Use high quality in wxBitmap::Rescale()
This function is currently used for relatively small icons in wxArtProvider and wxSearchCtrl, so it shouldn't be a problem to use wxIMAGE_QUALITY_HIGH from performance point of view and if it ever does become a problem, the application could easily use wxImage::Rescale() with a different option directly instead.
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@ -685,8 +685,13 @@ public:
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/**
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Rescale the given bitmap to the requested size.
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This function uses wxImage::Rescale() to resize the given @a bmp to the
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requested size. Both the bitmap itself and size must be valid.
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This function is just a convenient wrapper for wxImage::Rescale() used
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to resize the given @a bmp to the requested size. If you need more
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control over resizing, e.g. to specify the quality option different
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from ::wxIMAGE_QUALITY_HIGH used by default, please use wxImage
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function directly instead.
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Both the bitmap itself and size must be valid.
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@since 3.1.6
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*/
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@ -71,7 +71,7 @@ void wxBitmapHelpers::Rescale(wxBitmap& bmp, const wxSize& sizeNeeded)
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#if wxUSE_IMAGE
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wxImage img = bmp.ConvertToImage();
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img.Rescale(sizeNeeded.x, sizeNeeded.y);
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img.Rescale(sizeNeeded.x, sizeNeeded.y, wxIMAGE_QUALITY_HIGH);
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bmp = wxBitmap(img);
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#else // !wxUSE_IMAGE
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// Fallback method of scaling the bitmap
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