USE_OPENGL is 0 by default
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22098 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -75,7 +75,7 @@ USE_HTML = 1
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!endif
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# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
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!ifndef USE_OPENGL
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USE_OPENGL = 1
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USE_OPENGL = 0
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!endif
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# Use this to name your customized DLLs differently
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!ifndef VENDOR
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@ -44,7 +44,7 @@ USE_GUI = 1
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# Build wxHTML library (USE_GUI must be 1)? [0,1]
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USE_HTML = 1
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# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
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USE_OPENGL = 1
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USE_OPENGL = 0
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# Use this to name your customized DLLs differently
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VENDOR = custom
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# Build wxUniversal instead of native port? [0,1]
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@ -44,7 +44,7 @@ USE_GUI = 1
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# Build wxHTML library (USE_GUI must be 1)? [0,1]
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USE_HTML = 1
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# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
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USE_OPENGL = 1
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USE_OPENGL = 0
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# Use this to name your customized DLLs differently
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VENDOR = custom
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# Build wxUniversal instead of native port? [0,1]
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@ -44,7 +44,7 @@ USE_GUI = 1
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# Build wxHTML library (USE_GUI must be 1)? [0,1]
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USE_HTML = 1
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# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
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USE_OPENGL = 1
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USE_OPENGL = 0
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# Use this to name your customized DLLs differently
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VENDOR = custom
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# Build wxUniversal instead of native port? [0,1]
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