Further corrections to container class docs

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53078 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling 2008-04-07 10:37:32 +00:00
parent e39de7022c
commit 73473b3e8c
4 changed files with 64 additions and 18 deletions

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@ -33,12 +33,58 @@
then wxList<T> will actually derive from std::list and just add a legacy
compatibility layer for the old wxList class.
@code
// this part might be in a header or source (.cpp) file
class MyListElement
{
... // whatever
};
// this macro declares and partly implements MyList class
WX_DECLARE_LIST(MyListElement, MyList);
...
// the only requirement for the rest is to be AFTER the full declaration of
// MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
// usually it will be found in the source file and not in the header
#include <wx/listimpl.cpp>
WX_DEFINE_LIST(MyList);
MyList list;
MyListElement element;
list.Append(&element); // ok
list.Append(17); // error: incorrect type
// let's iterate over the list in STL syntax
MyList::iterator iter;
for (iter = list.begin(); iter != list.end(); ++iter)
{
MyListElement *current = *iter;
...process the current element...
}
// the same with the legacy API from the old wxList class
MyList::compatibility_iterator node = list.GetFirst();
while (node)
{
MyListElement *current = node->GetData();
...process the current element...
node = node->GetNext();
}
@endcode
@library{wxbase}
@category{FIXME}
@see wxArray, wxVector
@see wxArray<T>, wxVector<T>
*/
template<typename T>
class wxList<T>
{
public:
@ -46,15 +92,15 @@ public:
/**
Constructors.
*/
wxList();
wxList(size_t count, T* elements[]);
wxList<T>();
wxList<T>(size_t count, T* elements[]);
//@}
/**
Destroys the list, but does not delete the objects stored in the list
unless you called DeleteContents(@true ).
*/
~wxList();
~wxList<T>();
/**
Appends the pointer to @a object to the list.
@ -327,9 +373,9 @@ public:
@library{wxbase}
@category{FIXME}
@see wxList, wxHashTable
@see wxList<T>, wxHashTable
*/
class wxNode
class wxNode<T>
{
public:
/**

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@ -15,7 +15,7 @@
use macros instead.
Since wxWidgets 2.9.0 there is also a templated version of this class
with the same name. See wxScopedPtrT().
with the same name. See wxScopedPtr<T>.
A smart pointer holds a pointer to an object. The memory used by the object is
deleted when the smart pointer goes out of scope. This class is different from
@ -181,7 +181,7 @@ public:
@library{wxbase}
@category{FIXME}
@see wxSharedPtr, wxWeakRef
@see wxSharedPtr<T>, wxWeakRef<T>
*/
template<typename T>
class wxScopedPtr<T>

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@ -16,7 +16,7 @@
@library{wxbase}
@category{smartpointers}
@see wxScopedPtr<T>, wxWeakRef<T>, wxObjectDataPtr
@see wxScopedPtr<T>, wxWeakRef<T>, wxObjectDataPtr<T>
*/
template<typename T>
class wxSharedPtr<T>

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@ -9,8 +9,8 @@
/**
@wxheader{weakref.h}
wxWeakRefDynamicT is a template class for weak references that is used in
the same way as wxWeakRefT. The only difference is that wxWeakRefDynamic
wxWeakRefDynamic<T> is a template class for weak references that is used in
the same way as wxWeakRef<T>. The only difference is that wxWeakRefDynamic
defaults to using @c dynamic_cast for establishing the object
reference (while wxWeakRef defaults to @c static_cast).
@ -18,14 +18,14 @@
have a little better run-time performance. The role of wxWeakRefDynamic
is to handle objects which derived type one does not know.
@note wxWeakRefT selects an implementation based on the static type
@note wxWeakRef<T> selects an implementation based on the static type
of T. If T does not have wxTrackable statically, it defaults to to a mixed-
mode operation, where it uses @c dynamic_cast as the last measure (if
available from the compiler and enabled when building wxWidgets).
For general cases, wxWeakRefT is the better choice.
For general cases, wxWeakRef<T> is the better choice.
For API documentation, see: wxWeakRef
For API documentation, see: wxWeakRef<T>
@library{wxcore}
@category{FIXME}
@ -48,17 +48,17 @@ public:
pointer, but when the object pointed is destroyed, the weak reference is
automatically reset to a @NULL pointer.
wxWeakRefT can be used whenever one must keep a pointer to an object
wxWeakRef<T> can be used whenever one must keep a pointer to an object
that one does not directly own, and that may be destroyed before the object
holding the reference.
wxWeakRefT is a small object and the mechanism behind it is fast
wxWeakRef<T> is a small object and the mechanism behind it is fast
(@b O(1)). So the overall cost of using it is small.
@library{wxbase}
@category{FIXME}
@see wxSharedPtr, wxScopedPtr
@see wxSharedPtr<T>, wxScopedPtr<T>
*/
template<typename T>
class wxWeakRef<T>