Don't do toolbar and menu UI updates if
the owning frame or TLW is about to get deleted anyway. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25885 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -537,6 +537,15 @@ wxMenuItem* wxMenuBase::FindItemByPosition(size_t position) const
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// window will be used.
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void wxMenuBase::UpdateUI(wxEvtHandler* source)
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{
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if (GetInvokingWindow())
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{
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// Don't update menus if the parent
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// frame is about to get deleted
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wxWindow *tlw = wxGetTopLevelParent( GetInvokingWindow() );
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if (tlw && wxPendingDelete.Member(tlw))
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return;
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}
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if ( !source && GetInvokingWindow() )
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source = GetInvokingWindow()->GetEventHandler();
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if ( !source )
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@ -623,7 +623,8 @@ void wxToolBarBase::UpdateWindowUI(long flags)
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// There is no sense in updating the toolbar UI
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// if the parent window is about to get destroyed
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if (GetParent() && wxPendingDelete.Member( GetParent() ))
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wxWindow *tlw = wxGetTopLevelParent( this );
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if (tlw && wxPendingDelete.Member( tlw ))
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return;
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wxEvtHandler* evtHandler = GetEventHandler() ;
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