Minor wxPNGHandler cleanup.

Use int instead of png_uint_16 everywhere regarding number of palette entries, similar to how libpng exposes it (internally it uses png_uint_16).



git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66571 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Dimitri Schoolwerth 2011-01-04 13:33:48 +00:00
parent 1de255d613
commit 50fa616c35

View File

@ -650,9 +650,9 @@ error:
// ----------------------------------------------------------------------------
static int PaletteFind(const png_color& clr,
const png_color *pal, png_uint_16 palCount)
const png_color *pal, int palCount)
{
for (png_uint_16 i = 0; i < palCount; i++)
for (int i = 0; i < palCount; ++i)
{
if ( (clr.red == pal[i].red)
&& (clr.green == pal[i].green)
@ -848,8 +848,7 @@ bool wxPNGHandler::SaveFile( wxImage *image, wxOutputStream& stream, bool verbos
return false;
}
png_uint_16 i;
for (i = 0; i < palCount; ++i)
for (int i = 0; i < palCount; ++i)
{
pal.GetRGB(i, &palette[i].red, &palette[i].green, &palette[i].blue);
}