VTK wrapper of vtkRenderWindow for wxPython. Tested on MSW so far.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4607 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 1999-11-18 07:17:57 +00:00
parent 0b5d3315b3
commit 7b9da2077d

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utils/wxPython/lib/vtk.py Normal file
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#----------------------------------------------------------------------
# Name: wxPython.lib.vtk
# Purpose: Provides a wrapper around the vtkRenderWindow from the
# VTK Visualization Toolkit. Requires the VTK Python
# extensions from http://www.kitware.com/
#
# Author: Robin Dunn
#
# Created: 16-Nov-1999
# RCS-ID: $Id$
# Copyright: (c) 1999 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------
try: # For Win32,
from vtkpython import *
except ImportError:
try: # for Unix. Why they do it this way is anybody's guess...
from libVTKCommonPython import *
from libVTKGraphicsPython import *
from libVTKImagingPython import *
except ImportError:
raise ImportError, "VTK extension module not found"
from wxPython.wx import *
import math
#----------------------------------------------------------------------
class wxVTKRenderWindow(wxWindow):
def __init__(self, parent, id, position=wxDefaultPosition,
size=wxDefaultSize, style=0):
wxWindow.__init__(self, parent, id, position, size, style)
self.renderWindow = vtkRenderWindow()
hdl = self.GetHandle()
self.renderWindow.SetWindowInfo(str(hdl))
EVT_LEFT_DOWN (self, self.SaveClick)
EVT_MIDDLE_DOWN(self, self.SaveClick)
EVT_RIGHT_DOWN (self, self.SaveClick)
EVT_LEFT_UP (self, self.Release)
EVT_MIDDLE_UP (self, self.Release)
EVT_RIGHT_UP (self, self.Release)
EVT_MOTION(self, self.MouseMotion)
def GetRenderer(self):
self.renderWindow.GetRenderers().InitTraversal()
return self.renderWindow.GetRenderers().GetNextItem()
def GetRenderWindow(self):
return self.renderWindow
def OnPaint(self, event):
dc = wxPaintDC(self)
self.renderWindow.Render()
def SaveClick(self, event):
self.prev_x, self.prev_y = event.GetPositionTuple()
self.CaptureMouse()
def Release(self, event):
self.ReleaseMouse()
def MouseMotion(self, event):
event.x, event.y = event.GetPositionTuple()
size = self.GetClientSize()
if event.LeftIsDown():
# rotate
camera = self.GetRenderer().GetActiveCamera()
camera.Azimuth(float(self.prev_x - event.x) / size.width * 360)
camera.Elevation(float(event.y - self.prev_y) / size.width * 360)
camera.OrthogonalizeViewUp()
self.MotionUpdate(event)
elif event.MiddleIsDown():
# pan
camera = self.GetRenderer().GetActiveCamera()
camera.Yaw(-float(self.prev_x - event.x) / size.width * 30)
camera.Pitch(float(event.y - self.prev_y) / size.width * 30)
camera.OrthogonalizeViewUp()
self.MotionUpdate(event)
elif event.RightIsDown():
# dolly
camera = self.GetRenderer().GetActiveCamera()
camera.Dolly(math.exp(float((event.x - self.prev_x) - \
(event.y - self.prev_y))/ \
size.width))
self.MotionUpdate(event)
def MotionUpdate(self,event):
renderer = self.GetRenderer()
renderer.GetLights().InitTraversal()
light = renderer.GetLights().GetNextItem()
camera = renderer.GetActiveCamera()
light.SetPosition(camera.GetPosition())
light.SetFocalPoint(camera.GetFocalPoint())
self.renderWindow.Render()
self.prev_x = event.x
self.prev_y = event.y
if __name__ == '__main__':
class TestFrame(wxFrame):
def __init__(self, parent):
wxFrame.__init__(self, parent, -1, "VTK Test", size=(450,450))
rw = wxVTKRenderWindow(self, -1)
# Get the render window
renWin = rw.GetRenderWindow()
# Next, do the VTK stuff
ren = vtkRenderer()
renWin.AddRenderer(ren)
cone = vtkConeSource()
cone.SetResolution(80)
coneMapper = vtkPolyDataMapper()
coneMapper.SetInput(cone.GetOutput())
coneActor = vtkActor()
coneActor.SetMapper(coneMapper)
ren.AddActor(coneActor)
coneMapper.GetLookupTable().Build()
# Create a scalar bar
scalarBar = vtkScalarBarActor()
scalarBar.SetLookupTable(coneMapper.GetLookupTable())
scalarBar.SetTitle("Temperature")
scalarBar.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewport()
scalarBar.GetPositionCoordinate().SetValue(0.1, 0.01)
scalarBar.SetOrientationToHorizontal()
scalarBar.SetWidth(0.8)
scalarBar.SetHeight(0.17)
ren.AddActor2D(scalarBar)
class TestApp(wxApp):
def OnInit(self):
f = TestFrame(None)
self.SetTopWindow(f)
f.Show(true)
return true
app = TestApp(0)
app.MainLoop()