always use opaque structs
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26933 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -46,12 +46,7 @@
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#elif defined( __WXMAC__)
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#define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
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#define ACCESSOR_CALLS_ARE_FUNCTIONS 1
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#if defined( __WXDEBUG__ ) && !defined(__MACH__)
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// otherwise the debugger looses all symbol information
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#define OPAQUE_TOOLBOX_STRUCTS 0
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#else
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#define OPAQUE_TOOLBOX_STRUCTS 1
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#endif
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#ifdef __MACH__
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#include <ansi_prefix.mach.h>
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#include <msl_c_version.h>
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