wxYield() calls OnInternalIdle() of all top level windows
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1905 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -133,7 +133,20 @@ void wxExit()
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bool wxYield()
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{
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while (gtk_events_pending() > 0) gtk_main_iteration();
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// it's necessary to call ProcessIdle() to update the frames sizes which
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// might have been changed (it also will update other things set from
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// OnUpdateUI() which is a nice (and desired) side effect)
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for ( wxNode *node = wxTopLevelWindows.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *win = ((wxWindow*)node->GetData());
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win->OnInternalIdle();
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}
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while (gtk_events_pending() > 0)
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gtk_main_iteration();
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return TRUE;
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}
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@ -133,7 +133,20 @@ void wxExit()
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bool wxYield()
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{
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while (gtk_events_pending() > 0) gtk_main_iteration();
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// it's necessary to call ProcessIdle() to update the frames sizes which
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// might have been changed (it also will update other things set from
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// OnUpdateUI() which is a nice (and desired) side effect)
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for ( wxNode *node = wxTopLevelWindows.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *win = ((wxWindow*)node->GetData());
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win->OnInternalIdle();
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}
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while (gtk_events_pending() > 0)
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gtk_main_iteration();
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return TRUE;
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}
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