Fix keyboard navigation in wxGrid with reordered columns.
Don't mix up column internal indices and display positions in wxGrid keyboard navigation code. This ensures that pressing left/right cursor arrows always moves the cursor to the previous/next column on the display, even if the columns were reordered. Closes #13281. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67944 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -486,6 +486,7 @@ All (GUI):
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- Added wxDocManager::FindTemplate() (troelsk).
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- Return bool, not void, from wxImage::ConvertAlphaToMask() (troelsk).
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- Fixed resizing columns in wxGrid when they were reordered.
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- Fixed keyboard navigation when wxGrid columns are reordered.
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- Added wxImage::Rotate180() (Jeff Tupper).
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- Added support for saving TGA files.
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- Added wxArtProvider returning higher quality icons from Tango project.
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@ -546,6 +546,11 @@ public:
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// implemented for the lines
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virtual int GetLineAt(const wxGrid *grid, int pos) const = 0;
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// Return the display position of the line with the given index.
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//
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// NB: As GetLineAt(), currently this is always identity for rows.
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virtual int GetLinePos(const wxGrid *grid, int line) const = 0;
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// Return the index of the line just before the given one.
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virtual int GetLineBefore(const wxGrid* grid, int line) const = 0;
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@ -615,6 +620,8 @@ public:
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virtual int GetLineAt(const wxGrid * WXUNUSED(grid), int pos) const
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{ return pos; } // TODO: implement row reordering
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virtual int GetLinePos(const wxGrid * WXUNUSED(grid), int line) const
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{ return line; } // TODO: implement row reordering
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virtual int GetLineBefore(const wxGrid* WXUNUSED(grid), int line) const
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{ return line ? line - 1 : line; }
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@ -679,6 +686,8 @@ public:
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virtual int GetLineAt(const wxGrid *grid, int pos) const
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{ return grid->GetColAt(pos); }
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virtual int GetLinePos(const wxGrid *grid, int line) const
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{ return grid->GetColPos(line); }
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virtual int GetLineBefore(const wxGrid* grid, int line) const
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{ return grid->GetColAt(wxMax(0, grid->GetColPos(line) - 1)); }
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@ -691,7 +700,10 @@ public:
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// This class abstracts the difference between operations going forward
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// (down/right) and backward (up/left) and allows to use the same code for
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// functions which differ only in the direction of grid traversal
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// functions which differ only in the direction of grid traversal.
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//
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// Notice that all operations in this class work with display positions and not
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// internal indices which can be different if the columns were reordered.
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//
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// Like wxGridOperations it's an ABC with two concrete subclasses below. Unlike
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// it, this is a normal object and not just a function dispatch table and has a
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@ -720,6 +732,12 @@ public:
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// Find the line at the given distance, in pixels, away from this one
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// (this uses clipping, i.e. anything after the last line is counted as the
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// last one and anything before the first one as 0)
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//
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// TODO: Implementation of this method currently doesn't support column
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// reordering as it mixes up indices and positions. But this doesn't
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// really matter as it's only called for rows (Page Up/Down only work
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// vertically) and row reordering is not currently supported. We'd
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// need to fix it if this ever changes however.
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virtual int MoveByPixelDistance(int line, int distance) const = 0;
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// This class is never used polymorphically but give it a virtual dtor
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@ -727,6 +745,22 @@ public:
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virtual ~wxGridDirectionOperations() { }
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protected:
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// Get the position of the row or column from the given coordinates pair.
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//
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// This is just a shortcut to avoid repeating m_oper and m_grid multiple
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// times in the derived classes code.
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int GetLinePos(const wxGridCellCoords& coords) const
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{
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return m_oper.GetLinePos(m_grid, m_oper.Select(coords));
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}
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// Get the index of the row or column from the position.
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int GetLineAt(int pos) const
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{
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return m_oper.GetLineAt(m_grid, pos);
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}
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wxGrid * const m_grid;
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const wxGridOperations& m_oper;
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};
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@ -743,14 +777,14 @@ public:
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{
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wxASSERT_MSG( m_oper.Select(coords) >= 0, "invalid row/column" );
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return m_oper.Select(coords) == 0;
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return GetLinePos(coords) == 0;
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}
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virtual void Advance(wxGridCellCoords& coords) const
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{
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wxASSERT( !IsAtBoundary(coords) );
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m_oper.Set(coords, m_oper.Select(coords) - 1);
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m_oper.Set(coords, GetLineAt(GetLinePos(coords) - 1));
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}
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virtual int MoveByPixelDistance(int line, int distance) const
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@ -773,14 +807,14 @@ public:
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{
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wxASSERT_MSG( m_oper.Select(coords) < m_numLines, "invalid row/column" );
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return m_oper.Select(coords) == m_numLines - 1;
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return GetLinePos(coords) == m_numLines - 1;
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}
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virtual void Advance(wxGridCellCoords& coords) const
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{
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wxASSERT( !IsAtBoundary(coords) );
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m_oper.Set(coords, m_oper.Select(coords) + 1);
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m_oper.Set(coords, GetLineAt(GetLinePos(coords) + 1));
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}
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virtual int MoveByPixelDistance(int line, int distance) const
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