Merge branch 'size-div-double'
Add operator/(wxSize, double) and cleanup some wxSize and related tests. See https://github.com/wxWidgets/wxWidgets/pull/2593
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commit
7ba71ecaa2
@ -435,6 +435,11 @@ inline wxSize operator*(unsigned long i, const wxSize& s)
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return wxSize(int(s.x * i), int(s.y * i));
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}
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inline wxSize operator/(const wxSize& s, double i)
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{
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return wxSize(wxRound(s.x / i), wxRound(s.y / i));
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}
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inline wxSize operator*(const wxSize& s, double i)
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{
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return wxSize(wxRound(s.x * i), wxRound(s.y * i));
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@ -1064,12 +1064,19 @@ public:
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/**
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@name Miscellaneous operators
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Sizes can be added to or subtracted from each other or divided or
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multiplied by a number.
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Note that these operators are documented as class members
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(to make them easier to find) but, as their prototype shows,
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they are implemented as global operators; note that this is
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transparent to the user but it helps to understand why the
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following functions are documented to take the wxSize they
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operate on as an explicit argument.
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Also note that using @c double factor may result in rounding errors,
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as wxSize always stores @c int coordinates and the result is always
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rounded.
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*/
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//@{
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wxSize& operator=(const wxSize& sz);
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@ -1083,10 +1090,15 @@ public:
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wxSize& operator -=(const wxSize& sz);
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wxSize operator /(const wxSize& sz, int factor);
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wxSize operator /(const wxSize& sz, double factor);
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wxSize operator *(const wxSize& sz, int factor);
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wxSize operator *(const wxSize& sz, double factor);
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wxSize operator *(int factor, const wxSize& sz);
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wxSize operator *(double factor, const wxSize& sz);
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wxSize& operator /=(int factor);
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wxSize& operator /=(double factor);
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wxSize& operator *=(int factor);
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wxSize& operator *=(double factor);
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//@}
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};
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@ -19,49 +19,7 @@
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#include "wx/math.h"
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// ----------------------------------------------------------------------------
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// test class
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// ----------------------------------------------------------------------------
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class PointTestCase : public CppUnit::TestCase
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{
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public:
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PointTestCase() { }
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private:
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CPPUNIT_TEST_SUITE( PointTestCase );
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CPPUNIT_TEST( Operators );
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CPPUNIT_TEST_SUITE_END();
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void Operators();
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wxDECLARE_NO_COPY_CLASS(PointTestCase);
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};
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class RealPointTestCase : public CppUnit::TestCase
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{
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public:
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RealPointTestCase() { }
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private:
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CPPUNIT_TEST_SUITE( RealPointTestCase );
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CPPUNIT_TEST( Operators );
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CPPUNIT_TEST_SUITE_END();
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void Operators();
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wxDECLARE_NO_COPY_CLASS(RealPointTestCase);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( PointTestCase );
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CPPUNIT_TEST_SUITE_REGISTRATION( RealPointTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( PointTestCase, "PointTestCase" );
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( RealPointTestCase, "RealPointTestCase" );
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void PointTestCase::Operators()
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TEST_CASE("wxPoint::Operators", "[point]")
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{
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wxPoint p1(1,2);
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wxPoint p2(6,3);
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@ -69,48 +27,43 @@ void PointTestCase::Operators()
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wxPoint p4(5,1);
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wxPoint p5 = p2 + p1;
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wxPoint p6 = p2 - p1;
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CPPUNIT_ASSERT( p3.x == p5.x );
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CPPUNIT_ASSERT( p3.y == p5.y );
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CPPUNIT_ASSERT( p4.x == p6.x );
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CPPUNIT_ASSERT( p4.y == p6.y );
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CPPUNIT_ASSERT( p3 == p5 );
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CPPUNIT_ASSERT( p4 == p6 );
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CPPUNIT_ASSERT( p3 != p4 );
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CHECK( p3.x == p5.x );
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CHECK( p3.y == p5.y );
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CHECK( p4.x == p6.x );
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CHECK( p4.y == p6.y );
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CHECK( p3 == p5 );
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CHECK( p4 == p6 );
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CHECK( p3 != p4 );
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p5 = p2; p5 += p1;
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p6 = p2; p6 -= p1;
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CPPUNIT_ASSERT( p3 == p5 );
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CPPUNIT_ASSERT( p4 == p6 );
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CHECK( p3 == p5 );
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CHECK( p4 == p6 );
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wxSize s(p1.x,p1.y);
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p5 = p2; p5 = p2 + s;
