Docs for [GS]etDefaultPyEncoding
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -133,6 +133,18 @@ morbidly curious, here are a few more details:
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value using str() or to the long integer value of the pointer
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using long().
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Added SetDefaultPyEncoding and GetDefaultPyEncoding functions which
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will set/get the encoding used by wxPython to convert string or
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unicode objects to/from wxString objects. Previously the default
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Python encoding was always used, but unless the user had tweaked their
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sitecustomize.py file it is always "ascii", which would result in
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errors if the strings contained character codes >= 128.
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SetDefaultPyEncoding will now allow you to control which encoding will
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be used to do those conversions. The default encoding is set to the
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value of `locale.getdefaultlocale()[1]` when wxPython is first
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imported. Please see http://www.alanwood.net/demos/charsetdiffs.html
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for subtle differences between the common latin/roman encodings.
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@ -361,7 +361,13 @@ DocDeclAStr(
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void , wxSetDefaultPyEncoding(const char* encoding),
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"SetDefaultPyEncoding(string encoding)",
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"Sets the encoding that wxPython will use when it needs to convert a
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Python string or unicode object to or from a wxString.", "");
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Python string or unicode object to or from a wxString.
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The default encoding is the value of ``locale.getdefaultlocale()[1]``
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but please be aware that the default encoding within the same locale
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may be slightly different on different platforms. For example, please
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see http://www.alanwood.net/demos/charsetdiffs.html for differences
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between the common latin/roman encodings.", "");
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DocDeclAStr(
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const char* , wxGetDefaultPyEncoding(),
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@ -32,7 +32,13 @@ if RELEASE_VERSION != _core_.RELEASE_VERSION:
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#----------------------------------------------------------------------------
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# Set the default string conversion encoding from the locale
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# Set the default string<-->unicode conversion encoding from the
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# locale. This encoding is used when string or unicode objects need
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# to be converted in order to pass them to wxWidgets. Please be aware
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# that the default encoding within the same locale may be slightly
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# different on different platforms. For example, please see
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# http://www.alanwood.net/demos/charsetdiffs.html for differences
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# between the common latin/roman encodings.
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import locale
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default = locale.getdefaultlocale()[1]
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if default:
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