Process all pending events before starting to delete pending objects -

specially important for wxPostEvent to work OK.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6153 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia 2000-02-20 01:04:34 +00:00
parent 5fb2f4ba7e
commit 52e52bea12

View File

@ -1005,6 +1005,15 @@ void wxApp::OnIdle(wxIdleEvent& event)
s_inOnIdle = TRUE;
// If there are pending events, we must process them: pending events
// are either events to the threads other than main or events posted
// with wxPostEvent() functions
// GRG: I have moved this here so that all pending events are processed
// before starting to delete any objects. This behaves better (in
// particular, wrt wxPostEvent) and is coherent with wxGTK's current
// behaviour. Changed Feb/2000 before 2.1.14
ProcessPendingEvents();
// 'Garbage' collection of windows deleted with Close().
DeletePendingObjects();
@ -1023,11 +1032,6 @@ void wxApp::OnIdle(wxIdleEvent& event)
event.RequestMore(TRUE);
}
// If they are pending events, we must process them: pending events are
// either events to the threads other than main or events posted with
// wxPostEvent() functions
ProcessPendingEvents();
s_inOnIdle = FALSE;
}