now grabs encoding info not from but from '' (empty string) -- default po header (mo catalog must be, of course, contain the header)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5200 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -475,9 +475,20 @@ void wxMsgCatalog::ConvertEncoding()
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wxFontEncoding enc;
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// first, find encoding header:
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const char *hdr = GetString("$ENCODING");
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if (hdr == NULL) return; // not supported by this catalog
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if ((enc = wxTheFontMapper -> CharsetToEncoding(hdr, FALSE)) == wxFONTENCODING_SYSTEM) return;
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const char *hdr = StringAtOfs(m_pOrigTable, 0);
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if (hdr == NULL) return; // not supported by this catalog, does not have non-fuzzy header
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if (hdr[0] != 0) return; // ditto
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/* we support catalogs with header (msgid "") that is _not_ marked as "#, fuzzy" (otherwise
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the string would not be included into compiled catalog) */
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wxString header(StringAtOfs(m_pTransTable, 0));
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wxString charset;
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int pos = header.Find("Content-Type: text/plain; charset=");
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if (pos == -1) return; // incorrectly filled Content-Type header
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pos += 34 ; /*strlen("Content-Type: text/plain; charset=")*/
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while (header[pos] != '\n') charset << header[pos++];
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if ((enc = wxTheFontMapper -> CharsetToEncoding(charset, FALSE)) == wxFONTENCODING_SYSTEM) return;
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wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
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if (a[0] == enc) return; // no conversion needed, locale uses native encoding
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