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p6 = p2; p6 = p2 - s;
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CPPUNIT_ASSERT( p3 == p5 );
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CPPUNIT_ASSERT( p4 == p6 );
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CHECK( p3 == p5 );
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CHECK( p4 == p6 );
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p5 = p2; p5 = s + p2;
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p6 = p2; p6 = s - p2;
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CPPUNIT_ASSERT( p3 == p5 );
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CPPUNIT_ASSERT( p4 == -p6 );
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CHECK( p3 == p5 );
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CHECK( p4 == -p6 );
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p5 = p2; p5 += s;
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p6 = p2; p6 -= s;
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CPPUNIT_ASSERT( p3 == p5 );
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CPPUNIT_ASSERT( p4 == p6 );
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CHECK( p3 == p5 );
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CHECK( p4 == p6 );
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}
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void RealPointTestCase::Operators()
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TEST_CASE("wxRealPoint::Operators", "[point]")
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{
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const double EPSILON = 0.00001;
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wxRealPoint p1(1.2,3.4);
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wxRealPoint p2(8.7,5.4);
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wxRealPoint p3(9.9,8.8);
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wxRealPoint p4(7.5,2.0);
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wxRealPoint p5 = p2 + p1;
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wxRealPoint p6 = p2 - p1;
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/*
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CPPUNIT_ASSERT( p3 == p5 );
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CPPUNIT_ASSERT( p4 == p6 );
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CPPUNIT_ASSERT( p3 != p4 );
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*/
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CPPUNIT_ASSERT( fabs( p3.x - p5.x ) < EPSILON );
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CPPUNIT_ASSERT( fabs( p3.y - p5.y ) < EPSILON );
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CPPUNIT_ASSERT( fabs( p4.x - p6.x ) < EPSILON );
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CPPUNIT_ASSERT( fabs( p4.y - p6.y ) < EPSILON );
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CHECK( p3.x == Approx(p5.x) );
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CHECK( p3.y == Approx(p5.y) );
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CHECK( p4.x == Approx(p6.x) );
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CHECK( p4.y == Approx(p6.y) );
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CHECK( p3.x != Approx(p4.x) );
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}
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@ -17,65 +17,37 @@
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#include "wx/gdicmn.h"
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#endif // WX_PRECOMP
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// ----------------------------------------------------------------------------
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// test class
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// ----------------------------------------------------------------------------
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#include "asserthelper.h"
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class SizeTestCase : public CppUnit::TestCase
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{
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public:
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SizeTestCase() { }
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private:
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CPPUNIT_TEST_SUITE( SizeTestCase );
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CPPUNIT_TEST( Operators );
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CPPUNIT_TEST_SUITE_END();
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void Operators();
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wxDECLARE_NO_COPY_CLASS(SizeTestCase);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( SizeTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( SizeTestCase, "SizeTestCase" );
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void SizeTestCase::Operators()
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TEST_CASE("wxSize::Operators", "[size]")
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{
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wxSize s1(1,2);
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wxSize s2(3,4);
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wxSize s3;
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s3 = s1 + s2;
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CPPUNIT_ASSERT( s3.GetWidth()==4 );
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CPPUNIT_ASSERT( s3.GetHeight()==6 );
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CHECK( s3 == wxSize(4, 6) );
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s3 = s2 - s1;
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CPPUNIT_ASSERT( s3.GetWidth()==2 );
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CPPUNIT_ASSERT( s3.GetHeight()==2 );
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CHECK( s3 == wxSize(2, 2) );
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s3 = s1 * 2;
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CPPUNIT_ASSERT( s3.GetWidth()==2 );
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CPPUNIT_ASSERT( s3.GetHeight()==4 );
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CHECK( s3 == wxSize(2, 4) );
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s3 = 2 * s1;
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CPPUNIT_ASSERT( s3.GetWidth()==2 );
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CPPUNIT_ASSERT( s3.GetHeight()==4 );
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CHECK( s3 == wxSize(2, 4) );
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s3 = s3 / 2;
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CPPUNIT_ASSERT( s3.GetWidth()==1 );
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CPPUNIT_ASSERT( s3.GetHeight()==2 );
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CHECK( s3 == wxSize(1, 2) );
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s3 = s2;
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CPPUNIT_ASSERT( s3 != s1 );
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CHECK( s3 != s1 );
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s3 = s1;
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CPPUNIT_ASSERT( s3 == s1 );
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CHECK( s3 == s1 );
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s3 += s2;
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CPPUNIT_ASSERT( s3.GetWidth()==4 );
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CPPUNIT_ASSERT( s3.GetHeight()==6 );
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CHECK( s3 == wxSize(4, 6) );
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s3 -= s2;
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CPPUNIT_ASSERT( s3 == s1 );
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CHECK( s3 == s1 );
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s3 *= 2;
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CPPUNIT_ASSERT( s3.GetWidth()==2 );
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CPPUNIT_ASSERT( s3.GetHeight()==4 );
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CHECK( s3 == wxSize(2, 4) );
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s3 /= 2;
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CPPUNIT_ASSERT( s3 == s1 );
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CHECK( s3 == s1 );
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CHECK( wxSize(6, 9) / 1.5 == wxSize(4, 6) );
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}
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