Docs for [GS]etDefaultPyEncoding

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2004-12-28 21:16:50 +00:00
parent b803274045
commit 669e06d77e
3 changed files with 26 additions and 2 deletions

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@ -133,6 +133,18 @@ morbidly curious, here are a few more details:
value using str() or to the long integer value of the pointer
using long().
Added SetDefaultPyEncoding and GetDefaultPyEncoding functions which
will set/get the encoding used by wxPython to convert string or
unicode objects to/from wxString objects. Previously the default
Python encoding was always used, but unless the user had tweaked their
sitecustomize.py file it is always "ascii", which would result in
errors if the strings contained character codes >= 128.
SetDefaultPyEncoding will now allow you to control which encoding will
be used to do those conversions. The default encoding is set to the
value of `locale.getdefaultlocale()[1]` when wxPython is first
imported. Please see http://www.alanwood.net/demos/charsetdiffs.html
for subtle differences between the common latin/roman encodings.

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@ -361,7 +361,13 @@ DocDeclAStr(
void , wxSetDefaultPyEncoding(const char* encoding),
"SetDefaultPyEncoding(string encoding)",
"Sets the encoding that wxPython will use when it needs to convert a
Python string or unicode object to or from a wxString.", "");
Python string or unicode object to or from a wxString.
The default encoding is the value of ``locale.getdefaultlocale()[1]``
but please be aware that the default encoding within the same locale
may be slightly different on different platforms. For example, please
see http://www.alanwood.net/demos/charsetdiffs.html for differences
between the common latin/roman encodings.", "");
DocDeclAStr(
const char* , wxGetDefaultPyEncoding(),

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@ -32,7 +32,13 @@ if RELEASE_VERSION != _core_.RELEASE_VERSION:
#----------------------------------------------------------------------------
# Set the default string conversion encoding from the locale
# Set the default string<-->unicode conversion encoding from the
# locale. This encoding is used when string or unicode objects need
# to be converted in order to pass them to wxWidgets. Please be aware
# that the default encoding within the same locale may be slightly
# different on different platforms. For example, please see
# http://www.alanwood.net/demos/charsetdiffs.html for differences
# between the common latin/roman encodings.
import locale
default = locale.getdefaultlocale()[1]
if default: