added wxRect2DDouble == != = operators (patch 684616)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19445 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -634,11 +634,11 @@ public:
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{ m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum);
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m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);}
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/*
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wxRect2DDouble& operator = (const wxRect2DDouble& rect);
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bool operator == (const wxRect2DDouble& rect);
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bool operator != (const wxRect2DDouble& rect);
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*/
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inline bool operator == (const wxRect2DDouble& rect)
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{ return (m_x==rect.m_x && m_y==rect.m_y && m_width==rect.m_width && m_height==rect.m_height); }
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inline bool operator != (const wxRect2DDouble& rect)
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{ return !(*this == rect); }
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wxDouble m_x;
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wxDouble m_y;
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@ -145,6 +145,15 @@ void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect )
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SetTop( rect.GetTop() );
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}
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wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r )
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{
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m_x = r.m_x;
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m_y = r.m_y;
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m_width = r.m_width;
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m_height = r.m_height;
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return *this;
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}
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// integer version
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// for the following calculations always remember
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