Fixed compilation, sorry for that.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2708 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -72,7 +72,7 @@ class wxDllLoader
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@param success Must point to a bool variable which will be set to TRUE or FALSE.
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@return A handle to the loaded DLL. Use success parameter to test if it is valid.
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*/
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static wxDllType LoadDll(const wxString & libname, bool *success);
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static wxDllType LoadLibrary(const wxString & libname, bool *success);
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/** This function resolves a symbol in a loaded DLL, such as a
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variable or function name.
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@param dllHandle Handle of the DLL, as returned by LoadDll().
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@ -174,7 +174,7 @@ void *wxLibrary::GetSymbol(const wxString& symbname)
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/* static */
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wxDllType
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wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
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wxDllLoader::LoadLibrary(const wxString & lib_name, bool *success)
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{
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wxASSERT(success);
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@ -231,7 +231,7 @@ wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
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if ( !symbol )
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{
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wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
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symbname.c_str());
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name.c_str());
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}
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return symbol;
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}
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@ -300,8 +300,8 @@ wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
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#endif // __UNIX__
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#endif
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bool success;
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handle = wxDllLoader::LoadDll(lib_name, &success);
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bool success = FALSE;
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wxDllType handle = wxDllLoader::LoadDll(lib_name, &success);
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if(success)
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{
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lib = new wxLibrary(handle);
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