compilation fix for CE: don't use GetModuleHandleA() which doesn't exist there

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31513 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2005-01-20 14:06:58 +00:00
parent 0aa7cb54a9
commit 79e385875b

View File

@ -121,8 +121,10 @@ HMODULE wxGetModuleHandle(const char *name, void *addr)
return hmod;
}
// if failed, try by name
return ::GetModuleHandleA(name);
// Windows CE only has Unicode API, so even we have an ANSI string here, we
// still need to use GetModuleHandleW() there and so do it everywhere to
// avoid #ifdefs -- this code is not performance-critical anyhow...
return ::GetModuleHandle(wxString::FromAscii((char *)name));
}
// ============================================================================