making pens behave as on other platforms when scaling

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41806 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2006-10-09 15:53:36 +00:00
parent f868f88665
commit 8e108c1ec9

View File

@ -427,21 +427,7 @@ void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale ) void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
{ {
PointF penWidth( m_pen->GetWidth(), 0);
Matrix matrix ;
if ( !m_penTransparent )
{
m_context->GetTransform(&matrix);
matrix.TransformVectors(&penWidth);
}
m_context->ScaleTransform(xScale,yScale); m_context->ScaleTransform(xScale,yScale);
if ( !m_penTransparent )
{
m_context->GetTransform(&matrix);
matrix.Invert();
matrix.TransformVectors(&penWidth) ;
m_pen->SetWidth( sqrt( penWidth.X*penWidth.X + penWidth.Y*penWidth.Y));
}
} }
void wxGDIPlusContext::PushState() void wxGDIPlusContext::PushState()