"wxGDIObject * => &" changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1143 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
8bbe427f8e
commit
79490c3d8b
@ -96,31 +96,34 @@ bool FortyApp::OnInit()
|
||||
return true;
|
||||
}
|
||||
|
||||
wxColour* FortyApp::BackgroundColour()
|
||||
const wxColour& FortyApp::BackgroundColour()
|
||||
{
|
||||
if (!m_backgroundColour)
|
||||
{
|
||||
m_backgroundColour = new wxColour(0, 128, 0);
|
||||
}
|
||||
return m_backgroundColour;
|
||||
|
||||
return *m_backgroundColour;
|
||||
}
|
||||
|
||||
wxBrush* FortyApp::BackgroundBrush()
|
||||
const wxBrush& FortyApp::BackgroundBrush()
|
||||
{
|
||||
if (!m_backgroundBrush)
|
||||
{
|
||||
m_backgroundBrush = new wxBrush(*BackgroundColour(), wxSOLID);
|
||||
}
|
||||
return m_backgroundBrush;
|
||||
|
||||
return *m_backgroundBrush;
|
||||
}
|
||||
|
||||
wxColour* FortyApp::TextColour()
|
||||
const wxColour& FortyApp::TextColour()
|
||||
{
|
||||
if (!m_textColour)
|
||||
{
|
||||
m_textColour = new wxColour("BLACK");
|
||||
}
|
||||
return m_textColour;
|
||||
|
||||
return *m_textColour;
|
||||
}
|
||||
|
||||
// My frame constructor
|
||||
|
@ -18,9 +18,9 @@ class FortyApp: public wxApp
|
||||
public:
|
||||
bool OnInit();
|
||||
|
||||
static wxColour* BackgroundColour();
|
||||
static wxColour* TextColour();
|
||||
static wxBrush* BackgroundBrush();
|
||||
static const wxColour& BackgroundColour();
|
||||
static const wxColour& TextColour();
|
||||
static const wxBrush& BackgroundBrush();
|
||||
|
||||
private:
|
||||
static wxColour* m_backgroundColour;
|
||||
|
@ -364,7 +364,7 @@ bool Game::LButtonDown(wxDC& dc, int x, int y)
|
||||
// Initialise the card bitmap to the background colour
|
||||
{
|
||||
wxMemoryDC memoryDC;
|
||||
memoryDC.SelectObject(m_bmap);
|
||||
memoryDC.SelectObject(*m_bmap);
|
||||
m_liftedCard = m_srcPile->RemoveTopCard(memoryDC, m_xPos, m_yPos);
|
||||
}
|
||||
|
||||
@ -372,7 +372,7 @@ bool Game::LButtonDown(wxDC& dc, int x, int y)
|
||||
// the screen
|
||||
{
|
||||
wxMemoryDC memoryDC;
|
||||
memoryDC.SelectObject(m_bmapCard);
|
||||
memoryDC.SelectObject(*m_bmapCard);
|
||||
m_liftedCard->Draw(memoryDC, 0, 0);
|
||||
}
|
||||
}
|
||||
@ -558,7 +558,7 @@ void Game::LButtonUp(wxDC& dc, int x, int y)
|
||||
|
||||
// Restore the area under the card
|
||||
wxMemoryDC memoryDC;
|
||||
memoryDC.SelectObject(m_bmap);
|
||||
memoryDC.SelectObject(*m_bmap);
|
||||
dc.Blit(m_xPos, m_yPos, CardWidth, CardHeight,
|
||||
&memoryDC, 0, 0, wxCOPY);
|
||||
|
||||
@ -604,7 +604,7 @@ void Game::MouseMove(wxDC& dc, int mx, int my)
|
||||
if (m_liftedCard)
|
||||
{
|
||||
wxMemoryDC memoryDC;
|
||||
memoryDC.SelectObject(m_bmap);
|
||||
memoryDC.SelectObject(*m_bmap);
|
||||
|
||||
int dx = mx + m_xOffset - m_xPos;
|
||||
int dy = my + m_yOffset - m_yPos;
|
||||
@ -675,7 +675,7 @@ void Game::MouseMove(wxDC& dc, int mx, int my)
|
||||
m_yPos += dy;
|
||||
|
||||
// draw the card in its new position
|
||||
memoryDC.SelectObject(m_bmapCard);
|
||||
memoryDC.SelectObject(*m_bmapCard);
|
||||
dc.Blit(m_xPos, m_yPos, CardWidth, CardHeight,
|
||||
&memoryDC, 0, 0, wxCOPY);
|
||||
}
|
||||
|
@ -122,8 +122,8 @@ void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
|
||||
|
||||
// MyFrame
|
||||
|
||||
const ID_QUIT = 108;
|
||||
const ID_ABOUT = 109;
|
||||
const int ID_QUIT = 108;
|
||||
const int ID_ABOUT = 109;
|
||||
|
||||
IMPLEMENT_DYNAMIC_CLASS( MyFrame, wxFrame )
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user