making pens behave as on other platforms when scaling
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41806 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -427,21 +427,7 @@ void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
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void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
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{
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PointF penWidth( m_pen->GetWidth(), 0);
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Matrix matrix ;
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if ( !m_penTransparent )
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{
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m_context->GetTransform(&matrix);
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matrix.TransformVectors(&penWidth);
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}
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m_context->ScaleTransform(xScale,yScale);
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if ( !m_penTransparent )
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{
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m_context->GetTransform(&matrix);
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matrix.Invert();
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matrix.TransformVectors(&penWidth) ;
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m_pen->SetWidth( sqrt( penWidth.X*penWidth.X + penWidth.Y*penWidth.Y));
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}
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}
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void wxGDIPlusContext::PushState()
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