helper file for WX_DEFINE_LIST: dynamic list implementation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
a85586fd22
commit
75c6c54531
111
include/wx/listimpl.cpp
Normal file
111
include/wx/listimpl.cpp
Normal file
@ -0,0 +1,111 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: listimpl.cpp
|
||||
// Purpose: helper file for implementation of dynamic lists
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 16.10.97
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 1997 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
|
||||
// Licence: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*****************************************************************************
|
||||
* Purpose: implements methods of "template" class declared in DECLARE_LIST *
|
||||
* macro and which couldn't be implemented inline (because they *
|
||||
* need the full definition of type T in scope) *
|
||||
* *
|
||||
* Usage: 1) #include dynarray.h *
|
||||
* 2) WX_DECLARE_LIST *
|
||||
* 3) #include listimpl.cpp *
|
||||
* 4) WX_DEFINE_LIST *
|
||||
*****************************************************************************/
|
||||
|
||||
// macro implements remaining (not inline) methods of template list
|
||||
// (it's private to this file)
|
||||
#define _DEFINE_LIST(T, name) \
|
||||
name::~name() \
|
||||
{ \
|
||||
Empty(); \
|
||||
} \
|
||||
\
|
||||
void name::DoCopy(const name& src) \
|
||||
{ \
|
||||
for ( uint ui = 0; ui < src.Count(); ui++ ) \
|
||||
Add(src[ui]); \
|
||||
} \
|
||||
\
|
||||
name& name::operator=(const name& src) \
|
||||
{ \
|
||||
Empty(); \
|
||||
DoCopy(src); \
|
||||
\
|
||||
return *this; \
|
||||
} \
|
||||
\
|
||||
name::name(const name& src) \
|
||||
{ \
|
||||
DoCopy(src); \
|
||||
} \
|
||||
\
|
||||
void name::Empty() \
|
||||
{ \
|
||||
for ( uint ui = 0; ui < Count(); ui++ ) \
|
||||
delete (T*)BaseArray::Item(ui); \
|
||||
\
|
||||
BaseArray::Clear(); \
|
||||
} \
|
||||
\
|
||||
void name::Remove(uint uiIndex) \
|
||||
{ \
|
||||
wxCHECK( uiIndex < Count() ); \
|
||||
\
|
||||
delete (T*)BaseArray::Item(uiIndex); \
|
||||
\
|
||||
BaseArray::Remove(uiIndex); \
|
||||
} \
|
||||
\
|
||||
void name::Add(const T& item) \
|
||||
{ \
|
||||
T* pItem = new T(item); \
|
||||
if ( pItem != NULL ) \
|
||||
Add(pItem); \
|
||||
} \
|
||||
\
|
||||
void name::Insert(const T& item, uint uiIndex) \
|
||||
{ \
|
||||
T* pItem = new T(item); \
|
||||
if ( pItem != NULL ) \
|
||||
Insert(pItem, uiIndex); \
|
||||
} \
|
||||
\
|
||||
int name::Index(const T& Item, Bool bFromEnd) const \
|
||||
{ \
|
||||
if ( bFromEnd ) { \
|
||||
if ( Count() > 0 ) { \
|
||||
uint ui = Count() - 1; \
|
||||
do { \
|
||||
if ( (T*)BaseArray::Item(ui) == &Item ) \
|
||||
return ui; \
|
||||
ui--; \
|
||||
} \
|
||||
while ( ui != 0 ); \
|
||||
} \
|
||||
} \
|
||||
else { \
|
||||
for( uint ui = 0; ui < Count(); ui++ ) { \
|
||||
if( (T*)BaseArray::Item(ui) == &Item ) \
|
||||
return ui; \
|
||||
} \
|
||||
} \
|
||||
\
|
||||
return NOT_FOUND; \
|
||||
}
|
||||
|
||||
// redefine the macro so that now it will generate the class implementation
|
||||
// old value would provoke a compile-time error if this file is not included
|
||||
#undef WX_DEFINE_LIST
|
||||
#define WX_DEFINE_LIST(name) _DEFINE_LIST(_L##name, name)
|
||||
|
||||
// don't pollute preprocessor's name space
|
||||
#undef _DEFINE_LIST
|
||||
|
Loading…
Reference in New Issue
Block a user