use "..." instead of <...> for wx includes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13549 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot 2002-01-13 17:41:56 +00:00
parent 4dfbcdd53d
commit 67547666c9
8 changed files with 27 additions and 28 deletions

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@ -18,13 +18,13 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include <wx/image.h>
#include <wx/imagpng.h>
#include <wx/wxhtml.h>
#include <wx/statline.h>
#include "wx/image.h"
#include "wx/imagpng.h"
#include "wx/wxhtml.h"
#include "wx/statline.h"
// ----------------------------------------------------------------------------
// private classes

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@ -19,7 +19,7 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include "wx/image.h"

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@ -19,13 +19,13 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include <wx/image.h>
#include <wx/wxhtml.h>
#include <wx/fs_zip.h>
#include <wx/log.h>
#include "wx/image.h"
#include "wx/wxhtml.h"
#include "wx/fs_zip.h"
#include "wx/log.h"
// ----------------------------------------------------------------------------
// private classes

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@ -14,13 +14,12 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include <wx/image.h>
#include <wx/html/htmlwin.h>
#include <wx/html/htmprint.h>
#include "wx/image.h"
#include "wx/html/htmlwin.h"
#include "wx/html/htmprint.h"
// ----------------------------------------------------------------------------

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@ -18,7 +18,7 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include "wx/image.h"

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@ -19,17 +19,17 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include <wx/html/htmlwin.h>
#include "wx/html/htmlwin.h"
// new handler class:
#include <wx/wfstream.h>
#include <wx/mstream.h>
#include "wx/wfstream.h"
#include "wx/mstream.h"

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@ -19,11 +19,11 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include <wx/html/htmlwin.h>
#include "wx/html/htmlwin.h"
@ -36,7 +36,7 @@ TAG HANDER FOR 'MYBIND' TAG
*/
#include <wx/html/m_templ.h>
#include "wx/html/m_templ.h"
TAG_HANDLER_BEGIN(MYBIND, "MYBIND")

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@ -18,12 +18,12 @@
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include "wx/wx.h"
#endif
#include <wx/image.h>
#include <wx/html/htmlwin.h>
#include <wx/fs_zip.h>
#include "wx/image.h"
#include "wx/html/htmlwin.h"
#include "wx/fs_zip.h"
// ----------------------------------------------------------------------------
// private classes