always use opaque structs

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26933 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2004-04-23 08:54:23 +00:00
parent 5b29df3fee
commit 7eb8d1ebd6

View File

@ -46,12 +46,7 @@
#elif defined( __WXMAC__)
#define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
#define ACCESSOR_CALLS_ARE_FUNCTIONS 1
#if defined( __WXDEBUG__ ) && !defined(__MACH__)
// otherwise the debugger looses all symbol information
#define OPAQUE_TOOLBOX_STRUCTS 0
#else
#define OPAQUE_TOOLBOX_STRUCTS 1
#endif
#ifdef __MACH__
#include <ansi_prefix.mach.h>
#include <msl_c_version.h>