Removed unused code and added TODO comment
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@ -1536,117 +1536,6 @@ wxImageList *wxFileIconsTable::GetSmallImageList()
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return m_smallImageList;
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}
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// This function is currently not unused anymore
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#if 0
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#if wxUSE_MIMETYPE && wxUSE_IMAGE && (!defined(__WINDOWS__) || wxUSE_WXDIB)
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// VS: we don't need this function w/o wxMimeTypesManager because we'll only have
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// one icon and we won't resize it
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static wxBitmap CreateAntialiasedBitmap(const wxImage& img, const wxSize& sz)
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{
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const unsigned int size = sz.x;
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wxImage smallimg (size, size);
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unsigned char *p1, *p2, *ps;
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unsigned char mr = img.GetMaskRed(),
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mg = img.GetMaskGreen(),
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mb = img.GetMaskBlue();
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unsigned x, y;
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unsigned sr, sg, sb, smask;
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p1 = img.GetData(), p2 = img.GetData() + 3 * size*2, ps = smallimg.GetData();
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smallimg.SetMaskColour(mr, mr, mr);
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for (y = 0; y < size; y++)
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{
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for (x = 0; x < size; x++)
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{
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sr = sg = sb = smask = 0;
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if (p1[0] != mr || p1[1] != mg || p1[2] != mb)
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sr += p1[0], sg += p1[1], sb += p1[2];
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else smask++;
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p1 += 3;
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if (p1[0] != mr || p1[1] != mg || p1[2] != mb)
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sr += p1[0], sg += p1[1], sb += p1[2];
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else smask++;
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p1 += 3;
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if (p2[0] != mr || p2[1] != mg || p2[2] != mb)
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sr += p2[0], sg += p2[1], sb += p2[2];
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else smask++;
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p2 += 3;
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if (p2[0] != mr || p2[1] != mg || p2[2] != mb)
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sr += p2[0], sg += p2[1], sb += p2[2];
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else smask++;
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p2 += 3;
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if (smask > 2)
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ps[0] = ps[1] = ps[2] = mr;
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else
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{
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ps[0] = (unsigned char)(sr >> 2);
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ps[1] = (unsigned char)(sg >> 2);
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ps[2] = (unsigned char)(sb >> 2);
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}
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ps += 3;
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}
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p1 += size*2 * 3, p2 += size*2 * 3;
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}
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return wxBitmap(smallimg);
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}
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#endif
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// #if 0
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// This function is currently not unused anymore
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#if 0
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// finds empty borders and return non-empty area of image:
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static wxImage CutEmptyBorders(const wxImage& img)
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{
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unsigned char mr = img.GetMaskRed(),
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mg = img.GetMaskGreen(),
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mb = img.GetMaskBlue();
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unsigned char *dt = img.GetData(), *dttmp;
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unsigned w = img.GetWidth(), h = img.GetHeight();
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unsigned top, bottom, left, right, i;
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bool empt;
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#define MK_DTTMP(x,y) dttmp = dt + ((x + y * w) * 3)
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#define NOEMPTY_PIX(empt) if (dttmp[0] != mr || dttmp[1] != mg || dttmp[2] != mb) {empt = false; break;}
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for (empt = true, top = 0; empt && top < h; top++)
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{
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MK_DTTMP(0, top);
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for (i = 0; i < w; i++, dttmp+=3)
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NOEMPTY_PIX(empt)
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}
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for (empt = true, bottom = h-1; empt && bottom > top; bottom--)
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{
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MK_DTTMP(0, bottom);
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for (i = 0; i < w; i++, dttmp+=3)
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NOEMPTY_PIX(empt)
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}
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for (empt = true, left = 0; empt && left < w; left++)
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{
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MK_DTTMP(left, 0);
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for (i = 0; i < h; i++, dttmp+=3*w)
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NOEMPTY_PIX(empt)
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}
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for (empt = true, right = w-1; empt && right > left; right--)
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{
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MK_DTTMP(right, 0);
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for (i = 0; i < h; i++, dttmp+=3*w)
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NOEMPTY_PIX(empt)
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}
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top--, left--, bottom++, right++;
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return img.GetSubImage(wxRect(left, top, right - left + 1, bottom - top + 1));
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}
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#endif // #if 0
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#endif // wxUSE_MIMETYPE
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int wxFileIconsTable::GetIconID(const wxString& extension, const wxString& mime)
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{
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if (!m_smallImageList)
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@ -1711,6 +1600,11 @@ int wxFileIconsTable::GetIconID(const wxString& extension, const wxString& mime)
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wxBitmap bmp2;
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if ((img.GetWidth() != size) || (img.GetHeight() != size))
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{
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// TODO: replace with public API that gets the bitmap scale.
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// But this function may be called from code that doesn't pass a window,
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// so we will need to be able to get the scaling factor of the current
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// display, somehow. We could use wxTheApp->GetTopWindow() but sometimes
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// this won't be available.
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#if defined(__WXOSX_COCOA__)
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if (wxOSXGetMainScreenContentScaleFactor() > 1.0)
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{
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