don't assume there's always an active wxEventLoop instance

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44309 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2007-01-25 17:33:09 +00:00
parent 66c72081f7
commit 655c20fcd5

View File

@ -105,7 +105,9 @@ void wxApp::WakeUpIdle()
wxMutexGuiEnter();
#endif
wxEventLoop::GetActive()->WakeUp();
wxEventLoop * const loop = wxEventLoop::GetActive();
if ( loop )
loop->WakeUp();
#if wxUSE_THREADS
if (!wxThread::IsMain())
@ -137,8 +139,9 @@ bool wxApp::Yield(bool onlyIfNeeded)
wxLog::Suspend();
if ( wxEventLoop::GetActive() )
wxEventLoop::GetActive()->Yield();
wxEventLoop * const loop = wxEventLoop::GetActive();
if ( loop )
loop->Yield();
// it's necessary to call ProcessIdle() to update the frames sizes which
// might have been changed (it also will update other things set from