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wx/bannerwindow.h
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wx/bitmap.h
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@ -1502,6 +1502,7 @@
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<ClInclude Include="..\..\include\wx\richtooltip.h" />
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<ClInclude Include="..\..\include\wx\generic\gridsel.h" />
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<ClInclude Include="..\..\include\wx\dcbuffer.h" />
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<ClInclude Include="..\..\include\wx\artids.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -1108,6 +1108,9 @@
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<ClInclude Include="..\..\include\wx\appprogress.h">
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<Filter>Common Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\wx\artids.h">
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<Filter>Common Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\wx\artprov.h">
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<Filter>Common Headers</Filter>
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</ClInclude>
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@ -2081,6 +2081,9 @@
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<File
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RelativePath="..\..\include\wx\ribbon\art_internal.h">
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</File>
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<File
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RelativePath="..\..\include\wx\artids.h">
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</File>
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<File
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RelativePath="..\..\include\wx\artprov.h">
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</File>
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@ -3276,6 +3276,10 @@
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RelativePath="..\..\include\wx\ribbon\art_internal.h"
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>
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</File>
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<File
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RelativePath="..\..\include\wx\artids.h"
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>
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</File>
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<File
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RelativePath="..\..\include\wx\artprov.h"
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>
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@ -3272,6 +3272,10 @@
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RelativePath="..\..\include\wx\ribbon\art_internal.h"
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>
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</File>
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<File
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RelativePath="..\..\include\wx\artids.h"
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>
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</File>
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<File
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RelativePath="..\..\include\wx\artprov.h"
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>
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